<?xml version="1.0" encoding="windows-1251" ?><rss xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" version="2.0"><channel><pubDate>6 Mar 2009 06:20:18 GMT</pubDate><title>G5 ENTERTAINMENT NEWS</title><description>G5 ENTERTAINMENT PRODUCES HIGH QUALITY DOWNLOADABLE GAMES FOR DIGITAL NETWORKS: MOBILE, PC, HOME AND PORTABLE CONSOLES G5 Entertainment started as the world's leading mobile game development studio, developing games based on the most popular licenses for the leading mobile publishers.The company is now engaged in development of downloadable games for mobile, PC, home consoles and portable consoles. G5 also develops and licenses solutions for wireless operators and handset manufacturers under G5 Business Solutions brand.</description><link>http://www.g5e.com/</link><copyright>G5 Software</copyright><language>en-us</language><itunes:subtitle>G5 ENTERTAINMENT NEWS</itunes:subtitle><itunes:summary>G5 ENTERTAINMENT PRODUCES HIGH QUALITY DOWNLOADABLE GAMES FOR DIGITAL NETWORKS: MOBILE, PC, HOME AND PORTABLE CONSOLES G5 Entertainment started as the world's leading mobile game development studio, developing games based on the most popular licenses for the leading mobile publishers. The company is now engaged in development of downloadable games for mobile, PC, home consoles and portable consoles. G5 also develops and licenses solutions for wireless operators and handset manufacturers under G5 Business Solutions brand.</itunes:summary><itunes:author>G5 Software</itunes:author><itunes:explicit>no</itunes:explicit><itunes:owner><itunes:name>G5 Software</itunes:name><itunes:email>contacts@g5e.com</itunes:email></itunes:owner><itunes:category text="Technology"><itunes:category text="Software How-To"/></itunes:category><itunes:category text="Arts"><itunes:category text="Visual Arts"/></itunes:category><itunes:category text="Games &amp; Hobbies"><itunes:category text="Video Games"/></itunes:category><itunes:category text="Games &amp; Hobbies"><itunes:category text="Other Games"/></itunes:category><item><title>Supermarket Mania 2 for PC arrives early December!</title><description>Two years in the making, Supermarket Mania 2 is the highly anticipated sequel to one of the best-selling time management games ever. Join Nikki and her friends as they head to Tinseltown for more intrigue and time management action! &lt;br /&gt;
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Supermarket Mania 2 is an entirely fresh experience with new graphics, new music, new customers, new devices, new game mechanics, and new special levels for hours of fun. Nikki and her friends Clarence, Wendy and Max are ready for adventure as they arrive in Tinseltown where Uncle Ross needs help with his troubled supermarket chain, and Mr. Torg is plotting revenge. &lt;br /&gt;
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Supermarket Mania 2 is going to be available early December on &lt;a target=&quot;_blank&quot; href=&quot;http://www.g5e.com&quot;&gt;&lt;u&gt;www.g5e.com&lt;/u&gt;&lt;/a&gt; for $9.99. For more information, please visit &lt;a target=&quot;_blank&quot; href=&quot;http://pc.g5e.com/games/supermarket_mania_2&quot;&gt;&lt;u&gt;the game&amp;rsquo;s homepage.&lt;/u&gt;&lt;/a&gt;</description><link>http://www.g5e.com/news/2010/11</link><pubDate>2010-11-12</pubDate></item><item><title>Supermarket Mania for Nintendo DSi comes to Europe on November 19th and takes over USA on November 22nd</title><description>Nintendo DSi version of G5&amp;rsquo;s best selling time management game Supermarket Mania will be launched in Europe on November 19th and in USA on November 22nd with the price of 500 Nintendo Points. Learn more about Supermarket Mania for DSi &lt;a href=&quot;http://www.g5e.com/games/supermarket_mania_dsi&quot;&gt;&lt;u&gt;here&lt;/u&gt;&lt;/a&gt;.</description><link>http://www.g5e.com/news/2010/11</link><pubDate>2010-11-10</pubDate></item><item><title>Introducing G5’s first game for Nintendo DSi™ – Supermarket Mania!</title><description>In Supermarket Mania for Nintendo DSi, players take control of Nikki, who is running a grocery store. The game had millions of downloads on iPhone, iPad, PSP, and PC and is going to play naturally on the dual-screen handheld!&lt;br /&gt;
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In Europe, Supermarket Mania will be available to download on the Nintendo DSiWare service on November 19th and will be priced at 500 Nintendo Points. Stay tuned for the release date and price in the US. &lt;a target=&quot;_blank&quot; href=&quot;http://www.g5e.com/games/supermarket_mania_dsi&quot;&gt; &lt;u&gt;Find out more about the game&lt;/u&gt;&lt;/a&gt; and watch the &lt;a blank=&quot;&quot; target=&quot;_&quot; href=&quot;http://www.youtube.com/g5enter#p/a/u/0/gAacZ9c8Gg4&quot;&gt;&lt;u&gt;video trailer!&lt;/u&gt;&lt;/a&gt;</description><link>http://www.g5e.com/news/2010/11</link><pubDate>2010-11-04</pubDate></item><item><title>Paranormal Agency for iPhone and iPad is on sale for Halloween!</title><description>While everyone is carving pumpkins, we at G5 are cutting prices of our games!&lt;br /&gt;
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From October 29 till October 31, Paranormal Agency is on sale and is available &lt;a target=&quot;_blank&quot; href=&quot;http://phobos.apple.com/WebObjects/MZSearch.woa/wa/search?media=software&amp;amp;term=paranormal+agency&quot;&gt;&lt;u&gt;for both iPhone and iPad&lt;/u&gt;&lt;/a&gt; at $0.99.If you don&amp;rsquo;t own this mystic hidden object adventure yet &amp;ndash; grab it before the Halloween ends!</description><link>http://www.g5e.com/news/2010/10</link><pubDate>2010-10-29</pubDate></item><item><title>Aqua Pearls arrives on the App Store!</title><description>In &lt;a target=&quot;_blank&quot; aqua_pearls_iphone=&quot;&quot; games=&quot;&quot; www.g5e.com=&quot;&quot; http:=&quot;&quot; href=&quot;http://www.g5e.com/games/aqua_pearls_iphone&quot;&gt;&lt;u&gt;Aqua Pearls&lt;/u&gt;&lt;/a&gt;, a fun marble popper adventure, players will travel along 40 levels in 4 Oceans and explore 4 game modes (Puzzle, Adventure, Strategy, Endless) in 3 levels of difficulty. &lt;br /&gt;
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Developed by Realore Studios, Aqua Pearls boasts a unique system of bonuses and upgrades for the hero. With a beautifully drawn underwater setting, the game puts a new twist on match-three puzzling and promises to be a great brain teaser for all your friends and family!  &lt;br /&gt;
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Aqua Pearls is &lt;a target=&quot;_blank&quot; href=&quot;http://itunes.apple.com/us/app/aqua-pearls/id390649635?mt=8&quot;&gt;&lt;u&gt; available through the App Store&lt;/u&gt;&lt;/a&gt; at $2.99. Have a look at the &lt;a href=&quot;http://www.youtube.com/g5enter#p/a/u/0/cDsSDuRo5Hw&quot; target=&quot;_blank&quot;&gt; &lt;u&gt;game trailer&lt;/u&gt;&lt;/a&gt; on G5's YouTube channel! Match-and-pop till you drop in the fantasy adventure at the ocean bottom!</description><link>http://www.g5e.com/news/2010/10</link><pubDate>2010-10-28</pubDate></item><item><title>Treasure Seekers: Visions of Gold appears on the iPhone and iPad!</title><description>The game challenges players to embark on a delightful puzzle quest and find pirate&amp;rsquo;s hidden treasure. &lt;a href=&quot;http://phobos.apple.com/WebObjects/MZSearch.woa/wa/search?media=software&amp;amp;term=treasure+seekers+visions&quot; target=&quot;_blank&quot;&gt;&lt;u&gt;Treasure Seekers: Visions of Gold&lt;/u&gt;&lt;/a&gt; is the first game from the best-selling casual game franchise Treasure Seekers, originally developed for PC by Artogon Games.&lt;br /&gt;
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Play more than 40 levels on 7 specific sites of action and solve puzzles in 19 challenging minigames - at your own pace, with no time limit! &lt;a href=&quot;http://www.g5e.com/games/treasure_seekers_iphone&quot; target=&quot;_blank&quot;&gt;&lt;u&gt;The iPhone version ($2.99)&lt;/u&gt;&lt;/a&gt; comes with iPhone 4 Retina Display friendly graphics and Game Center integration. &lt;a href=&quot;http://www.g5e.com/games/treasure_seekers_ipad&quot; target=&quot;_blank&quot;&gt;&lt;u&gt;Treasure Seekers: Visions of Gold HD ($4.99)&lt;/u&gt;&lt;/a&gt; looks outstanding on the iPad.&lt;br /&gt;
&lt;br /&gt;
Watch &lt;a target=&quot;_blank&quot; www.youtube.com=&quot;&quot; http:=&quot;&quot; href=&quot;http://www.youtube.com/g5enter#p/a/u/0/AfqyvCDYhFw&quot;&gt; &lt;u&gt;the game trailer&lt;/u&gt; &lt;/a&gt; to find out more! With its charming characters, engaging storyline and plethora of puzzles this game is irresistible to hidden object game fans, adventure game fans and anyone looking for a memorable gaming experience!</description><link>http://www.g5e.com/news/2010/10</link><pubDate>2010-10-28</pubDate></item><item><title>Virtual City update for the iPhone is now available!</title><description>Enjoy free play mode on 5 large sandbox maps, Game Center integration, and improved Retina Display support! Download the update for free if you purchased the game earlier, or grab your copy of &lt;a href=&quot;http://itunes.apple.com/us/app/virtual-city/id372595983?mt=8&quot; target=&quot;_blank&quot;&gt; &lt;u&gt; Virtual City iPhone&lt;/u&gt;&lt;/a&gt; for $4.99!</description><link>http://www.g5e.com/news/2010/10</link><pubDate>2010-10-25</pubDate></item><item><title>The Mystery of the Crystal Portal: both iPhone and iPad versions are on sale!</title><description>To wake up your Halloween spirit, we are offering a sale of our hidden object adventure, &lt;a target=&quot;_blank&quot; href=&quot;http://www.g5e.com/itunes_full_53/&quot;&gt;&lt;u&gt;The Mystery of the Crystal Portal for the iPhone&lt;/u&gt;&lt;/a&gt; and &lt;a target=&quot;_blank&quot; href=&quot;http://www.g5e.com/itunes_full_58/&quot;&gt;&lt;u&gt;The Mystery of the Crystal Portal HD for iPad.&lt;/u&gt;&lt;/a&gt; &lt;br /&gt;
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The game is available on the iPhone for $0.99 and on iPad for $1.99 from October 20 till October 24! Enjoy the game and get ready for tomorrow&amp;rsquo;s &amp;rdquo;I Know What You Did Last Halloween&amp;rdquo; Contest on &lt;a target=&quot;_blank&quot; href=&quot;http://www.facebook.com/G5games&quot;&gt;&lt;u&gt;G5's Facebook page &lt;/u&gt;&lt;/a&gt;!</description><link>http://www.g5e.com/news/2010/10</link><pubDate>2010-10-20</pubDate></item><item><title>The update of Virtual City for iPhone is submitted to Apple review!</title><description>With the new update, &lt;a target=&quot;_blank&quot; href=&quot;http://www.g5e.com/games/virtual_city_iphone&quot;&gt;&lt;u&gt;Virtual City&lt;/u&gt;&lt;/a&gt; brings a whole new level of fun to the game. The highly anticipated Sandbox Mode enables gamers to build to their heart's content and do whatever they want on five large maps. The update also includes Game Center support, improved Retina Display support, in addition to some bug fixes and optimized performance.&lt;br /&gt;
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The price will switch to $4.99 when the update comes out! &lt;a target=&quot;_blank&quot; href=&quot;http://itunes.apple.com/us/app/virtual-city/id372595983?mt=8&quot;&gt;&lt;u&gt;Get your copy&lt;/u&gt;&lt;/a&gt; now while it&amp;rsquo;s cheap!</description><link>http://www.g5e.com/news/2010/10</link><pubDate>2010-10-18</pubDate></item><item><title>Treasure Seekers: Visions of Gold for the iPhone and iPad is to be released soon!</title><description>Be ready to meet another exciting hidden object game from G5! You will play as a young girl Nicole, who ventures to retrieve her grandmother`s hidden treasure. Travel over 40 levels in 7 specific sites of action, test your skills with 19 challenging puzzles and unveil the mystery of the ancient map of a treasure island!&lt;br /&gt;
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&lt;a target=&quot;_blank&quot; href=&quot;http://www.g5e.com/games/treasure_seekers_iphone&quot;&gt; &lt;u&gt; The iPhone version&lt;/u&gt;&lt;/a&gt; comes with iPhone 4 Retina Display friendly graphics and Game Center integration, and &lt;a target=&quot;_blank&quot; href=&quot;http://www.g5e.com/games/treasure_seekers_ipad&quot;&gt; &lt;u&gt; Treasure Seekers: Visions of Gold HD&lt;/u&gt;&lt;/a&gt; looks outstanding on the iPad.  Both versions are submitted to Apple review and are going to pop up on the App Store on October 28th.  Prepare to face the breathtaking adventure!</description><link>http://www.g5e.com/news/2010/10</link><pubDate>2010-10-17</pubDate></item><item><title>Virtual City HD for iPad is live, update for Virtual City iPhone is coming!</title><description>&lt;a target=&quot;_blank&quot; href=&quot;http://www.g5e.com/games/virtual_city_ipad&quot;&gt;&lt;u&gt;Virtual City HD for iPad&lt;/u&gt;&lt;/a&gt; is live!&lt;br /&gt;
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It&amp;rsquo;s so much better on the larger screen! And it comes with Free Play Mode on five large sandbox maps, from the very beginning!  An update for &lt;a target=&quot;_blank&quot; href=&quot;http://www.g5e.com/games/virtual_city_iphone&quot;&gt;&lt;u&gt;Virtual City iPhone&lt;/u&gt;&lt;/a&gt; is coming soon and will bring the highly anticipated Free Play Mode on five large sandbox maps, Game Center support, and improved Retina Display support, in addition to some bug fixes. &lt;br /&gt;
