Mobile Games
As one of the world’s first mobile game development studios, G5 offers game publishers and media companies a timely development of premium quality mobile games based on the publishers’ own and 3rd party licensed properties. G5 has established solid track record of working with the leading publishers and delivering outstanding games based on the most popular brands and characters. As worldwide mobile games market is growing dynamically, handsets are more and more capable, and games get bigger and more complex each year, G5 is ready to capitalize on this growth.
Mobile Applications and Services
As 3G becomes widespread and smart-phones win larger share of the market, G5 is using its expertise in user interface design, interactive entertainment, and advanced mobile technology to capitalize on the convergence of mobile and internet. G5 offers its customers a platform for the delivery of content and services across the widest range of handsets. G5 is helping its clients including the leading Russian wireless operators Vimpelcom (Beeline) and Skylink to take advantage of the capabilities of today’s handsets to deliver advanced services to mobile subscribers.
Team
Managers and designers, producers and programmers, testers and artists, G5’s team is driven by the passion to excel in their profession, and the excitement of participation in the development of tomorrow’s mobile technology. To achieve highest production values, the managers carefully select team members, and the ones who stay with G5 are talented and self-motivated professionals. G5 provides its team with competitive working conditions, some of the most exciting jobs in IT industry, and an opportunity to learn and raise professional level. G5’s 50+ international staff comprises of experienced managers, client and server-side programmers, database programmers, UI designers, artists, modelers, game producers, level designers, QA engineers, technical writers. G5 also uses a network of outsourcing partners for additional production tasks. The development process within the company is structured in accordance with G5’s own methodology which improves upon the combination of elements from well-known methods of IT and entertainment industries to create an efficient approach answering to the challenges of mobile specifics, compressed production cycles, uncompromised quality requirements, and creative flexibility.
History
G5 group was founded in 2001 by Vlad Suglobov, Sergey Shults, and Alexander Tabunov, to develop games for mobile phones and PCs.
In 2001, G5 became one of the world’s first mobile game developers, and in November 2002, G5 has released its first original mobile game Fight Hard 3D in USA on operator Verizon Wireless. Fight Hard 3D was one of the first mobile games available through Verizon Wireless Get It Now service and the first 3D game offered by the operator. Fight Hard 3D successfully combined fighting and RPG elements to deliver dynamic and addictive gaming experience. The game became one of the best selling on Verizon Wireless, was picked up by more than 20 other operators worldwide, and received a number of awards including “Best Mobile Game 2003” from Moscow Game Developers Conference (KRI-2003). Fight Hard 3D is still selling in some countries, 5 years from the initial launch in USA. During 2002-2004, G5 has developed a number of original mobile games which went on to sell through multiple mobile operators and channels worldwide.
Early on, G5 used the opportunity to capitalize on the growing Russian PC games market. G5 has partnered with Russia’s leading and dynamically growing PC game publishers 1C Company and Buka Entertainment and between 2002 and 2006 released a number of PC CD-ROM games for Russian market. Most of these games were also licensed to other countries, published by some leading players in the field including Capcom, Atari, and Valusoft (THQ).
In 2004, the supremacy of the licensed games on mobile platform became a clear trend, and G5 has offered its services to the world’s leading game publishers and media companies. In 2005, G5 has signed its first development deals with Disney Mobile and Starwave Mobile, and in 2006 Pirates of the Caribbean: Dead Man’s Chest, and Scarface: The Rise of Tony Montana mobile games we re released worldwide. Both games used G5’s proprietary Talisman™ engine and featured isometric (3D-like) view of the game world. Both games had spectacular graphics and did great job in reconstructing authentic atmosphere of the publishers’ properties, and created immersive interactive experience around the brands. Untypically for licensed games, Pirates of the Caribbean: Dead Man’s Chest, and Scarface: The Rise of Tony Montana received warm reviews from the professional press, and Pirates game received “Best Mobile Game 2006” award from Moscow Game Developers Conference (KRI-2006)
Following the success of Pirates and Scarface mobile games, in 2006 G5 has signed a number of deals with several publishers including EA Mobile. Stargate SG-1: Entropy Syndrome developed for SkyZone Entertainment was published in March 2007, and received Editor’s Award from WGWorld.com. The Simpsons: Minutes to Meltdown released in July 2007 at the same time with Simpsons: The Movie, achieved outstanding sales performance. Both games used G5’s improved proprietary Talisman™ technology.
Early in 2006, G5 has engaged in its first project outside gaming space – a development of MMS client application for Russia’s leading CDMA operator Skylink.
In 2007, this area of G5’s business has seen rapid growth, and G5 is now working with Vimpelcom / Beeline (Russia’s leading GSM wireless operator) and some other partners active in the field of telecommunications and mobile marketing. G5 is using its expertise in user interface design, interactive entertainment, and advanced mobile technology to help its customers bring new services to the widest range of modern handsets and devices.
In game development, in 2007, G5 is established as one of the world’s leading mobile game developers. The company is working with the leading publishers on a number of innovative mobile games based on the biggest movie and video game properties.
Corporate
G5 Entertainment AB unites a group of the companies: G5 Holdings Limited (Hong Kong), G5 Mobile LLC (Russia) and G5 Software LLC (Russia). G5 Entertainment AB (publ) is an umbrella holding listed on NGM Nordic MTF in Stockholm, Sweden under trading symbol G5EN since October 2006. There are 6.000.000 shares in the company. Auditor: SET Revisionsbyrå AB, Thomas Ahlgren. As of 30th September 2007, G5 had over 250 shareholders.
Bolagsordning
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