World of Adventures™

March 31, 2021

Stefan Lundborg resigns from the Board of Directors

Stefan Lundborg has today informed the Board of Directors and the nomination committee of G5 Entertainment that he is resigning from the Board of Directors with immediate effect. Stefan Lundborg has not participated in the Board work of G5 since December 2020.

"We want to thank Stefan for his contributions to G5. Stefan joined the Board in 2017 and has supported G5 with his experience and constructive input," said Petter Nylander, Chairman of the Board of Directors of G5 Entertainment.

For additional information, please contact:
Petter Nylander, petter.nylander@g5e.com
Stefan Wikstrand, CFO, +46 76 00 11 11 5

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February 11, 2021

Year-end Report 2020

All-time-high earnings in 2020, everything points to a record 2021

"In many aspects this year has been different than expected, but we felt strongly already at the beginning of the year that we were building a competitive portfolio of attractive games and improving the effectiveness of our user acquisition (UA)," said Vlad Suglobov, CEO of G5 Entertainment. "We started the year with Jewels of Rome driving growth in own games and during the year we added eight new games to our portfolio. The new generation of games is now counting 13 games. These games generated revenue of only 1 MSEK in Q2 2019 and grew organically to 133 MSEK in Q4 2020. The ongoing improvements in our UA efforts went faster than anticipated and already in the first half of the year we have achieved solid profitability, and in the second half we have delivered the two most profitable quarters in the history of the company, making 2020 a record year. Both our EBIT and EBIT-margin for the full year 2020 set new annual records. We enter 2021 with strong top-line growth momentum and proven cost control, trends that I expect to continue during the year."

October – December 2020

  • Revenue for the period was SEK 335.3 M (328.1), an increase of 2 percent compared to the same period in 2019. In USD terms, growth was 16%.
  • Gross margin increased to 59 percent (56 percent), as a larger share of revenue is coming from own games.
  • EBIT for the period was SEK 52.3 M (-4.1).
  • Net result for the period was SEK 47.6 M (-4.4).
  • Earnings per share for the period, before dilution, was SEK 5.30 (-0.48).
  • Cash flow amounted to SEK 30.9 M (25.5), impacted negatively by repurchase of own shares of MSEK -12.4 (0.0).
  • Average Monthly Active Users (MAU) was 7.4 million, an increase of 27 percent year-over-year.
  • Average Monthly Unique Payers (MUP) was 217.8 thousand, an increase of 1 percent year-over-year.
  • Daily Active Users (DAU) was 1.8 million, an increase of 12 percent year-over-year.
  • Average Monthly Average Gross Revenue Per Paying User (MAGRPPU) was USD 60.3, an increase of 15 percent year-over-year.
  • The Board proposes a dividend of SEK 6.25 (2.5) per share, equal to approximately SEK 54.7 M (21.9).

Full year 2020

  • Revenue for the period was SEK 1,356.0 M (1,233.0), an increase of 10 percent compared 2019. In USD terms, growth was 15%.
  • Gross margin increased to 58 percent (57 percent), as a larger share of revenue is coming from own games.
  • EBIT for the period was SEK 189.5 M (51.8), an increase of 266% compared to 2019.
  • Earnings per share for the period, before dilution, was SEK 19.11 (5.01).
  • Downloads during the year amounted to 31.0 million (22.1), an increase of 41% compared to 2019.

For additional information please contact:
Vlad Suglobov, CEO, investor@g5e.com
Stefan Wikstrand, CFO, +46 76 00 11 115

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January 29, 2021

G5 Entertainment to present its Year-end report on February 11th, 2021

G5 Entertainment AB, a leading European casual mobile game developer and publisher will release its financial results for the fourth quarter and full year 2020 on February 11th at 07:30am (CET).

At 8:00am (CET) on the same day, Vlad Suglobov (CEO) and Stefan Wikstrand (CFO) will host a presentation for investors, analysts and media which will be followed by a Q&A session.

To participate in the conference by phone, please use the following dial-in details below:
SWE: +46 (0) 8 5016 3827
UK: +44 (0) 208 080 6592
US: + 1 301 715 8592
Webinar ID: 950 5162 0337
International numbers available: https://zoom.us/u/aeoz9iUFgp

To participate in the live webcast: https://zoom.us/j/95051620337

The webcast presentation will be available on the company’s corporate website after the presentation: https://www.g5e.com/corporate/report/2020

For additional information please contact:
Vlad Suglobov, CEO, investor@g5e.com
Stefan Wikstrand, CFO, +46 76 00 11 115

PDF

January 27, 2021

G5 Entertainment releases new puzzle game Empire Blast in Russia

G5 Entertainment announces the release of its new free-to-play puzzle game, Empire Blast, currently only available in the Apple App Store and limited to Russia.

"With Empire Blast, G5 further expands its audience to those preferring the Blast mechanic, which has been gaining popularity. Blast is a new game mechanic for the company. Depending on the results of this soft-launch, we can quickly form a larger offering of games for this particular part of the market," said Vlad Suglobov, CEO of G5 Entertainment.

In this new puzzle game, players travel back to Cabrera, a remote settlement in the Mediterranean hills of Ancient Rome with the aim of bringing back prosperity to the struggling settlement. As players blast through the thousands of challenging levels, they can unravel mysteries, meet villagers, and are kept guessing with unexpected twists and turns, all whilst enjoying a beautiful and vibrant backdrop of Ancient Rome.

As with all new G5 games, Empire Blast has G5 Friends network built-in, making it possible to play with friends.

For additional information please contact:
Vlad Suglobov, CEO, investor@g5e.com
Stefan Wikstrand, CFO, +46 76 00 11 115

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