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Virtual City HD for iPad is already &lt;a target=&quot;_blank&quot; href=&quot;http://www.g5e.com/itunes_full_79/&quot;&gt;&lt;u&gt;available on the App Store&lt;/u&gt;&lt;/a&gt; for $9,99, and you are welcome to try out the lite version &lt;a target=&quot;_blank&quot; href=&quot;http://www.g5e.com/itunes_free_79/&quot;&gt;&lt;u&gt;Virtual City HD Free&lt;/u&gt;&lt;/a&gt;.  The Virtual City for iPhone update is going to be available for download soon, at no charge. Have a look at &lt;a target=&quot;_blank&quot; href=&quot;http://www.youtube.com/g5enter#p/a/u/0/yYuhu482uEk&quot;&gt; &lt;u&gt; the Virtual City HD trailer&lt;/u&gt; &lt;/a&gt; on G5's YouTube channel!</description><link>http://www.g5e.com/news/2010/10</link><pubDate>2010-10-14</pubDate></item><item><title>Aqua Pearls, an underwater match-three adventure for the iPhone, is submitted to Apple review!</title><description>In &lt;a target=&quot;_blank&quot; href=&quot;http://www.g5e.com/games/aqua_pearls_iphone&quot;&gt;&lt;u&gt;Aqua Pearls&lt;/u&gt;&lt;/a&gt;, originally developed for PC by Realore Studios, your mission is to help Aquatic find a stolen necklace that protects four oceans from evil. The magic pearls necklace has been stolen and disassembled into white, purple, black and gold pearls. Help the lovable hero of this adventure find the pearls and restore peace to the seas! The game features four game modes of match-and-pop puzzling (Puzzle, Adventure, Strategy, Endless), 3 difficulty levels, 4 Oceans to play through, 12 Bonuses to spice up the game play and 2 Skins for bubbles!&lt;br /&gt;
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Aqua Pearls will hit the App Store on 28th of October and will be priced at $2.99. Match-and-pop till you drop in the fantasy adventure at the ocean bottom!</description><link>http://www.g5e.com/news/2010/10</link><pubDate>2010-10-13</pubDate></item><item><title>Virtual City HD will hit the App Store on October 14th!</title><description>The highly anticipated iPad version of your favorite city builder is coming!&lt;br /&gt;
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&lt;u&gt;&lt;a target=&quot;_blank&quot; href=&quot;http://www.g5e.com/games/virtual_city_ipad&quot;&gt;&lt;u&gt;Virtual City HD&lt;/u&gt;&lt;/a&gt;&lt;/u&gt; for the iPad is submitted to Apple review and is going to be available through the App Store on October 14th.&lt;br /&gt;
Over 50 challenging levels of building and business strategy fun, and free play mode on 5 large sand box maps &amp;ndash; now in HD!</description><link>http://www.g5e.com/news/2010/10</link><pubDate>2010-10-02</pubDate></item><item><title>G5 Entertainment is bringing two more exciting adventures to the iPhone and iPad this October!</title><description>Luckily for all hidden object games fans, G5 Entertainment is bringing two more exciting adventures to the iPhone and iPad this October! &lt;br /&gt;
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&lt;a target=&quot;_blank&quot; href=&quot;http://www.g5e.com/games/the_mystery_of_the_crystal_portal_2_iphone&quot;&gt;&lt;u&gt;The Mystery of the Crystal Portal 2: Beyond The Horizon&lt;/u&gt;&lt;/a&gt; and &lt;a target=&quot;_blank&quot; href=&quot;http://www.g5e.com/games/treasure_seekers_iphone&quot;&gt;&lt;u&gt;Treasure Seekers: Visions of Gold&lt;/u&gt;&lt;/a&gt;, from G5 Entertainment and Artogon, will support iPhone 4 Retina Display, multitasking with iOS 4.0 and Game Center achievements. &lt;br /&gt;
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&lt;em&gt;The Mystery of the Crystal Portal 2: Beyond The Horizon&lt;/em&gt; is a sequel to the best-selling Hidden Object game &lt;em&gt;The Mystery of the Crystal Portal&lt;/em&gt;, enjoyed by players on iPhone, iPad, and PSP. After activating the Crystal Portal, Nicole sets on a new adventure. She searches for the missing father and tries to uncover the greatest mystery which only he knows. Solve puzzles in 8 tricky mini-games from Nicole&amp;rsquo;s home in New York City to distant lands to find her beloved father and save human kind. Find loads of brain-bending fun spread over 8 incredible locations in 26 fascinating game scenes, and discover a secret so big that it could threaten the very course of human history! &lt;br /&gt;
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&lt;em&gt;Treasure Seekers: Visions of Gold&lt;/em&gt; is a first game in a best-selling Hidden Object trilogy. Join Nelly and her younger brother as they unravel family secrets and retrieve grandmother's hidden pirate treasure! Travel over 7 specific sites of action, test your skills with 19 challenging puzzles that will take you from strange laboratories to the dangerous depths of the ocean! &lt;br /&gt;
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&lt;em&gt;The Mystery of the Crystal Portal 2: Beyond The Horizon&lt;/em&gt; and &lt;em&gt;Treasure Seekers: Visions of Gold&lt;/em&gt; are coming! Are you ready to immerse yourself in adventure spirit?</description><link>http://www.g5e.com/news/2010/10</link><pubDate>2010-10-01</pubDate></item><item><title>Virtual City for the iPhone is released!</title><description>Virtual City for the iPhone is finally live on the App Store! &lt;br /&gt;
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The free version of Virtual City has been downloaded over 250.000 times within days after the release. &lt;br /&gt;
Build a city of your dream - a residential paradise or an industrial center. Build dwelling houses and industrial buildings. Produce goods and deliver them to the shopping malls. Setup mass-transit system to take your citizens to places like parks, cinemas and stadiums. Make your city a better place to live by recycling garbage, adding hospitals and fire stations, planting trees, and upgrading buildings to make them more eco-friendly. Make citizens happier by launching spectacular public events. &lt;br /&gt;
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The game is available on &lt;a target=&quot;_blank&quot; href=&quot;http://www.g5e.com/itunes_full_72&quot;&gt;&lt;u&gt;the App Store&lt;/u&gt;&lt;/a&gt;.Take a look at the screenshots, watch the game trailer and find out more about &lt;a target=&quot;_blank&quot; href=&quot;http://www.g5e.com/games/virtual_city_iphone&quot;&gt;&lt;u&gt;Virtual City for the iPhone&lt;/u&gt;&lt;/a&gt;.</description><link>http://www.g5e.com/news/2010/09</link><pubDate>2010-09-09</pubDate></item><item><title>Virtual City coming out on Sep 9th</title><description>Dear friends! We know you are waiting for Virtual City to hit the App Store tomorrow. Unfortunately, the review takes a bit longer than we expected and the game is going to be available on 9th September. Your patience is going to be rewarded, and the game is worth waiting. Please check back on September 9th.&lt;br /&gt;
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Meanwhile enjoy &lt;a target=&quot;_blank&quot; href=&quot;http://www.youtube.com/watch?v=RvY4sh79t8k&quot;&gt;&lt;u&gt;the new trailer&lt;/u&gt;&lt;/a&gt; of Virtual City for iPhone.</description><link>http://www.g5e.com/news/2010/09</link><pubDate>2010-09-03</pubDate></item><item><title>Virtual City is submitted to the App Store and is expected to go live on 4th of September.</title><description>The trial version Virtual City FREE has already been downloaded over 100.000 times in just a few days after the release, and has already achieved Top 10 App Store ranking in Germany, France, Spain, Italy, Russia, Latvia and Estonia, and Top 100 positions in numerous other countries. &lt;br /&gt;
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The Premium version of Virtual City features:&lt;br /&gt;
&amp;#8729; Support of iPhone 4 Retina Display&lt;br /&gt;
&amp;#8729; 50 Challenging Levels in 5 Settings: Colorado, California, Michigan, Montana, New York&lt;br /&gt;
&amp;#8729; 18 Distinct Mission Scenarios&lt;br /&gt;
&amp;#8729; More Than 50 Types of Buildings&lt;br /&gt;
&amp;#8729; 25 Types of Goods to Transport and Trade&lt;br /&gt;
&amp;#8729; 7 Production Chains to Master&lt;br /&gt;
&amp;#8729; 16 Special Achievements to Earn&lt;br /&gt;
&amp;#8729; Tens of Upgrades and Buildings to Unlock&lt;br /&gt;
&amp;#8729; Free Play Mode with 5 Large Sand Box Maps is going to be available shortly after the release of the Premium version, with the next free update&lt;br /&gt;
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Build and develop the city of your dreams, whether suburban utopia or bustling metropolis - Virtual City for the iPhone is coming soon! Check out &lt;a target=&quot;_blank&quot; href=&quot;http://www.g5e.com/itunes_free_72/&quot;&gt;&lt;u&gt;Virtual City FREE &lt;/u&gt;&lt;/a&gt;meanwhile!</description><link>http://www.g5e.com/news/2010/08</link><pubDate>2010-08-27</pubDate></item><item><title>Supermarket Mania is updated for the iPhone 4!</title><description>Supermarket Mania, our best-selling time management hit with over 1 million downloads is out for the iPhone 4!&lt;br /&gt;
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What&amp;rsquo;s new?&lt;br /&gt;
&amp;#8729;             High-resolution graphics for the iPhone 4 Retina Display;&lt;br /&gt;
&amp;#8729;             Multitasking with iOS 4.0 support;&lt;br /&gt;
&amp;#8729;             Option to set the language of the application via your iPhone settings added;&lt;br /&gt;
&amp;#8729;             Minor improvements.&lt;br /&gt;
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Enjoy running your grocery store on the crystal clear display of iPhone 4!&lt;br /&gt;
The game is &lt;a target=&quot;_blank&quot; href=&quot;http://www.g5e.com/itunes_full_41/&quot;&gt;&lt;u&gt;available on the App Store&lt;/u&gt;&lt;/a&gt;.  Take a look at the screenshots, watch the game trailer and find out more about &lt;a href=&quot;http://www.g5e.com/games/supermarket_mania/iphone&quot; target=&quot;_blank&quot;&gt;&lt;u&gt;Supermarket Mania for the iPhone&lt;/u&gt;&lt;/a&gt;.</description><link>http://www.g5e.com/news/2010/08</link><pubDate>2010-08-26</pubDate></item><item><title>Supermarket Management HD arrives on the App Store!</title><description>Supermarket Management HD is now available for the iPad &lt;u&gt;&lt;a target=&quot;_blank&quot; href=&quot;http://itunes.apple.com/us/app/supermarket-management-hd/id375662831?mt=8&quot;&gt;through the App Store&lt;/a&gt;&lt;/u&gt;! Help Kate climb her way to the top and become Supermarket Manager! 49 challenging levels, 4 different shops, 3 assistants to hire, 9 sale mini-games and more than 13 upgrades for your shop and your character &amp;ndash; now in HD!&lt;br /&gt;
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Watch the game trailer, have a look at the screenshots and find out more &amp;ndash; &lt;u&gt;&lt;a href=&quot;http://www.g5e.com/games/supermarket_management_ipad&quot; target=&quot;_blank&quot;&gt;Supermarket Management HD&lt;/a&gt;&lt;/u&gt;.</description><link>http://www.g5e.com/news/2010/08</link><pubDate>2010-08-25</pubDate></item><item><title>G5 brings Supermarket Mania to Facebook</title><description>Starting today, all the Facebook users can enjoy Supermarket Mania for free! Supermarket Mania for Facebook gives players the ability to try out the Survival mode of the iPhone/iPad game. Play against timer, earn as much as you can, and share your results with friends!&lt;br /&gt;
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In Supermarket Mania (available on iPhone, iPad, PSP and PC) players assist Nikki in running five different stores in her hometown. Across fifty challenging levels, you&amp;rsquo;ll stock more than a dozen different products to appease demanding customer needs. Aside from day to day operations, Nikki will also have to compete with a ruthless corporation intent on destroying her business. Can you beat the competition and keep Nikki&amp;rsquo;s businesses running smoothly?&lt;br /&gt;
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The game is available at &lt;u&gt;&lt;a href=&quot;http://apps.facebook.com/smmania&quot; target=&quot;_blank&quot;&gt;http://apps.facebook.com/smmania&lt;/a&gt;&lt;/u&gt;.</description><link>http://www.g5e.com/news/2010/08</link><pubDate>2010-08-24</pubDate></item><item><title>Virtual City FREE for the iPhone hits the App Store!</title><description>A free trial version of a long-awaited city simulator with millions of players on the PC is available on the iPhone through the App Store!&lt;br /&gt;
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&lt;em&gt;Virtual City FREE&lt;/em&gt; offers four levels of pure fun, over 30 minutes of game play and supports iPhone 4 Retina Display resolution. Build dwelling houses and industrial buildings, produce goods and deliver them to the shopping malls and setup mass-transit system. Make your city a better place to live by recycling garbage, planting trees, and upgrading buildings to make them more eco-friendly.&lt;br /&gt;
&lt;br /&gt;
