G5 Entertainment  
  About the company
Contract Game Development
Original Games
Business Solutions
Team
History
Corporate
Bolagsordning

Contract Game Development

G5 is one of the world’s first and leading mobile game development studios. The company offers game publishers timely development of premium quality mobile games based on original or licensed properties. G5 has established track record of working for the biggest game publishers and delivering great games based on the most popular brands from TV, movies, and videogames. Company’s clients include EA Mobile, THQ Wireless, Konami Digital Entertainment and other companies. To learn more about the games G5 developed, check out Games section.

G5’s technical expertise and proprietary cross-platform “Talisman” engine and tools cover all major mobile platforms (BREW, J2ME, Windows Mobile, Symbian, Blackberry, iPhone) and PC, and the support for downloadable game development on portable and home consoles (PlayStation 3, PlayStation Portable, Xbox 360, Nintendo DS ) is being added. To learn more about Talisman, check out Technology section.

Original Games

G5 is developing original downloadable games for PC (casual games) for self-distribution directly through the leading distribution portals. In May 2008 G5 has also acquired 51% in Shape Games Inc – a studio producing original casual games since 2006. To learn more about G5’s PC downloadable games, check out Games .

The company is authorized developer for Apple iPhone, Sony PlayStation 3, Sony PSP, Microsoft Xbox 360, and Nintendo DS – and is now developing a number of original games for these platforms.

Business Solutions

Since 2006, under Business Solutions brand, G5 is developing client-server solutions that facilitate usage of mobile services across 3G networks. Business Solutions clients include Vimpel Communications – Russia’s leading wireless operator with over 60 million subscribers, and SkyLink – Russian CDMA operator. G5’s largest proprietary product in Business Solutions area is MIDS (Mobile Interface Design System), licensed to Vimpel Communications in 2007. MIDS automates the work of usability and interface design laboratories of wireless operators and handset manufacturers, leading to reduced lab budgets, reduced time to market, and improved service usage. To learn more about MIDS, visit www.mids.se.

Team

Managers and designers, producers and programmers, testers and artists, G5’s team is driven by the passion to excel in their profession, and the excitement of participation in the development of tomorrow’s mobile technology. To achieve highest production values, the managers carefully select team members, and the ones who stay with G5 are talented and self-motivated professionals. G5 provides its team with competitive working conditions, some of the most exciting jobs in IT industry, and an opportunity to learn and raise professional level. G5’s 50+ international staff comprises of experienced managers, client and server-side programmers, database programmers, UI designers, artists, modelers, game producers, level designers, QA engineers, technical writers. G5 also uses a network of outsourcing partners for additional production tasks. The development process within the company is structured in accordance with G5’s own methodology which improves upon the combination of elements from well-known methods of IT and entertainment industries to create an efficient approach answering to the challenges of mobile specifics, compressed production cycles, uncompromised quality requirements, and creative flexibility.

History

G5 group was founded in 2001 by Vlad Suglobov, Sergey Shults, and Alexander Tabunov, to develop games for mobile phones and PC.

2001

  • G5 becomes one of the world’s first mobile game developers and starts work on Fight Hard 3D mobile game for promising Qualcomm BREW platform.
  • G5 starts working with Russian publishers Buka Entertainment and 1C Company, and develops its first PC CD-ROM game for Russian market.

2002

  • Fight Hard 3D is released in USA on Verizon Wireless. The game is subsequently released on numerous CDMA operators worldwide as BREW platform rolls out, and the game becomes big financial success for young company.
  • G5’s first PC CD-ROM game is released in Russia and is licensed abroad, and G5 expands to develop more games for the growing market.

2003-2004

  • Fight Hard 3D receives “Best Mobile Game 2003” award from Russian Game Developers Conference (KRI).
  • G5 continues development of original games for BREW platform which are released worldwide on the decks of CDMA wireless operators like Verizon Wireless, Alltel, US Cellular, Midwest Wireless, Pelephone, Telstra, and others.
  • G5 further expands the development of PC CD-ROM games and releases a number of games published in Russia by Buka Entertainment and 1C Company, and licensed abroad by companies like Capcom, Atari, and Valusoft.

2005

  • G5 starts offering contract mobile game development services to the leading publishers, and signs development deals for Pirates of the Caribbean: Dead Man’s Chest, and Scarface: The Rise of Tony Montana with Disney Mobile.
  • A group of Scandinavian investors acquires a stake in G5.

2006

  • Pirates of the Caribbean: Dead Man’s Chest, and Scarface: The Rise of Tony Montana mobile games are released by Disney Mobile. Pirates game receives “Best Mobile Game 2006” award from Russian Game Developers Conference (KRI).
  • G5 starts Business Solutions operations, developing mobile MMS and E-Mail solutions for SkyLink – Russian CDMA operator.
  • On October 2nd 2006, G5 Entertainment AB is listed on Nordic MTF exchange in Stockholm under trading symbol G5EN. G5 makes decision to concentrate on mobile game development and quit PC CD-ROM game development.

2007

  • In 2006 and 2007, G5 signs development deals with EA Mobile, THQ Wireless, Konami Digital Entertainment, SkyZone Entertainment, and In-Fusio, and establishes itself as one of the top mobile game development studios in the world.
  • In 2007, Simpsons: Minutes to Meltdown (EA), Stargate SG-1: Entropy Syndrome (SkyZone), Star Wars: Empire Strikes Back (THQ), Hollywood Star (In-Fusio) games are released.
  • G5 develops a number of innovative mobile marketing applications for top brands.
  • G5 starts the development of Supermarket Mania – its first game in downloadable PC casual format.
  • G5 licenses its MIDS system to Vimpel Communications – Russia’s leading wireless operators with over 60 million subscribers.

2008

  • G5 establishes development studio in Kharkiv, Ukraine
  • Sims 2 Castaway (EA), and Hellboy: The Stench of Evil (Konami) mobile games are released, with Saints Row 2 (THQ), Red Faction Guerilla (THQ), and yet unannounced game from EA to be released before the end of the year.
  • Supermarket Mania PC casual game is released on the leading downloadable game portals: Big Fish Games, Playfirst, Oberon, iWin, and many others.
  • G5 acquires 51% in Shape Games Inc., a developer of original PC casual games, including Stand O’Food and Mahjongg Artifacts series.
  • G5 becomes authorized developer for Apple iPhone, Nintendo DS, PlayStation Portable, PlayStation 3, and XBox 360 platforms, with the goal to develop high quality downloadable games for all digital distribution platforms, including mobile.
  • The trading in G5 shares has moved from NGM Nordic MTF exchange to Aktietorget www.aktietorget.se exchange in Stockholm

Corporate

G5 Entertainment AB unites a group of the companies: G5 Holdings Limited (Hong Kong), G5 UA Holdings Limited (Hong Kong), G5 Mobile LLC (Russia), G5 Software LLC (Russia), and owns 51% in Shape Games Inc (Virginia). G5 Entertainment AB (publ) is an umbrella holding listed at Aktietorget www.aktietorget.se exchange in Stockholm since November 19th 2008 under symbol G5EN. Since October 2006 and until November 2008, G5 shares were listed on NGM Nordic MTF exchange in Stockholm. There are 7.419.574 shares in the company. Auditor: SET Revisionsbyrå AB, Thomas Ahlgren.

Bolagsordning

Download Bolagsordning from here.