&lt;em&gt;Virtual City FREE&lt;/em&gt; for the iPhone is &lt;u&gt;&lt;a target=&quot;_blank&quot; href=&quot;http://www.g5e.com/itunes_free_72/&quot;&gt;available at the App Store&lt;/a&gt;&lt;/u&gt;. Watch the game play video, have a look at the screenshots and find out more &amp;ndash; &lt;a href=&quot;http://www.g5e.com/games/virtual_city_iphone&quot; target=&quot;_blank&quot;&gt;&lt;u&gt;Virtual City for the iPhone&lt;/u&gt;&lt;/a&gt;.</description><link>http://www.g5e.com/news/2010/08</link><pubDate>2010-08-20</pubDate></item><item><title>Mushroom Age for the iPhone and the iPad is out!</title><description>Join a search for true love in &lt;em&gt;Mushroom Age&lt;/em&gt;, a unique hidden object adventure! Help Vera track down her lost love through thrilling epochs of earth's past and future! Vera's fianc&amp;eacute;, Tom, has gone missing a few days before the wedding. So she embarks on a race against time and through history to find him and save the world from the evil powers that want to change history and destroy the world. Solve interesting puzzles and play mesmerizing mini-games with pre-historic characters like a dinosaur and a caveman, historic personages like Socrates and Nostradamus, robots and bad guys from the future, not to mention characters not bound by the confines of time! Featuring eye-popping puzzles and brain-bending mini-games, &lt;em&gt;Mushroom Age&lt;/em&gt; is a wild adventure for the whole family.&lt;br /&gt;
&lt;br /&gt;
&amp;#8729;     23 Chapters and 45 Levels   &lt;br /&gt;
&amp;#8729;     41 Mesmerizing mini-games &lt;br /&gt;
&amp;#8729;     Strange and amazing landscapes &lt;br /&gt;
&amp;#8729;     Save the past and future!&lt;br /&gt;
&lt;br /&gt;
&lt;em&gt;Mushroom Age&lt;/em&gt; is available &lt;u&gt;&lt;a href=&quot;http://itunes.apple.com/us/app/mushroom-age/id372591886?mt=8&quot; target=&quot;_blank&quot;&gt;on the iPhone&lt;/a&gt;&lt;/u&gt; for $ 2.99 and &lt;u&gt;&lt;a href=&quot;http://itunes.apple.com/us/app/mushroom-age-hd/id372592824?mt=8&quot; target=&quot;_blank&quot;&gt;on the iPad&lt;/a&gt;&lt;/u&gt;&amp;nbsp; for $ 4.99.&lt;br /&gt;
&lt;br /&gt;
Watch the game trailer, have a look at the screenshots and find out more &amp;ndash; &lt;u&gt;&lt;a href=&quot;http://www.g5e.com/games/mushroom_age_iphone&quot; target=&quot;_blank&quot;&gt;Mushroom Age for the iPhone&lt;/a&gt;&lt;/u&gt; , &lt;u&gt;&lt;a href=&quot;http://www.g5e.com/games/mushroom_age_ipad&quot; target=&quot;_blank&quot;&gt;Mushroom Age HD for the iPad&lt;/a&gt;&lt;/u&gt; .</description><link>http://www.g5e.com/news/2010/08</link><pubDate>2010-08-02</pubDate></item><item><title>Supermarket Mania for the iPad is out on the AppStore!</title><description>Supermarket Mania, G5&amp;rsquo;s time-management hit with over 1 million downloads on iPhone, is released on the iPad. Running a grocery store can be a lot of fun! Help Nikki keep five stores stocked to the rafters with the provisions customers want, and show your adversary what a little hometown pluck can do! The game features:&lt;br /&gt;
&lt;br /&gt;
&amp;bull;	50 Levels in Story Mode &lt;br /&gt;
&amp;bull;	Endless Shift Mode with Global Leader Board and extra bonuses  &lt;br /&gt;
&amp;bull;	Five Shops  &amp;bull;	Seven types of customers  &lt;br /&gt;
&amp;bull;	Over a dozen products to sell &lt;br /&gt;
&amp;bull;	Over 20 accessories and upgrades for your shop &lt;br /&gt;
&amp;bull;	Hours of fun!&lt;br /&gt;
&lt;br /&gt;
Take a look at the &lt;u&gt;&lt;a href=&quot;http://www.youtube.com/user/G5ENTER#p/a/u/0/OzRsM5dUqJU&quot; target=&quot;_blank&quot;&gt;Supermarket Mania game trailer&lt;/a&gt;&lt;/u&gt;. The game is available &lt;u&gt;&lt;a target=&quot;_blank&quot; href=&quot;http://itunes.apple.com/us/app/supermarket-mania-hd/id375662318?mt=8 &quot;&gt;on the App Store&lt;/a&gt;&lt;/u&gt; for $4.99.</description><link>http://www.g5e.com/news/2010/07</link><pubDate>2010-07-14</pubDate></item><item><title>The Mystery of the Crystal Portal for PSP/PS3 is live in the US PlayStation Store!</title><description>&lt;strong&gt;The Mystery of the Crystal Portal for PSP/PS3 is live in the US PlayStation Store!   &lt;/strong&gt;&lt;br /&gt;
&lt;br /&gt;
The first game in hidden object genre arrives on PSP minis!&lt;br /&gt;
Embark on a brain-bending adventure that's full of unique hidden object fun. Journalist Nicole Rankwist has always been close to her archaeologist father. So when her father goes missing, Nicole knows she has to find him. After all, he had apparently just made a discovery that could &amp;quot;change the course of humanity&amp;quot;. Join Nicole as she searches the globe on an eye-popping quest to find her father and discover the truth behind the Crystal Portal.&lt;br /&gt;
&lt;br /&gt;
Featuring innovative hidden object gameplay, an intriguing storyline, stunning full-screen graphics, and more, The Mystery of the Crystal Portal is a thrilling escape for the whole family.&lt;br /&gt;
&lt;br /&gt;
&amp;bull;	Unique Hidden Object Gameplay  &lt;br /&gt;
&amp;bull;	Smooth zoom in &amp;amp; out options &lt;br /&gt;
&amp;bull;	6 thrilling countries to visit &lt;br /&gt;
&amp;bull;	Unique mini-games &lt;br /&gt;
&amp;bull;	Compatibility with PS3&lt;br /&gt;
&lt;br /&gt;
The game is available on the &lt;u&gt;&lt;a href=&quot;psns:browse?product=UP4076-NPUZ00063_00-CRYSTALPORTALONE&quot; target=&quot;_blank&quot;&gt;US PlayStation Store&lt;/a&gt;&lt;/u&gt; for $4.99. Have a look at &lt;u&gt;&lt;a target=&quot;_blank&quot; href=&quot;http://www.youtube.com/user/G5ENTER#p/a/u/0/lAHDY4VkhNE&quot;&gt;The Mystery of the Crystal Portal game play video&lt;/a&gt;&lt;/u&gt;!</description><link>http://www.g5e.com/news/2010/07</link><pubDate>2010-07-07</pubDate></item><item><title>Paranormal Agency for the iPhone is on sale for the US Independence day!</title><description>What is your choice: barbeque, fireworks, parades, or ghost-hunting? In honor of the US Independence Day, G5 Entertainment puts the hidden object thriller Paranormal Agency for the iPhone on sale.&lt;br /&gt;
&lt;br /&gt;
The game is available on the &lt;u&gt;&lt;a href=&quot;http://itunes.apple.com/us/app/paranormal-agency/id341330529?mt=8&quot;&gt;AppStore&lt;/a&gt;&lt;/u&gt; for only $0.99 from July 2 till July 5.</description><link>http://www.g5e.com/news/2010/07</link><pubDate>2010-07-02</pubDate></item><item><title>Mushroom Age is coming to the iPhone and the iPad!</title><description>Mushroom Age is coming to the iPhone and the iPad!&lt;br /&gt;
&lt;br /&gt;
Join a search for true love in Mushroom Age, a unique hidden object adventure! Help Vera track down her lost love through thrilling epochs of earth's past and future! Vera's fianc&amp;eacute;, Tom, has gone missing a few days before the wedding. So she embarks on a race against time and through history to find him and save the world from the evil powers that want to change history and destroy the world. Solve interesting puzzles and play mesmerizing mini-games with pre-historic characters like a dinosaur and a caveman, historic personages like Socrates and Nostradamus, robots and bad guys from the future, not to mention characters not bound by the confines of time! Featuring eye-popping puzzles and brain-bending mini-games, Mushroom Age is a wild adventure for the whole family.&lt;br /&gt;
&lt;br /&gt;
&amp;#8729;&amp;nbsp;&amp;nbsp; 23 Chapters and 45 Levels   &lt;br /&gt;
&amp;#8729;&amp;nbsp;&amp;nbsp; 41 Mesmerizing mini-games &lt;br /&gt;
&amp;#8729;&amp;nbsp;&amp;nbsp; Strange and amazing landscapes &lt;br /&gt;
&amp;#8729;&amp;nbsp;&amp;nbsp; Save the past and future!&lt;br /&gt;
&lt;br /&gt;
The &lt;u&gt;&lt;a href=&quot;http://www.youtube.com/watch?v=_MuvzwnVsn0&quot; target=&quot;_blank&quot;&gt;game play video&lt;/a&gt;&lt;/u&gt; is available on G5&amp;rsquo;s Youtube channel. The iPhone game will be available for $ 2.99, the iPad version will cost $4.99. The original PC game was developed by Nevosoft. Stay tuned for more information!</description><link>http://www.g5e.com/news/2010/07</link><pubDate>2010-07-01</pubDate></item><item><title>The Mystery of the Crystal Portal for PSP/PS3 is released in Europe!</title><description>The first game in hidden object genre arrives on PSP minis!&lt;br /&gt;
&lt;br /&gt;
Embark on a brain-bending adventure that's full of unique hidden object fun. Journalist Nicole Rankwist has always been close to her archaeologist father. So when her father goes missing, Nicole knows she has to find him. After all, he had apparently just made a discovery that could &amp;quot;change the course of humanity&amp;quot;. Join Nicole as she searches the globe on an eye-popping quest to find her father and discover the truth behind the Crystal Portal.&lt;br /&gt;
Featuring innovative hidden object gameplay, an intriguing storyline, stunning full-screen graphics, and more, The Mystery of the Crystal Portal is a thrilling escape for the whole family.&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;bull; Unique Hidden Object Gameplay &lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;bull; Smooth zoom in &amp;amp; out options &lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;bull; 6 thrilling countries to visit &lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;bull; Unique mini-games &lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;bull; Compatibility with PS3&lt;br /&gt;
&lt;br /&gt;
The game is available on the &lt;u&gt;&lt;a target=&quot;_blank&quot; href=&quot;psns:browse?product=EP4076-NPEZ00201_00-CRYSTALPORTALONE&quot;&gt;EU PlayStation Store&lt;/a&gt;&lt;/u&gt; for &amp;euro; 4.99. Learn more about the gameplay in the &lt;u&gt;&lt;a target=&quot;_blank&quot; href=&quot;http://www.youtube.com/watch?v=lAHDY4VkhNE&quot;&gt;video trailer&lt;/a&gt;&lt;/u&gt;&amp;nbsp; &lt;br /&gt;
The Mystery of the Crystal Portal will arrive to the PSN in the US on the 6th of July.</description><link>http://www.g5e.com/news/2010/06</link><pubDate>2010-06-30</pubDate></item><item><title>Mahjongg Artifacts: Chapter 2 for PSP/PS3 is on Sale in Europe!</title><description>Our award-winning beautiful puzzle game &lt;em&gt;Mahjongg Artifacts: Chapter 2&lt;/em&gt; is now on sale! Get the game on the &lt;u&gt;&lt;a href=&quot;psns:browse?product=EP4076-NPEZ00003_00-MAHJONGGARTIFACT&quot;&gt;European Playstation Store&lt;/a&gt;&lt;/u&gt; until July 7 for only GBP 1.74/ EUR 1.99 &amp;ndash; lots of fun for the whole family guaranteed!</description><link>http://www.g5e.com/news/2010/06</link><pubDate>2010-06-23</pubDate></item><item><title>Mahjongg Artifacts for PSP/PS3 goes live in USA!</title><description>Escape from the rush of modern life into immersive ancient atmosphere of Mahjongg Artifacts! This new fan-favorite comes with three game play modes which take you through five exotic cultures. It also comes with innovative game play twists, like Special Tiles that allow you to use new strategies to clear layouts, Bonuses for skillful play and Trophies for special accomplishments. Story Mode features epic quest for lost relics, in Classic mode you can choose the layout you want to play, and in the breathtaking Endless mode you remove tiles from an ever-rising tower of game pieces.&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;bull; Story mode featuring 25 layouts&lt;br /&gt;
&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;bull; Classic mode with 100 layouts&lt;br /&gt;
&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;bull; Innovative Endless mode&lt;br /&gt;
&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;bull; 27 Gorgeous backgrounds&lt;br /&gt;
&amp;nbsp; &amp;nbsp; &amp;bull; Five beautifully drawn tilesets&lt;br /&gt;
&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;bull; Music tracks inspired by ancient cultures&lt;br /&gt;
&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;bull; Manual smooth zoom in/out and auto-zoom option&lt;br /&gt;
&lt;br /&gt;
The game is now available on the &lt;u&gt;&lt;a target=&quot;_blank&quot; href=&quot;psns:browse?product=UP4076-NPUZ00062_00-MAHJONGGARTIFACT&quot;&gt;US PlayStation Store&lt;/a&gt;&lt;/u&gt; for $4.99. &lt;br /&gt;
Watch the game trailer &lt;u&gt;&lt;a target=&quot;_blank&quot; href=&quot;http://www.youtube.com/watch?v=KDwQlsWFIRw&quot;&gt;here&lt;/a&gt;&lt;/u&gt; and find out more about the gameplay!</description><link>http://www.g5e.com/news/2010/06</link><pubDate>2010-06-15</pubDate></item><item><title>Mahjongg Artifacts – now on PSP/PS3!</title><description>&lt;strong&gt;Mahjongg Artifacts &amp;ndash; now on PSP/PS3!&lt;/strong&gt;&lt;br /&gt;
&lt;br /&gt;
Escape from the rush of modern life into immersive ancient atmosphere of Mahjongg Artifacts! The prequel to Mahjongg Artifacts: Chapter 2 featuring three game play modes which take you through five exotic cultures.&lt;br /&gt;
&lt;br /&gt;
The game is available on the &lt;u&gt;&lt;a href=&quot;psns:browse?product=EP4076-NPEZ00194_00-MAHJONGGARTIFACT&quot; target=&quot;_blank&quot;&gt;European PlayStation Store&lt;/a&gt;&lt;/u&gt; and is coming soon to the US PlayStation Store!</description><link>http://www.g5e.com/news/2010/06</link><pubDate>2010-06-09</pubDate></item><item><title>Success Story for iPad gamers!</title><description>&lt;strong&gt;&lt;em&gt;Success Story&lt;/em&gt; for iPad gamers!&lt;/strong&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;em&gt;Success Story&lt;/em&gt; HD , the most tasty time management game on your iPad, is out on the App Store! Beat the bosses in the mini-games and develop your fast food business in the big city.   Don&amp;rsquo;t miss your chance in the fast food business!   &lt;br /&gt;
&lt;br /&gt;
&lt;em&gt;Success Story&lt;/em&gt; HD is available on the &lt;u&gt;&lt;a target=&quot;_blank&quot; href=&quot;http://itunes.apple.com/us/app/success-story-hd/id372598313?mt=8&quot;&gt;App Store&lt;/a&gt;&lt;/u&gt;.&lt;br /&gt;
&lt;br /&gt;
Find out more about the game: &lt;u&gt;&lt;a target=&quot;_blank&quot; href=&quot;http://www.g5e.com/games/success_story_ipad&quot;&gt;Success Story HD&lt;/a&gt;&lt;/u&gt;</description><link>http://www.g5e.com/news/2010/05</link><pubDate>2010-05-28</pubDate></item><item><title>G5 brings two more games to iPad gamers!</title><description>&lt;strong&gt;G5 brings two more games to iPad gamers!&lt;/strong&gt;&lt;br /&gt;
&lt;em&gt;&lt;br /&gt;
&lt;/em&gt;&lt;u&gt;&lt;a target=&quot;_blank&quot; href=&quot;http://itunes.apple.com/us/app/stand-o-food-hd/id371675880?mt=8 &quot;&gt;Stand O&amp;rsquo; Food&lt;/a&gt;&lt;/u&gt;&lt;u&gt;&lt;a href=&quot;javascript:void(0);/*1274956310675*/&quot;&gt;&amp;reg; HD&lt;/a&gt;&lt;/u&gt; is an original, fast-paced restaurant challenge - feed a host of hungry patrons before they leave in a huff!&lt;br /&gt;
&lt;em&gt;&lt;br /&gt;
&lt;/em&gt;&lt;u&gt;&lt;a target=&quot;_blank&quot; href=&quot;http://itunes.apple.com/us/app/mahjong-artifacts-hd/id372795133?mt=8 &quot;&gt;Mahjongg Artifacts&lt;/a&gt;&lt;a href=&quot;javascript:void(0);/*1274956351192*/&quot;&gt; HD&lt;/a&gt;&lt;/u&gt;, an ancient puzzle game, comes with innovative game play twists, like Special Tiles that allow you to use new strategies to clear layouts, Bonuses for skillful play and Trophies for special accomplishments.&lt;br /&gt;
&lt;br /&gt;
Find out more about the games: &lt;u&gt;&lt;a target=&quot;_blank&quot; href=&quot;http://www.g5e.com/games/stand_o_food_ipad&quot;&gt;Stand O&amp;rsquo; Food&lt;/a&gt;&lt;/u&gt;&lt;u&gt;&lt;a href=&quot;javascript:void(0);/*1274956310675*/&quot;&gt;&amp;reg; HD&lt;/a&gt;&lt;/u&gt; , &lt;u&gt;&lt;a target=&quot;_blank&quot; href=&quot;http://www.g5e.com/games/mahjongg_artifacts_ipad&quot;&gt;Mahjongg Artifacts&lt;/a&gt;&lt;a href=&quot;javascript:void(0);/*1274956351192*/&quot;&gt; HD&lt;/a&gt;&lt;/u&gt;.</description><link>http://www.g5e.com/news/2010/05</link><pubDate>2010-05-27</pubDate></item><item><title>Summer Sale!</title><description>G5 Entertainment puts the hottest games on Summer Sale:&lt;br /&gt;
&lt;br /&gt;
80% off &lt;u&gt;&lt;a href=&quot;http://itunes.apple.com/us/app/supermarket-mania/id305426794?mt=8&quot; target=&quot;_blank&quot;&gt;Supermarket Mania&lt;/a&gt;&lt;/u&gt;, &lt;a href=&quot;http://itunes.apple.com/us/app/janes-hotel/id343288403?mt=8&quot; target=&quot;_blank&quot;&gt;&lt;u&gt;Jane&amp;rsquo;s Hotel&lt;/u&gt;&lt;/a&gt; and &lt;a href=&quot;http://itunes.apple.com/us/app/supermarket-management/id341331076?mt=8&quot; target=&quot;_blank&quot;&gt;&lt;u&gt;Supermarket Management&lt;/u&gt;&lt;/a&gt; for the iPhone - the games are available for only $0.99&lt;br /&gt;
&lt;br /&gt;
The offer expires on the 3rd of June.</description><link>http://www.g5e.com/news/2010/05</link><pubDate>2010-05-27</pubDate></item><item><title>G5 releases Paranormal Agency for the iPad</title><description>&lt;strong&gt;G5 releases Paranormal Agency for the iPad.&lt;/strong&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
G5 Entertainment announces the arrival of the iPad version of a thrilling hidden object adventure: &lt;em&gt;Paranormal Agency HD&lt;/em&gt;.&lt;br /&gt;
&lt;br /&gt;
&lt;em&gt;Paranormal Agency HD &lt;/em&gt;takes advantage of the iPad&amp;rsquo;s crystal clear display. Compared to the iPhone version of the game, you no longer need to zoom in and out &amp;ndash; all the details are visible as you overview the scenes, looking for hidden objects.&lt;br /&gt;
&lt;br /&gt;
Detective Heather Mills has the amazing ability to see ghosts and other mysterious entities that are not visible to other people. Help Heather hunt for hidden items in locations all over the city and find out who is behind the attacks. Featuring over 50 levels and variety of hidden object challenges, Paranormal Agency is a thrilling, and chilling, interactive examination of the unexplained. Start your search today! &lt;br /&gt;
&lt;br /&gt;
Visit the page of &lt;u&gt;&lt;a target=&quot;_blank&quot; href=&quot;http://www.g5e.com/games/paranormal_agency_ipad&quot;&gt;Paranormal Agency HD&lt;/a&gt;&lt;/u&gt; on our website to see the video, screenshots and read more details.&lt;br /&gt;
&lt;br /&gt;
Paranormal Agency HD is currently available&lt;u&gt;&lt;a target=&quot;_blank&quot; href=&quot;http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=371673931&amp;amp;mt=8&quot;&gt; at the App Store&lt;/a&gt;&lt;/u&gt;. &lt;br /&gt;
&lt;/em&gt;&lt;/em&gt;</description><link>http://www.g5e.com/news/2010/05</link><pubDate>2010-05-21</pubDate></item><item><title>G5 announces interim results for Q1 2010</title><description>G5 announces interim results for Q1 2010. Check &lt;u&gt;&lt;a href=&quot;/investor?t=rep&quot;&gt;reports&lt;/a&gt;&lt;/u&gt; section for more information.</description><link>http://www.g5e.com/news/2010/05</link><pubDate>2010-05-14</pubDate></item><item><title>Supermarket Mania comes to PSP and PS3</title><description>G5 Entertainment, known for its best-selling PSP games like &lt;em&gt;Stand O&amp;rsquo;Food&lt;/em&gt; and &lt;em&gt;Mahjongg Artifacts: Chapter 2&lt;/em&gt;, today announced that the PC and iPhone hit game, &lt;em&gt;Supermarket Mania&lt;/em&gt;, will be available in North America for PlayStation Portable and the PlayStation 3 on May 18, 2010 for only $4.99 and on May 26th in Europe for 4.99 EUR.&lt;br /&gt;
&lt;br /&gt;
In &lt;em&gt;Supermarket Mania&lt;/em&gt; you must assist Nikki in managing a chain of supermarkets around town. In 5 distinct shops and 50 challenging levels, Nikki will have to keep all the shelves well stocked and serve a diverse collection of customers, including hard-to-please celebrities.  But it won&amp;rsquo;t be enough for Nikki to just keep her customers happy &amp;ndash; she also has to deal with thieves and unruly teenagers, as well as her main competitor, the TORG Corporation, a mega supermarket chain run by robots.&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;Features of Supermarket Mania include:&lt;br /&gt;
&amp;nbsp;&amp;bull;	50 Challenging Levels&lt;br /&gt;
&amp;nbsp;&amp;bull;	5 Distinct Shops&lt;br /&gt;
&amp;nbsp;&amp;bull;	13 Diverse Products&lt;br /&gt;
&amp;nbsp;&amp;bull;	22 Exciting Accessories and Upgrades&lt;br /&gt;
&amp;nbsp;&amp;bull;	Playable on Both PSP and PlayStation 3&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;For more information please visit Supermarket Mania&amp;rsquo;s &lt;u&gt;&lt;a target=&quot;_blank&quot; href=&quot;http://www.g5e.com/games/supermarket_mania_psp&quot;&gt;home page&lt;/a&gt;&lt;/u&gt;.</description><link>http://www.g5e.com/news/2010/05</link><pubDate>2010-05-13</pubDate></item><item><title>G5’s May Day Sale</title><description>G5 Entertainment announces May Day Sale:&lt;br /&gt;
&lt;br /&gt;
80% off &lt;a href=&quot;http://itunes.apple.com/us/app/janes-hotel/id343288403?mt=8&quot; target=&quot;_blank&quot;&gt;&lt;em&gt;&lt;u&gt;Jane&amp;rsquo;s Hotel&lt;/u&gt;&lt;/em&gt;&lt;/a&gt; and &lt;a target=&quot;_blank&quot; href=&quot;http://itunes.apple.com/us/app/supermarket-management/id341331076?mt=8&quot;&gt;&lt;u&gt;&lt;em&gt;Supermarket Management&lt;/em&gt;&lt;/u&gt;&lt;/a&gt; for the iPhone - both games are available for only $0.99&lt;br /&gt;
40% off &lt;em&gt;&lt;u&gt;&lt;a href=&quot;http://itunes.apple.com/us/app/mahjong-artifacts-chapter/id365305315?mt=8&quot; target=&quot;_blank&quot;&gt;Mahjongg Artifacts: Chapter 2 HD&lt;/a&gt;&lt;/u&gt;&lt;/em&gt; for the iPad. The game is available for only $2.99.&lt;br /&gt;
&lt;br /&gt;
The offer expires on the 3rd of May.</description><link>http://www.g5e.com/news/2010/04</link><pubDate>2010-04-29</pubDate></item><item><title>G5’s game is one of the Top Grossing iPad Apps</title><description>The iPad game &lt;em&gt;Mahjongg Artifacts: Chapter 2 HD&lt;/em&gt;, developed and published by G5 Entertainment AB, has entered Top 20 Paid Games, Top 50 Paid Apps, and Top 50 Highest Grossing Apps iPad charts in USA following Apple&amp;rsquo;s continued promotion of the game in the App Store.&lt;br /&gt;
&lt;br /&gt;
&lt;em&gt;Mahjongg Artifacts: Chapter 2 HD&lt;/em&gt; for the iPad is available on the App Store at: &lt;u&gt;&lt;a href=&quot;http://itunes.apple.com/us/app/mahjong-artifacts-chapter/id365305315?mt=8&quot; target=&quot;_blank&quot;&gt;http://itunes.apple.com/us/app/mahjong-artifacts-chapter/id365305315?mt=8&lt;/a&gt;&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
For more information about the game, please visit &lt;em&gt;Mahjongg Artifacts: Chapter 2 HD&lt;/em&gt; &lt;u&gt;&lt;a href=&quot;http://www.g5e.com/games/mahjongg_artifacts_2_ipad&quot;&gt;home page&lt;/a&gt;&lt;/u&gt;.</description><link>http://www.g5e.com/news/2010/04</link><pubDate>2010-04-27</pubDate></item><item><title>G5 is bringing Virtual City to iPhone and iPad</title><description>&lt;strong&gt;G5 is bringing Virtual City to iPhone and iPad.&lt;/strong&gt;&lt;br /&gt;
&lt;br /&gt;
By popular demand, G5 Entertainment is bringing its successful &lt;em&gt;Virtual City&lt;/em&gt; franchise to iPhone and iPad. &lt;em&gt;Virtual City&lt;/em&gt; is a city simulator, in which players build and develop the city of their dreams, whether suburban utopia or bustling metropolis. The iPhone/iPad version is to be released in May. The PC version of the game is currently available at &lt;a href=&quot;http://pc.g5e.com/games/virtual_city&quot;&gt;http://pc.g5e.com/games/virtual_city&lt;/a&gt;.</description><link>http://www.g5e.com/news/2010/04</link><pubDate>2010-04-12</pubDate></item><item><title>G5 releases Paranormal Agency for the iPhone</title><description>&lt;strong&gt;G5 releases Paranormal Agency for the iPhone.&lt;/strong&gt;&lt;br /&gt;
&lt;br /&gt;
G5 Entertainment announces the release of &lt;em&gt;Paranormal Agency&lt;/em&gt; for iPhone and iPod Touch. The popular hidden object game features psychic detective Heather Mills in a creepy quest to unmask the perpetrator behind a rash of mysterious paranormal attacks throughout the city. &lt;em&gt;Paranormal Agency&lt;/em&gt; is currently available &lt;u&gt;&lt;a target=&quot;_blank&quot; href=&quot;http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id= 341330529&amp;amp;mt=8&quot;&gt;at the App Store&lt;/a&gt;&lt;/u&gt;. &lt;br /&gt;
&lt;br /&gt;
More information about Paranormal Agency can be found at: &lt;u&gt;&lt;a href=&quot;http://www.g5e.com/games/paranormal_agency_iphone&quot; target=&quot;_blank&quot;&gt;http://www.g5e.com/games/paranormal_agency_iphone&lt;/a&gt;&lt;/u&gt;</description><link>http://www.g5e.com/news/2010/04</link><pubDate>2010-04-07</pubDate></item><item><title>G5 releases two games for iPad</title><description>&lt;p&gt;&lt;strong&gt;G5 Entertainment announces the arrival of iPad versions of its two best-sellers: The Mystery of the Crystal Portal HD, and Mahjongg Artifacts: Chapter 2 HD.&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;Both HD games have stunning imagery and incredible graphical detail that take advantage of the huge crystal clear display of the iPad.  In Mahjongg Artifacts: Chapter 2 HD, the smallest details of tiles and backgrounds are visible as you overview the whole playing field, looking for matching tiles &amp;ndash;no need to zoom in and out like in the original iPhone version of the game.&lt;/p&gt;
&lt;p&gt;Likewise, there is no need to use any kind of zoom in feature in The Mystery of the Crystal Portal HD. The tiniest details of each scene are right there in the picture when you look at the iPad. &lt;/p&gt;
&lt;p&gt;To see the description, screenshots and the video visit the page of &lt;u&gt;&lt;a target=&quot;_blank&quot; href=&quot;http://www.g5e.com/games/the_mystery_of_the_crystal_portal_ipad&quot;&gt;The Mystery of the Crystal Portal HD&lt;/a&gt;&lt;/u&gt; and &lt;u&gt;&lt;a target=&quot;_blank&quot; href=&quot;http://www.g5e.com/games/mahjongg_artifacts_2_ipad&quot;&gt;Mahjongg Artifacts: Chapter 2 HD&lt;/a&gt;&lt;/u&gt; on our website. &lt;/p&gt;
&lt;p&gt;The Mystery of the Crystal Portal HD is currently  available &lt;u&gt;&lt;a target=&quot;_blank&quot; href=&quot;http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=363742993&amp;amp;mt=8  &quot;&gt;at the App Store&lt;/a&gt;&lt;/u&gt;.&lt;br /&gt;
Mahjongg Artifacts: Chapter 2 HD is currently  available &lt;u&gt;&lt;a target=&quot;_blank&quot; href=&quot;http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=365305315&amp;amp;mt=8&quot;&gt;at the App Store&lt;/a&gt;&lt;/u&gt;.&lt;/p&gt;</description><link>http://www.g5e.com/news/2010/04</link><pubDate>2010-04-06</pubDate></item><item><title>Follow us on Twitter</title><description>G5 Entertainment invites fans to  follow us on &lt;a target=&quot;_blank&quot; href=&quot;http://twitter.com/G5games&quot;&gt;Twitter&lt;/a&gt; to get the latest news updates on G5&amp;rsquo;s iPhone, PC and PSP games, and to be the first to learn about G5&amp;rsquo;s give aways and contests.</description><link>http://www.g5e.com/news/2010/03</link><pubDate>2010-03-26</pubDate></item><item><title>More games at pc.g5e.com</title><description>G5&amp;rsquo;s PC games portal pc.g5e.com now features free downloadable PC versions of G5&amp;rsquo;s popular iPhone games. The Mystery of the Crystal Portal for PC is  a fascinating hidden-object adventure with intriguing storyline and stunning full-screen graphics. Yumsters! 2: Around the World  is a colorful match-3 game, an exciting puzzle for the whole family and for all ages. Jane&amp;rsquo;s Hotel is a time-management arcade, where the player begins with a small 2 star hotel and works his way to the 5 stars by upgrading accommodations and achieving an excellent hotelier reputation. Download now for free!</description><link>http://www.g5e.com/news/2010/03</link><pubDate>2010-03-12</pubDate></item><item><title>G5’s iPhone game is Free in Sweden only</title><description>G5 Entertainment is providing the full version of its best-selling iPhone game &amp;ldquo;Stand O&amp;rsquo; Food&amp;rdquo; for free in Sweden only. The game is sold for $2.99 or equivalent in local currency around the world, but G5 has just released a special version of the game available only in Sweden, called &amp;ldquo;Stand O' Food gratis fullversion - endast i Sverige&amp;rdquo;. You can find this game in iTunes Store (App Store), or follow this URL to open the game&amp;rsquo;s page in iTunes: &lt;u&gt;&lt;a target=&quot;_blank&quot; href=&quot;http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=350132215&amp;amp;mt=8&quot;&gt;http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=350132215&amp;amp;mt=8&lt;/a&gt;&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
When the player runs the game, it tells the player about G5 Entertainment and explains that the game is a gift to Swedish users from Swedish developer G5 Entertainment listed at Aktietorget exchange, and optionally offers the player to visit the site of G5 and Aktietorget. Following this introductory message, the player is free to enjoy the full unlimited version of one of G5&amp;rsquo;s best-selling iPhone games.&lt;br /&gt;
&lt;u&gt;&lt;a href=&quot;mailto:investor@g5e.se&quot;&gt;&lt;br /&gt;
&lt;/a&gt;&lt;/u&gt;</description><link>http://www.g5e.com/news/2010/02</link><pubDate>2010-02-22</pubDate></item><item><title>G5 launches PC games portal at pc.g5e.com</title><description>G5 Entertainment announces the launch of company&amp;rsquo;s PC games portal at &lt;a target=&quot;_blank&quot; href=&quot;http://pc.g5e.com&quot;&gt;&lt;u&gt;pc.g5e.com&lt;/u&gt;&lt;/a&gt;.&lt;br /&gt;
&lt;br /&gt;
Starting today, visitors of the portal can download free 1-hour trial versions of G5&amp;rsquo;s PC games, and purchase the full version upon the expiration of the trial period. Currently the portal offers all G5&amp;rsquo;s PC casual games, and will soon offer the best casual games from other developers.&lt;br /&gt;
&lt;br /&gt;
Vlad Suglobov, CEO, comments: &amp;ldquo;G5 is a cross-platform casual game publisher, and our renewed PC games portal is a part of our strategy of providing millions of our customers with the best casual entertainment &amp;ndash; on the go, in their office and at home.&amp;rdquo;&lt;br /&gt;</description><link>http://www.g5e.com/news/2010/02</link><pubDate>2010-02-19</pubDate></item><item><title>G5 releases Supermarket Management for the iPhone</title><description>G5 Entertainment announces the release of &lt;em&gt;Supermarket Management&lt;/em&gt; game for iPhone and iPod Touch. &lt;br /&gt;
&lt;em&gt;Supermarket Management&lt;/em&gt;, which was originally developed for PC by Playful Age, has been both a critical and consumer success, having been downloaded millions of times.&lt;br /&gt;
&lt;br /&gt;
&lt;em&gt;Supermarket Management&lt;/em&gt; is a mile-a-minute time-management game, and follows Kate, a recent college graduate, as she builds her career in a grocery store. From keeping customers happy and shelves stocked, to hiring and supervising employees as a manager, Supermarket Management challenges players at every step. As Kate&amp;rsquo;s responsibilities increase from low-level tasks to managing multiple stores, &lt;em&gt;Supermarket Management&lt;/em&gt; becomes more complex.&amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
The fast-paced, addictive gameplay of &lt;em&gt;Supermarket Management&lt;/em&gt; includes a wide variety of mini-games in addition to classic time-management action. Each store can be embellished with unique upgrades, and a huge variety of delicious foods are available to satisfy customers. Colorful graphics and a cheerful soundtrack provide players with a top-notch handheld gaming experience.&lt;br /&gt;
&lt;br /&gt;
&lt;em&gt;Supermarket Management&lt;/em&gt; is available on the App Store at: &lt;u&gt;&lt;a href=&quot;http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=341331076&amp;amp;mt=8&quot; target=&quot;_blank&quot;&gt;http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=341331076&amp;amp;mt=8&lt;/a&gt;&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
For more information, please visit &lt;em&gt;Supermarket Management&amp;rsquo;s&lt;/em&gt; home page at &lt;a href=&quot;http://www.g5e.com/games/supermarket_management_iphone&quot; target=&quot;_blank&quot;&gt;&lt;u&gt;http://www.g5e.com/games/supermarket_management_iphone&lt;/u&gt;&lt;/a&gt;, G5 Entertainment&amp;rsquo;s YouTube channel at &lt;a href=&quot;http://www.youtube.com/g5enter&quot; target=&quot;_blank&quot;&gt;&lt;u&gt;www.youtube.com/g5enter&lt;/u&gt;&lt;/a&gt;, or G5&amp;rsquo;s Facebook page at &lt;a href=&quot;http://www.facebook.com/g5games&quot; target=&quot;_blank&quot;&gt;&lt;u&gt;www.facebook.com/g5games&lt;/u&gt;&lt;/a&gt;.</description><link>http://www.g5e.com/news/2010/02</link><pubDate>2010-02-17</pubDate></item><item><title>G5’s game tops App Store charts</title><description>The iPhone game The Mystery of the Crystal Portal, developed and published by G5 Entertainment under license from Artogon Corp., has entered Top 50 Paid Games charts in the UK, France, Germany, Austria, and Australia following Apple&amp;rsquo;s promotion of the game in the App Store that started this week.&lt;br /&gt;
&lt;br /&gt;
Vlad Suglobov, CEO, comments: &amp;ldquo;The Mystery of the Crystal Portal is a stunning game, and it was showing strong and growing sales since it was released on the App Store last days of December 2009. We are glad that Apple recognized the qualities of this great game, and has elected it for the promotion. It will no doubt reflect positively on our results in Q1 2010.&amp;rdquo;&lt;br /&gt;
&lt;br /&gt;
The Mystery of the Crystal Portal is available on the App Store at: &lt;u&gt;&lt;a target=&quot;_blank&quot; href=&quot;http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=341329826&amp;amp;mt=8&quot;&gt;http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=341329826&amp;amp;mt=8&lt;/a&gt;&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
For more information about the game, please visit The Mystery of the Crystal Portal home page at:&amp;nbsp; &lt;u&gt;&lt;a href=&quot;http://www.g5e.com/games/the_mystery_of_the_crystal_portal&quot; target=&quot;_blank&quot;&gt;http://www.g5e.com/games/the_mystery_of_the_crystal_portal&lt;/a&gt;&lt;/u&gt;</description><link>http://www.g5e.com/news/2010/02</link><pubDate>2010-02-03</pubDate></item><item><title>G5 publishes Jane’s Hotel for the iPhone</title><description>G5 Entertainment announces the release of &lt;em&gt;Jane&amp;rsquo;s Hotel&lt;/em&gt; for iPhone and iPod Touch. The time-management game, developed by Realore, has already attracted millions of players on PC, and is now published for the iPhone by G5 Entertainment.&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;In &lt;em&gt;Jane&amp;rsquo;s Hotel&lt;/em&gt;, players guide Jane as she begins her hospitality career with a simple 2-star hotel on the outskirts of town. Quick wits and reflexes will be required if Jane&amp;rsquo;s hotel is to reach its full potential. Players must keep visitors satisfied with clean rooms, exquisite drinks and tasty meals. As the cash rolls in throughout 40 dynamic levels, accommodations can be upgraded until Jane is running a sophisticated five-star hotel. &lt;br /&gt;
&lt;br /&gt;
&lt;em&gt;Jane&amp;rsquo;s Hotel&lt;/em&gt; is available on the App Store at: &lt;u&gt;&lt;a href=&quot;http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=343288403&amp;amp;mt=8&quot; target=&quot;_blank&quot;&gt;http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=343288403&amp;amp;mt=8&lt;/a&gt;&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
For more information about the game, please visit Jane&amp;rsquo;s Hotel home page at: &lt;u&gt;&lt;a target=&quot;_blank&quot; href=&quot;http://www.g5e.com/games/janes_hotel&quot;&gt;http://www.g5e.com/games/janes_hotel&lt;/a&gt;&lt;/u&gt;,&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;G5 Entertainment&amp;rsquo;s YouTube channel at &lt;u&gt;&lt;a href=&quot;http://www.youtube.com/g5enter&quot; target=&quot;_blank&quot;&gt;www.youtube.com/g5enter&lt;/a&gt;&lt;/u&gt;, &lt;br /&gt;
&lt;br /&gt;
or G5&amp;rsquo;s Facebook page at &lt;u&gt;&lt;a target=&quot;_blank&quot; href=&quot;http://www.facebook.com/g5games&quot;&gt;www.facebook.com/g5games&lt;/a&gt;&lt;/u&gt;.</description><link>http://www.g5e.com/news/2010/02</link><pubDate>2010-02-01</pubDate></item><item><title>The Mystery of the Crystal Portal arrives on iPhone</title><description>G5 Entertainment, known for its best-selling iPhone games like &lt;em&gt;Stand O&amp;rsquo;Food&lt;/em&gt; and &lt;em&gt;Supermarket Mania&lt;/em&gt;, today announced &lt;em&gt;The Mystery of the Crystal Portal&lt;/em&gt; for iPhone and iPod Touch. The brain-bending hidden-object game was the first-ever winner of the Great Games Award in July 2009, and spent more than 1,000 days in Top 10 charts of the leading casual game portals.&lt;br /&gt;
&lt;br /&gt;
When journalist Nicole Rankwist&amp;rsquo;s archaeologist father disappears, the intrepid reporter sets off to discover his whereabouts. &lt;em&gt;The Mystery of the Crystal Portal&lt;/em&gt; takes players on a globetrotting journey with Nicole, searching exotic and mysterious locations the world over. With challenging hidden-object gameplay, an intriguing storyline and stunning full-screen graphics, &lt;em&gt;The Mystery of the Crystal Portal&lt;/em&gt; is a thrilling escape for gamers of all ages.&lt;br /&gt;
&lt;br /&gt;
&lt;em&gt;The Mystery of the Crystal Portal&lt;/em&gt; features include:&lt;br /&gt;
&amp;bull;&amp;nbsp;&amp;nbsp;&amp;nbsp; Unique Hidden Object Gameplay&lt;br /&gt;
&amp;bull;&amp;nbsp;&amp;nbsp;&amp;nbsp; Original Storyline&lt;br /&gt;
&amp;bull;&amp;nbsp;&amp;nbsp;&amp;nbsp; Stunning Scenes to Search&lt;br /&gt;
&amp;bull;&amp;nbsp;&amp;nbsp;&amp;nbsp; Loads of Brain-Bending Fun&lt;br /&gt;
&lt;br /&gt;
&lt;em&gt;The Mystery of the Crystal Portal&lt;/em&gt; is available on the App Store at: &lt;u&gt;&lt;a href=&quot;http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=341329826&amp;amp;mt=8&quot; target=&quot;_blank&quot;&gt;http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=341329826&amp;amp;mt=8&lt;/a&gt;&lt;/u&gt;.&lt;br /&gt;
For more information, please visit &lt;em&gt;The Mystery of the Crystal Portal&amp;rsquo;s&lt;/em&gt; home page at &lt;a href=&quot;http://www.g5e.com/games/the_mystery_of_the_crystal_portal&quot; target=&quot;_blank&quot;&gt;&lt;u&gt;http://www.g5e.com/games/the_mystery_of_the_crystal_portal&lt;/u&gt;&lt;/a&gt; or the G5 Entertainment YouTube channel at &lt;u&gt;&lt;a target=&quot;_blank&quot; href=&quot;www.youtube.com/g5enter&quot;&gt;www.youtube.com/g5enter&lt;/a&gt;&lt;/u&gt;.</description><link>http://www.g5e.com/news/2010/01</link><pubDate>2010-01-07</pubDate></item><item><title>G5 to release PC hits on iPhone</title><description>G5 Entertainment announces that iPhone games &lt;em&gt;The Mystery of the Crystal Portal&lt;/em&gt; and &lt;em&gt;Supermarket Management&lt;/em&gt; have been submitted to Apple&amp;rsquo;s approval for release on the iPhone, and will become available on the App Store soon.&lt;br /&gt;
&lt;br /&gt;
The original PC game &lt;em&gt;The Mystery of the Crystal Portal&lt;/em&gt;, developed by Artogon, is one of the most popular hidden object games of all time. The game has spent a total of over 1000 days in Top 10 charts of the leading casual game portals (&lt;u&gt;&lt;a href=&quot;http://www.casualcharts.com/games/detail/mysteryofcrystalportal.html&quot; target=&quot;_blank&quot;&gt;http://www.casualcharts.com/games/detail/mysteryofcrystalportal.html&lt;/a&gt;&lt;/u&gt;), and is a winner of the first annual Great Game Awards, held in Seattle in July 2009. &lt;em&gt;The Mystery of the Crystal Portal&lt;/em&gt; for the iPhone is developed and published by G5 Entertainment under the licensing agreement with Artogon.&lt;br /&gt;
&lt;br /&gt;
The original PC game &lt;em&gt;Supermarket Management&lt;/em&gt;, developed by Playful Age, is inspired by the success of G5&amp;rsquo;s &lt;em&gt;Supermarket Mania&lt;/em&gt; game, and takes supermarket simulation genre further by offering new opportunities to develop and upgrade your stores. The game was released through major casual game portals in 2009 and instantly became popular. &lt;em&gt;Supermarket Management&lt;/em&gt; for the iPhone is developed and published by G5 Entertainment under the licensing agreement with Playful Age.&lt;br /&gt;
&lt;br /&gt;
Both iPhone games allow the player to post achievements to Facebook, and use optional iPhone in-app purchases to purchase useful in-game items.</description><link>http://www.g5e.com/news/2009/12</link><pubDate>2009-12-21</pubDate></item><item><title>Virtual City for PC is Available for Download</title><description>G5 Entertainment, known for its best-selling PC franchises &lt;em&gt;Supermarket Mania&lt;/em&gt;, &lt;em&gt;Mahjongg Artifacts&lt;/em&gt;, and &lt;em&gt;Stand O&amp;rsquo;Food&lt;/em&gt;, today announced &lt;em&gt;Virtual City&lt;/em&gt; for PC.&lt;br /&gt;
&lt;br /&gt;
In &lt;em&gt;Virtual City&lt;/em&gt;, players build and develop the city of their dreams, whether suburban utopia or bustling metropolis. &lt;em&gt;Virtual City&lt;/em&gt; players begin by choosing from dozens of residential homes and industrial buildings, and the possibilities from there are limitless. As their cities grow, players can produce and transport goods, create mass-transit systems, and entertain their city&amp;rsquo;s residents with parks, cinemas, stadiums and events. In order to keep the city safe and its citizens happy and healthy, basic services like healthcare, public safety, waste collection and recycling must be planned and administered. &lt;br /&gt;
&lt;br /&gt;
&lt;em&gt;Virtual City&lt;/em&gt; combines a robust city-building simulation with intuitive, easy to understand controls. First-time players will have no trouble learning how to play; while more experienced gamers will find enough depth and variation to keep them enthralled for hours.&lt;br /&gt;
&lt;br /&gt;
As players construct their cities, they must keep the happiness of their citizens in mind. &lt;em&gt;Virtual City&lt;/em&gt; cities must be guided through economic downturns, population crisis and the consequences of natural disasters. All the while, a careful balance of Income, Environment, Population and Happiness must be achieved in order to maintain a content citizenry.&amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
Additional Virtual City features include:&lt;br /&gt;
&lt;br /&gt;
&amp;bull;&amp;nbsp;&amp;nbsp;&amp;nbsp; 50 challenging levels in five states: Colorado, California, Michigan, Montana, New York&lt;br /&gt;
&amp;bull;&amp;nbsp;&amp;nbsp;&amp;nbsp; 18 distinct mission scenarios&lt;br /&gt;
&amp;bull;&amp;nbsp;&amp;nbsp;&amp;nbsp; Free-play mode in five large sandbox maps&lt;br /&gt;
&amp;bull;&amp;nbsp;&amp;nbsp;&amp;nbsp; More than 50 types of buildings, with upgrades available&lt;br /&gt;
&amp;bull;&amp;nbsp;&amp;nbsp;&amp;nbsp; 25 types of goods to transport&lt;br /&gt;
&amp;bull;&amp;nbsp;&amp;nbsp;&amp;nbsp; Seven production chains to master&lt;br /&gt;
&amp;bull;&amp;nbsp;&amp;nbsp;&amp;nbsp; 16 achievements to earn&lt;br /&gt;
&lt;br /&gt;
&lt;em&gt;Virtual City&lt;/em&gt; is available exclusively from the G5 Entertainment Web site at &lt;u&gt;&lt;a href=&quot;http://www.g5e.com&quot; target=&quot;_blank&quot;&gt;http://www.g5e.com&lt;/a&gt;&lt;/u&gt;. A one-hour trial is available for free, and for a limited time only, players can convert to the full version for only $14.99.&lt;br /&gt;
&lt;br /&gt;
Gamers can also become a fan of G5 Entertainment Games on Facebook at: &lt;u&gt;&lt;a target=&quot;_blank&quot; href=&quot;http://www.facebook.com/g5games&quot;&gt;www.facebook.com/g5games&lt;/a&gt;&lt;/u&gt;, where they will receive the latest news on &lt;em&gt;Virtual City &lt;/em&gt;and future G5 Entertainment games.</description><link>http://www.g5e.com/news/2009/12</link><pubDate>2009-12-16</pubDate></item><item><title>G5 Games are Available on PlayStation®3</title><description>Following the official announcement of Sony Computer Entertainment Europe regarding the upcoming ability to run PSP&amp;reg; mini games on PlayStation 3, G5 Entertainment announces the compatibility of its PSP mini games &lt;em&gt;Stand O&amp;rsquo;Food&lt;/em&gt;&amp;reg; and &lt;em&gt;Mahjongg Artifacts&lt;/em&gt;&amp;reg;: &lt;em&gt;Chapter 2&lt;/em&gt; with the PlayStation 3 minis emulator, meaning that starting December 17th 2009, these games will be available to download and play on PlayStation 3. This expands the potential audience of G5&amp;rsquo;s PSP minis to virtually all PlayStation 3 owners using PlayStation Network service &amp;ndash; that is over 33 million registered PlayStation Network accounts worldwide with average of 5.4 million sign-ins daily, as of November 2009.&lt;br /&gt;
&lt;br /&gt;
More information about minis emulator for Play Station 3 can be found here: &lt;br /&gt;
&lt;u&gt;&lt;a href=&quot;http://blog.eu.playstation.com/2009/12/08/ps3-system-software-update-3-15/&quot; target=&quot;_blank&quot;&gt;http://blog.eu.playstation.com/2009/12/08/ps3-system-software-update-3-15/&lt;/a&gt;&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
More information about G5 Entertainment can be found at: &lt;u&gt;&lt;a target=&quot;_blank&quot; href=&quot;http://www.g5e.se&quot;&gt;www.g5e.se&lt;/a&gt;&lt;/u&gt;&lt;br /&gt;
For additional information please contact: &lt;u&gt;&lt;a href=&quot;mailto:investor@g5e.se&quot;&gt;investor@g5e.se&lt;/a&gt;&lt;/u&gt;</description><link>http://www.g5e.com/news/2009/12</link><pubDate>2009-12-09</pubDate></item><item><title>Pspminis.com reviews G5's Stand O’ Food</title><description>Pspminis.com reviews G5's Stand O&amp;rsquo; Food. Read the full review &lt;u&gt;&lt;a href=&quot;http://www.pspminis.com/1017/stand-o%E2%80%99-food-review/&quot; target=&quot;_blank&quot;&gt;here&lt;/a&gt;&lt;/u&gt;.</description><link>http://www.g5e.com/news/2009/12</link><pubDate>2009-12-08</pubDate></item><item><title>G5 brings PC and iPhone best-seller to PSP</title><description>G5 Entertainment, known for its best-selling games &lt;em&gt;Supermarket Mania&lt;/em&gt; and &lt;em&gt;Mahjongg Artifacts&lt;/em&gt;, today announced the availability of &lt;em&gt;Stand O&amp;rsquo; Food&lt;/em&gt; mini game for PlayStation&amp;reg;Portable in Europe, and the upcoming availability of the game in USA starting December 10th.&lt;br /&gt;
&lt;br /&gt;
Already a hit on PC and iPhone, &lt;em&gt;Stand O&amp;rsquo; Food&lt;/em&gt; challenges players to keep a restaurant full of hungry patrons happy in an exciting, fast-paced game. As customers appear, players must cook custom orders quickly enough to keep them satisfied. &lt;em&gt;Stand O&amp;rsquo; Food&lt;/em&gt; doesn&amp;rsquo;t only require speed, though&amp;mdash;players have to plan carefully to manage their time and ingredients well. Whether it&amp;rsquo;s a cheeseburger, bacon melt or fish sandwich their customers crave, players have to think fast and prioritize on the fly. Upgrades and power-ups along the way keep &lt;em&gt;Stand O&amp;rsquo; Food&lt;/em&gt; fresh through hours of challenging gameplay.&lt;br /&gt;
&lt;br /&gt;
&lt;em&gt;Stand O&amp;rsquo; Food&amp;rsquo;s&lt;/em&gt; bright visuals, simple controls and addictive gameplay led to the PC version spending 42 days on Real Arcade&amp;rsquo;s Top Ten and 37 days on Big Fish Top Ten, also making Top Ten appearances on many other portals, and garnering several million downloads. iPhone version of &lt;em&gt;Stand O&amp;rsquo;Food&lt;/em&gt;&amp;nbsp; reached Top 37 Paid Game position in USA and Top 10 Paid Game positions in many territories around the world.&lt;br /&gt;
&lt;br /&gt;
&lt;em&gt;Stand O&amp;rsquo; Food&lt;/em&gt; can be downloaded from the PlayStation Network Store with the PlayStation&amp;reg;3, PSP or PSPgo. The game can also be downloaded to PC with MediaGo software and installed to the PSP.&lt;br /&gt;
&lt;br /&gt;
For more information about Stand O&amp;rsquo; Food PSP mini, please visit: &lt;u&gt;&lt;a target=&quot;_blank&quot; href=&quot;http://www.g5e.com/games/stand_o_food_psp_minis&quot;&gt;http://www.g5e.com/games/stand_o_food_psp_minis&lt;/a&gt;&lt;/u&gt;.&lt;br /&gt;
&lt;br /&gt;
The game play video of the game is available on G5 Entertainment YouTube channel at: &lt;u&gt;&lt;a href=&quot;http://www.youtube.com/g5enter&quot; target=&quot;_blank&quot;&gt;www.youtube.com/g5enter&lt;/a&gt;&lt;/u&gt;. &lt;br /&gt;
&lt;br /&gt;
Gamers can also become a fan of G5 Entertainment Games on Facebook at: &lt;u&gt;&lt;a href=&quot;http://www.facebook.com/g5games&quot; target=&quot;_blank&quot;&gt;www.facebook.com/g5games&lt;/a&gt;&lt;/u&gt;, where they will receive the latest news on Stand O&amp;rsquo;Food PSP and future G5 Entertainment games.</description><link>http://www.g5e.com/news/2009/12</link><pubDate>2009-12-03</pubDate></item><item><title>Sony Computer Entertainment Europe features Stand O’ Food PSP mini in its blog.</title><description>Sony Computer Entertainment Europe features Stand O&amp;rsquo; Food PSP mini in its blog. &lt;a href=&quot;http://blog.eu.playstation.com/2009/12/03/stand-o-food-served-up-on-psn-today/&quot; target=&quot;_blank&quot;&gt;Click here to see the post&lt;/a&gt;.</description><link>http://www.g5e.com/news/2009/12</link><pubDate>2009-12-03</pubDate></item><item><title>French site ApplicationiPhone.com reviews Judgment Day War and considers it “A must have for a gamer”.</title><description>French site ApplicationiPhone.com reviews Judgment Day War and considers it &amp;ldquo;A must have for a gamer&amp;rdquo;. Read the full review &lt;a href=&quot;http://www.applicationiphone.com/2009/11/coup-de-coeur-pour-lexcellent-judgment-day-war-un-jeu-iphone-de-strategie-temps-reel-signe-g5-entertainement/&quot; target=&quot;_blank&quot;&gt;&lt;u&gt;&lt;strong&gt;here&lt;/strong&gt;&lt;/u&gt;&lt;/a&gt;.</description><link>http://www.g5e.com/news/2009/11</link><pubDate>2009-11-19</pubDate></item><item><title>PSIllustrated.com reviews Mahjongg Artifacts 2 for PSP and gives rating 78%!</title><description>PSIllustrated.com reviews Mahjongg Artifacts 2 for PSP and gives rating 78%! Read the full review &lt;strong&gt;&lt;u&gt;&lt;a href=&quot;http://www.psillustrated.com/psillustrated/soft_rev.php/4831/mahjongg-artifacts-chapter-2-psp.html&quot; target=&quot;_blank&quot;&gt;here&lt;/a&gt;&lt;/u&gt;&lt;/strong&gt;.</description><link>http://www.g5e.com/news/2009/11</link><pubDate>2009-11-17</pubDate></item><item><title>G5 Entertainment Offers App  Store Reviewers Chance at Free Game</title><description>&lt;div align=&quot;center&quot;&gt;&lt;font size=&quot;2&quot;&gt;&lt;em&gt;Fighting the Tide of Fake App-Store Reviews, One Real Gamer at a Time &lt;/em&gt;&lt;/font&gt;&lt;strong&gt;&lt;em&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;/em&gt;&lt;/strong&gt;&lt;/div&gt;
G5 Entertainment is giving iPhone gamers a chance to win a free download from its library of popular games, simply by writing a review.&lt;br /&gt;
&lt;br /&gt;
From now until midnight Pacific time, Nov. 20, G5 Entertainment is collecting the most interesting reviews of &lt;em&gt;Judgment Day War&lt;/em&gt; on the App Store. Before posting their impressions of &lt;em&gt;Judgment Day War&lt;/em&gt;, the new real-time strategy game from G5 Entertainment and Gaijin Entertainment, reviewers can e-mail the text of their review, along with their App Store nickname to &lt;u&gt;&lt;strong&gt;&lt;a href=&quot;reviews@g5e.com&quot;&gt;reviews@g5e.com&lt;/a&gt;&lt;/strong&gt;&lt;/u&gt;. G5 Entertainment will reward the authors of the five most interesting reviews with their choice of one of G5 Entertaiment&amp;rsquo;s best-selling games: &lt;em&gt;Supermarket Mania&lt;/em&gt;, &lt;em&gt;Stand O&amp;rsquo;Food&lt;/em&gt;, &lt;em&gt;Mahjongg Artifacts&lt;/em&gt; or &lt;em&gt;Mahjongg Artifacts: Chapter 2&lt;/em&gt;.&lt;br /&gt;
&lt;br /&gt;
In order to be eligible to win, reviews must be at least 50 words in length, and e-mailed to &lt;u&gt;&lt;strong&gt;&lt;a href=&quot;reviews@g5e.com&quot;&gt;reviews@g5e.com&lt;/a&gt;&lt;/strong&gt;&lt;/u&gt;, along with mention of which country&amp;rsquo;s App Store the review will be posted to, before the review is posted on the App Store. Winners will receive G5 Entertainment promotional codes in their e-mail inboxes. G5 Entertainment will announce the winners on &lt;u&gt;&lt;strong&gt;&lt;a target=&quot;_blank&quot; href=&quot;http://www.g5e.com&quot;&gt;www.g5e.com&lt;/a&gt;&lt;/strong&gt;&lt;/u&gt; and the G5 Entertainment Facebook page at &lt;u&gt;&lt;strong&gt;&lt;a href=&quot;http://www.facebook.com/g5games&quot; target=&quot;_blank&quot;&gt;www.facebook.com/g5games&lt;/a&gt;&lt;/strong&gt;&lt;/u&gt;. &lt;br /&gt;
&lt;br /&gt;
&lt;em&gt;Judgment Day War&lt;/em&gt; is now available on the App Store at &lt;u&gt;&lt;strong&gt;&lt;a href=&quot;http://budurl.com/jdayw&quot;&gt;http://budurl.com/jdayw&lt;/a&gt;&lt;/strong&gt;&lt;/u&gt;, and a lite version can be found at &lt;u&gt;&lt;strong&gt;&lt;a href=&quot;http://budurl.com/jdaywl&quot;&gt;http://budurl.com/jdaywl&lt;/a&gt;&lt;/strong&gt;&lt;/u&gt;. &lt;br /&gt;
&lt;br /&gt;
For more information, please visit the &lt;em&gt;Judgment Day War&lt;/em&gt; home page at &lt;u&gt;&lt;strong&gt;&lt;a href=&quot;http://www.g5e.com/games/judgment_day_war_iphone&quot; target=&quot;_blank&quot;&gt;http://www.g5e.com/games/judgment_day_war_iphone&lt;/a&gt;&lt;/strong&gt;&lt;/u&gt; or the G5 Entertainment YouTube channel at &lt;u&gt;&lt;strong&gt;&lt;a href=&quot;http://www.youtube.com/g5enter&quot; target=&quot;_blank&quot;&gt;www.youtube.com/g5enter&lt;/a&gt;&lt;/strong&gt;&lt;/u&gt;.</description><link>http://www.g5e.com/news/2009/11</link><pubDate>2009-11-14</pubDate></item><item><title>G5 Brings Judgment Day War to iPhone</title><description>G5 Entertainment Brings &lt;strong&gt;&lt;u&gt;&lt;a target=&quot;_blank&quot; href=&quot;http://www.g5e.com/games/judgment_day_war_iphone&quot;&gt;Judgment Day War&lt;/a&gt;&lt;/u&gt;&lt;/strong&gt; real-time strategy game developed by Gaijin Entertainment to iPhone and iPod touch. Learn more about the game &lt;u&gt;&lt;strong&gt;&lt;a target=&quot;_blank&quot; href=&quot;http://www.g5e.com/games/judgment_day_war_iphone&quot;&gt;here&lt;/a&gt;&lt;/strong&gt;&lt;/u&gt;, download &lt;a href=&quot;http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=330246582&amp;amp;mt=8&quot; target=&quot;_blank&quot;&gt;&lt;u&gt;&lt;strong&gt;full&lt;/strong&gt;&lt;/u&gt;&lt;/a&gt; or &lt;u&gt;&lt;strong&gt;&lt;a target=&quot;_blank&quot; href=&quot;http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=333223447&amp;amp;mt=8&quot;&gt;lite&lt;/a&gt;&lt;/strong&gt;&lt;/u&gt;&amp;nbsp; versions from iTunes, and become a fan of G5 Entertainment Games on Facebook: &lt;strong&gt;&lt;u&gt;&lt;a target=&quot;_blank&quot; href=&quot;http://www.facebook.com/g5games&quot;&gt;www.facebook.com/g5games&lt;/a&gt;&lt;/u&gt;&lt;/strong&gt;.</description><link>http://www.g5e.com/news/2009/11</link><pubDate>2009-11-11</pubDate></item><item><title>G5 Brings Mahjongg Artifacts® to iPhone</title><description>Mahjongg Artifacts, a prequel for the award-winning Mahjongg Artifacts: Chapter 2, is now available on the &lt;u&gt;&lt;strong&gt;&lt;a href=&quot;http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=333281738&amp;mt=8&quot;&gt;App Store&lt;/a&gt;&lt;/strong&gt;&lt;/u&gt;.</description><link>http://www.g5e.com/news/2009/10</link><pubDate>2009-10-15</pubDate></item><item><title>Pspminis.com reviews G5's Mahjongg Artifacts: Chapter 2 for PSP</title><description>Pspminis.com reviews G5's Mahjongg Artifacts: Chapter 2 for PSP, says &amp;ldquo;Impressively Polished&amp;rdquo;. Read the full review &lt;u&gt;&lt;strong&gt;&lt;a href=&quot;http://www.pspminis.com/368/mahjongg-artifacts-chapter-2-review/&quot; target=&quot;_blank&quot;&gt;here&lt;/a&gt;&lt;/strong&gt;&lt;/u&gt;.</description><link>http://www.g5e.com/news/2009/10</link><pubDate>2009-10-12</pubDate></item><item><title>G5 Brings Mahjongg Artifacts® 2 to PSP®</title><description>&lt;p&gt;G5 Entertainment  announced today that &lt;em&gt;Mahjongg Artifacts&amp;reg;:  Chapter 2&lt;/em&gt;, an award-winning, richly detailed puzzler, is now available for  PlayStation&amp;reg;Portable and PSP&amp;reg;go. &lt;/p&gt;
&lt;p&gt;&lt;em&gt;Mahjongg Artifacts: Chapter 2&lt;/em&gt; weaves a  thrilling storyline into the ancient tile-matching game of mahjongg. In Quest  Mode, players embark along with the main characters on an epic adventure,  finding artifacts along the way. Classic Mode offers basic mahjongg gameplay in  a wide selection of layouts, and Endless Mode challenges players with an  ever-rising tower of game pieces.&lt;/p&gt;
&lt;p&gt;&lt;em&gt;Mahjongg Artifacts: Chapter 2&lt;/em&gt; has already  captivated players on iPhone and PC, with the iPhone version receiving a Silver  Medal from PocketGamer.co.uk. The luxuriously detailed puzzler is right at home  on the PSP, where the beautiful graphics, rich audio and gorgeous backgrounds  truly shine. Diverse tile sets incorporate the traditional styles of a number  of countries, sweeping players away from the rush of modern life. &lt;/p&gt;
&lt;p&gt;Game features  include:&lt;/p&gt;
&lt;ul type=&quot;disc&quot;&gt;
    &lt;li&gt;25&amp;nbsp;       levels in Quest Mode&lt;/li&gt;
    &lt;li&gt;99 additional levels in Classic       Mode&lt;/li&gt;
    &lt;li&gt;Thrilling Endless Mode&lt;/li&gt;
    &lt;li&gt;Exciting Power-ups &lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;em&gt;Mahjongg Artifacts: Chapter 2&lt;/em&gt; can  be downloaded from the PlayStation Network Store with the PlayStation&amp;reg;3, PSP or  PSPgo. The game can also be downloaded to PC with Media Go software and then installed  to the PSP.&lt;/p&gt;
&lt;p&gt; Media Go  software is available to download from here: &lt;a target=&quot;_blank&quot; href=&quot;http://www.sonycreativesoftware.com/download/mediago&quot;&gt;http://www.sonycreativesoftware.com/download/mediago&lt;/a&gt;&lt;br /&gt;
Game  trailer is available on YouTube: &lt;a target=&quot;_blank&quot; href=&quot;http://www.youtube.com/watch?v=X4sHSo1NVMs&quot;&gt;http://www.youtube.com/watch?v=X4sHSo1NVMs&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;br /&gt;
Mahjongg Artifacts: Chapter 2 &amp;copy;  2009 G5 Entertainment AB. Mahjongg Artifacts is a registered trademark of G5  entertainment AB. PlayStation&amp;reg;Portable and PSP&amp;reg;go are registered trademarks of  Sony Computer Entertainment Inc. All  Rights Reserved. &lt;br /&gt;
&lt;/p&gt;</description><link>http://www.g5e.com/news/2009/10</link><pubDate>2009-10-09</pubDate></item><item><title>Mahjongg Artifacts 2 for PSP is featured by SCEE in PlayStation blog</title><description>Mahjongg Artifacts 2 for PSP is featured by SCEE in PlayStation blog. Click &lt;strong&gt;&lt;u&gt;&lt;a href=&quot;http://blog.eu.playstation.com/2009/09/29/mahjongg-artifacts-chapter-2/&quot; target=&quot;_blank&quot;&gt;here&lt;/a&gt;&lt;/u&gt;&lt;/strong&gt; to read the article.</description><link>http://www.g5e.com/news/2009/09</link><pubDate>2009-09-29</pubDate></item><item><title>More iPhone and PSP games from G5</title><description>G5 Entertainment is putting final touches on two new games for iPhone and is submitting the games to Apple review within the next week. Once released, these games will bring the number of G5&amp;rsquo;s iPhone games to 7, one short of earlier communicated target for end of Q3 2009. Instead, G5 is going to release two mini games for PSP during October 2009.&lt;br /&gt;
&lt;br /&gt;
G5&amp;rsquo;s target is to expand its publishing portfolio to over 20 games for different platforms before the end of 2009, compared to 7 games at the start of 2009.&lt;br /&gt;
&lt;br /&gt;
Vlad Suglobov, CEO, comments: &amp;ldquo;Our market is very dynamic, with new platforms and application stores opening with just a few months notice and requiring us to adjust the plans. Unlike our &amp;ldquo;work for hire&amp;rdquo; mobile game development business, where the delivery date is stipulated in a contract, G5 controls the timing with our own games in order to release the highest quality, competitive game with the right promotion behind it.&amp;rdquo;</description><link>http://www.g5e.com/news/2009/09</link><pubDate>2009-09-28</pubDate></item><item><title>PocketGamer.biz interviews CEO, Vlad Suglobov about mobile and portable games market.</title><description>PocketGamer.biz interviews CEO, Vlad Suglobov about mobile and portable games market. Read the interview &lt;strong&gt;&lt;u&gt;&lt;a href=&quot;http://www.pocketgamer.biz/r/PG.Biz/G5+Entertainment+news/feature.asp?c=15713&quot; target=&quot;_blank&quot;&gt;here&lt;/a&gt;&lt;/u&gt;&lt;/strong&gt;.</description><link>http://www.g5e.com/news/2009/09</link><pubDate>2009-09-22</pubDate></item><item><title>G5 delivers PC casual games from its web-site www.g5e.com</title><description>G5 Entertainment AB announces that all G5&amp;rsquo;s PC casual games are now available for trial download and purchase on G5&amp;rsquo;s web-site &lt;u&gt;&lt;strong&gt;&lt;a target=&quot;_blank&quot; href=&quot;http://www.g5e.com&quot;&gt;www.g5e.com&lt;/a&gt;&lt;/strong&gt;&lt;/u&gt;.&lt;br /&gt;
&lt;br /&gt;
Vlad Suglobov, CEO, comments: &amp;ldquo;PC casual games developed by G5 and G5&amp;rsquo;s subsidiary Shape Games Inc are now all available for trial and purchase directly from our site &lt;u&gt;&lt;strong&gt;&lt;a target=&quot;_blank&quot; href=&quot;http://www.g5e.com&quot;&gt;www.g5e.com&lt;/a&gt;&lt;/strong&gt;&lt;/u&gt;. Fans of our games no longer need to visit other portals to download our games. Our site is now the one place to get information on new releases, download free games, and purchase games. G5 is now also accepting subscriptions to G5 Game Club, which will provide information about new releases, offer discounts on our games, and give players the ability to download our new games before they appear on other portals. With the success of our iPhone games like Supermarket Mania and Stand O&amp;rsquo;Food, we have seen more people visiting our web-site and looking to download the PC version. With our move to sell PC games from our site we are aiming at creating and strengthening the community of players around G5 games on all platforms.&amp;rdquo;</description><link>http://www.g5e.com/news/2009/09</link><pubDate>2009-09-17</pubDate></item><item><title>Yumsters! 2 are available on the App Store.</title><description>Yumsters! 2 are available on the App Store.  &lt;br /&gt;
Developed by KranX Productions, and published by G5 Entertainment, Yumsters! 2 is a colorful puzzle for the whole family. Check out game trailer on G5&amp;rsquo;s YouTube channel at &lt;u&gt;&lt;strong&gt;&lt;a href=&quot;http://www.youtube.com/g5enter&quot; target=&quot;_blank&quot;&gt;www.youtube.com/g5enter&lt;/a&gt;&lt;/strong&gt;&lt;/u&gt;.</description><link>http://www.g5e.com/news/2009/09</link><pubDate>2009-09-15</pubDate></item><item><title>G5 announces the development of games for the new “minis” category on PlayStation® Store</title><description>&lt;p&gt;G5 Entertainment announces the development of games for the new &amp;ldquo;minis&amp;rdquo; category on PlayStation&amp;reg; Store. Available exclusively via digital distribution, &amp;ldquo;minis&amp;rdquo; are quick and easy to download to either the upcoming PSP&amp;reg; go or to the more than 52 million units of PSP that exist worldwide, offering innovative entertainment at your fingertips. The new &amp;ldquo;minis&amp;rdquo; section will be available on PlayStation Store on 1st October in Europe/ PAL territories and in North America, to coincide with the launch of PSPgo.&lt;/p&gt;
&lt;p&gt;G5&amp;rsquo;s two initially developed games are PSP versions of &lt;em&gt;Mahjongg Artifacts 2 and Stand O&amp;rsquo; Food&lt;/em&gt; &amp;ndash; G5&amp;rsquo;s popular PC casual games also available for the Apple iPhone. The games will be available for all PSP models (PSP-1000, PSP-2000, PSP-3000 and PSP&amp;trade;go) via digital distribution through PlayStation Store before the end of 2009.&lt;/p&gt;</description><link>http://www.g5e.com/news/2009/08</link><pubDate>2009-08-19</pubDate></item><item><title>G5 announces interim results for Q2 2009</title><description>G5 announces interim results for Q2 2009. Check &lt;u&gt;&lt;a href=&quot;/investor?t=rep&quot;&gt;reports&lt;/a&gt;&lt;/u&gt; section for more information.</description><link>http://www.g5e.com/news/2009/08</link><pubDate>2009-08-14</pubDate></item><item><title>PocketGamer.co.uk awards Silver Medal to Mahjongg Artifacts 2 for iPhone</title><description>PocketGamer.co.uk reviews &lt;u&gt;&lt;strong&gt;&lt;a href=&quot;http://www.g5e.com/games/mahjongg_artifacts_chapter_2_iphone&quot;&gt;Mahjongg Artifacts 2&lt;/a&gt;&lt;/strong&gt;&lt;/u&gt; for iPhone, developed and published by G5 Entertainment. The game receives 8/10 review and Silver Medal. Read the full review &lt;a target=&quot;_blank&quot; href=&quot;http://www.pocketgamer.co.uk/r/iPhone/Mahjogg+Artifacts+2/review.asp?c=14150&quot;&gt;&lt;u&gt;&lt;strong&gt;here&lt;/strong&gt;&lt;/u&gt;&lt;/a&gt;.</description><link>http://www.g5e.com/news/2009/07</link><pubDate>2009-07-08</pubDate></item><item><title>PocketGamer.co.uk awards Bronze Medal to Red Faction Guerilla Mobile, developed by G5 for THQ</title><description>PocketGamer.co.uk reviews &lt;a href=&quot;http://www.g5e.com/games/red_faction_guerrilla&quot;&gt;Red Faction Guerilla&lt;/a&gt; mobile game, developed by G5 Entertainment for THQ Wireless for J2ME and BREW platforms. The game receives 7/10 review and Bronze Medal. PocketGamer: &amp;ldquo;Like an adventuring jigsaw, Red Faction: Guerilla fits together numerous pieces of the action puzzle to serve up a solid shooter that ticks all of the boxes&amp;rdquo;. Read the full review &lt;a href=&quot;http://www.pocketgamer.co.uk/r/Mobile/Red+Faction%3A+Guerilla/review.asp?c=14087&quot; target=&quot;_blank&quot;&gt;here&lt;/a&gt; .</description><link>http://www.g5e.com/news/2009/06</link><pubDate>2009-06-30</pubDate></item><item><title>Mahjongg Artifacts 2 and Stand O’ Food head to the App Store</title><description>G5 Entertainment announces that iPhone versions of Mahjongg Artifacts: Chapter 2 and Stand O&amp;rsquo; Food games developed for PC by Shape Games, have been completed and will be released at the Apple App Store within a few days.&lt;br /&gt;
&lt;br /&gt;
Vlad Suglobov, CEO, comments: &amp;ldquo;Mahjongg Artifacts and Stand O&amp;rsquo; Food franchises have generated millions of downloads on PC. Both games are easy to play, addictive, and fit iPhone very well. We are going to see how well these games perform at the Apple App Store in the next few weeks, and meanwhile G5 is already working on new iPhone releases. We are on track with our plan to release at least 8 high quality games for iPhone before the end of Q3 2009.&amp;rdquo;</description><link>http://www.g5e.com/news/2009/06</link><pubDate>2009-06-05</pubDate></item><item><title>G5 publishes company’s Annual Report for 2008</title><description>Annual Report 2008 of G5 is made available today. Check &lt;u&gt;&lt;a href=&quot;/investor?t=rep&quot;&gt;investors&lt;/a&gt;&lt;/u&gt; section for more information.</description><link>http://www.g5e.com/news/2009/05</link><pubDate>2009-05-22</pubDate></item><item><title>G5 announces interim results for Q1 2009</title><description>G5 announces interim results for Q1 2009. Check &lt;u&gt;&lt;a href=&quot;/investor?t=rep&quot;&gt;reports&lt;/a&gt;&lt;/u&gt; section for more information.</description><link>http://www.g5e.com/news/2009/05</link><pubDate>2009-05-15</pubDate></item><item><title>Success Story from Shape Games comes out on April 1st 2009</title><description>Success Story &amp;ndash; a new burger-cooking PC Casual game in Time Management genre will be released starting April 1st 2009 on all leading casual game portals around the world under direct distribution deals with G5 Entertainment AB. The game was developed by Shape Games Inc &amp;ndash; a subsidiary of G5 Entertainment AB, and is published by G5 Entertainment AB.&lt;br /&gt;
&lt;br /&gt;
Vlad Suglobov, CEO, comments: &amp;ldquo;Having direct relationships with all major casual game portals allows us to fully realize the potential of our PC casual games on PC platform. We are encouraged by the success of Supermarket Mania on the iPhone, and our technology and expertise in Mobile platforms and Smartphones gives us the ability to realize synergies from acquisition of Shape Games Inc by bringing their games to platforms other than PC &amp;ndash; including iPhone and Android. This will further help G5 build up royalty-based revenue starting Q2 2009.&amp;rdquo;</description><link>http://www.g5e.com/news/2009/04</link><pubDate>2009-04-01</pubDate></item><item><title>G5 signs development deal with SkyZone Entertainment</title><description>G5 Entertainment has signed new development deal with the established customer of the company &amp;ndash; SkyZone Entertainment, a publisher of mobile games and content. G5 is going to develop a game in a popular genre for SkyZone. The game will be powered by G5&amp;rsquo;s proprietary Talisman technology, and will be released in 2009. The project received codename Danielle inside G5. More information about the game will be available later.&lt;br /&gt;
&lt;br /&gt;
Vlad Suglobov, CEO, comments: &amp;ldquo;After the slowdown during Q4 2008, we are now seeing more publisher activity towards starting new projects. G5 is getting more work, but at the same time we will continue balancing the contract development work load with the development of original IP games for PC Casual, iPhone, and other platforms to build up royalty-based revenue for the second half of the year.&amp;rdquo;</description><link>http://www.g5e.com/news/2009/03</link><pubDate>2009-03-31</pubDate></item><item><title>G5 signs AAA mobile game project with a new customer</title><description>G5 has landed a deal to develop a mobile game for the new customer -- a mobile game publishing arm of the leading media company. The game is targeted for late 2009 release and is based on popular animated TV series franchise. Codenamed Project Nicole inside G5, the game is powered by G5&amp;rsquo;s proprietary Talisman&amp;trade; technology, and is developed for all major mobile and smartphone platforms. At the moment the company cannot disclose the customer or the brand involved because of confidentiality agreements.</description><link>http://www.g5e.com/news/2009/03</link><pubDate>2009-03-30</pubDate></item><item><title>G5 announces the availability of Free Version of Supermarket Mania at the App Store and Update 1.1 for the Full Game</title><description>G5 Entertainment AB, the developer of Supermarket Mania game for iPhone 3G, the original iPhone and iPod touch, available at the Apple App Store as paid application, announces the availability of the Free iPhone Version of Supermarket Mania. The Free Version lets the player try out three levels from the Full Game. The levels are set in two shops, and feature two types of customers. Upgrading to Full Game will open access to 50 levels set in five shops, seven types of customers, the ability to improve shops with over 20 accessories and upgrades, and full storyline. Full Version of Supermarket Mania for iPhone 3G, the original iPhone and iPod touch is available at reduced price for limited period of time that expires soon.&lt;br /&gt;
&lt;br /&gt;
The Upgrade 1.1 of Full Version, which will become available in a few days, adds the support for German, French and Spanish languages, and provides extra hints before &amp;quot;Teens and Thieves&amp;quot; level which became a hurdle for some beginner players.&lt;br /&gt;
&lt;br /&gt;
About Supermarket Mania:&lt;br /&gt;
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Supermarket Mania is highly addictive casual time management game that has been downloaded by several million players on PC. iPhone version of Supermarket Mania was launched on February 25th, received favorable reviews from the press and the customers, and quickly became one of the most popular paid time management games at the App Store. Since launch, the game reached #1 Paid Application status in Singapore, Hong Kong and Malaysia and entered Top 100 Paid Applications charts at the App Store in multiple countries including USA, Canada, UK, Germany, and Russia.</description><link>http://www.g5e.com/news/2009/03</link><pubDate>2009-03-20</pubDate></item><item><title>TouchMyApps.com gives Supermarket Mania for iPhone &quot;Grab it&quot; rating</title><description>TouchMyApps.com has reviewed G5's Supermarket Mania for iPhone and gave it &amp;quot;Grab it&amp;quot; rating. They say &amp;quot;If you&amp;rsquo;re a fan of time management games, there&amp;rsquo;s a lot of fun to be had. If you&amp;rsquo;ve never tried the genre before, this is a great game to wet your appetite (pun intended)... Definitely a steal at this price and not to be missed if you&amp;rsquo;re into time management games!&amp;quot; Full review text is available &lt;strong&gt;&lt;a target=&quot;_blank&quot; href=&quot;http://www.touchmyapps.com/2009/03/04/supermarket-mania-mayhem-at-the-supermarket/&quot;&gt;here&lt;/a&gt;&lt;/strong&gt;</description><link>http://www.g5e.com/news/2009/03</link><pubDate>2009-03-06</pubDate></item><item><title>PocketGamer.co.uk gives Supermarket Mania for iPhone 8/10 and Silver Award</title><description>PocketGamer.co.uk, a leading European web-site covering portable and mobile gaming, has reviewed G5's Supermarket Mania iPhone game and awarded it Silver Award and 8/10 rating. They say &amp;quot;&lt;em&gt;Bag this simple and rewarding time management game that streamlines the best qualities of its competitors into one charming package&lt;/em&gt;&amp;quot;. Full review text is available &lt;strong&gt;&lt;a href=&quot;http://www.pocketgamer.co.uk/r/iPhone/Supermarket+Mania/review.asp?c=11946&quot; target=&quot;_blank&quot;&gt;here&lt;/a&gt;&lt;/strong&gt;</description><link>http://www.g5e.com/news/2009/03</link><pubDate>2009-03-05</pubDate></item><item><title>Supermarket Mania is live at the Apple App Store, available for iPhone 3G, the original iPhone, and iPod touch</title><description>G5 Entertainment is glad to announce that on February 25, 2009 the adaptation of G5&amp;rsquo;s best-selling PC casual game Supermarket Mania for iPhone has debuted at the Apple App Store. Anyone with the iPhone 3G, the original iPhone, or iPod touch can purchase and download the game directly to their devices.&lt;br /&gt;
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Supermarket Mania is so called &amp;ldquo;casual game&amp;rdquo; &amp;ndash; a game which is easy to start playing, addictive, and suitable for short game play sessions. It is appealing to the widest audience &amp;ndash; kids, their parents, and their parents&amp;rsquo; parents, and equally appealing to men and women. Supermarket Mania belongs to the Time Management genre &amp;ndash; it is when you play against the timer and you have to keep the pace in order to succeed.&lt;br /&gt;
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Vlad Suglobov comments: &amp;ldquo;Supermarket Mania is a great value for money at the App Store right now. We also believe it&amp;rsquo;s one of the few games at the App Store with the highest production values. We are glad to see very positive customer reviews and game climbing the charts of the Family and Simulation categories. It confirms our understanding of the platform and the casual games market. We will definitely be releasing more great games for iPhone soon.&amp;rdquo;&lt;br /&gt;
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Priority=&quot;70&quot; SemiHidden=&quot;false&quot;UnhideWhenUsed=&quot;false&quot; Name=&quot;Dark List Accent 4&quot; /&gt;&lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;71&quot; SemiHidden=&quot;false&quot;UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Shading Accent 4&quot; /&gt;&lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;72&quot; SemiHidden=&quot;false&quot;UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful List Accent 4&quot; /&gt;&lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;73&quot; SemiHidden=&quot;false&quot;UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Grid Accent 4&quot; /&gt;&lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;60&quot; SemiHidden=&quot;false&quot;UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Shading Accent 5&quot; /&gt;&lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;61&quot; SemiHidden=&quot;false&quot;UnhideWhenUsed=&quot;false&quot; Name=&quot;Light List Accent 5&quot; /&gt;&lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;62&quot; SemiHidden=&quot;false&quot;UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Grid Accent 5&quot; /&gt;&lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;63&quot; SemiHidden=&quot;false&quot;UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 1 Accent 5&quot; /&gt;&lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;64&quot; SemiHidden=&quot;false&quot;UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 2 Accent 5&quot; /&gt;&lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;65&quot; SemiHidden=&quot;false&quot;UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 1 Accent 5&quot; /&gt;&lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;66&quot; SemiHidden=&quot;false&quot;UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 2 Accent 5&quot; /&gt;&lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;67&quot; SemiHidden=&quot;false&quot;UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 1 Accent 5&quot; /&gt;&lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;68&quot; SemiHidden=&quot;false&quot;UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 2 Accent 5&quot; /&gt;&lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;69&quot; SemiHidden=&quot;false&quot;UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 3 Accent 5&quot; /&gt;&lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;70&quot; SemiHidden=&quot;false&quot;UnhideWhenUsed=&quot;false&quot; Name=&quot;Dark List Accent 5&quot; /&gt;&lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;71&quot; SemiHidden=&quot;false&quot;UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Shading Accent 5&quot; /&gt;&lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;72&quot; SemiHidden=&quot;false&quot;UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful List Accent 5&quot; /&gt;&lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;73&quot; SemiHidden=&quot;false&quot;UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Grid Accent 5&quot; /&gt;&lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;60&quot; SemiHidden=&quot;false&quot;UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Shading Accent 6&quot; /&gt;&lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;61&quot; SemiHidden=&quot;false&quot;UnhideWhenUsed=&quot;false&quot; Name=&quot;Light List Accent 6&quot; /&gt;&lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;62&quot; SemiHidden=&quot;false&quot;UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Grid Accent 6&quot; /&gt;&lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;63&quot; SemiHidden=&quot;false&quot;UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 1 Accent 6&quot; /&gt;&lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;64&quot; SemiHidden=&quot;false&quot;UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 2 Accent 6&quot; /&gt;&lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;65&quot; SemiHidden=&quot;false&quot;UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 1 Accent 6&quot; /&gt;&lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;66&quot; SemiHidden=&quot;false&quot;UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 2 Accent 6&quot; /&gt;&lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;67&quot; SemiHidden=&quot;false&quot;UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 1 Accent 6&quot; /&gt;&lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;68&quot; SemiHidden=&quot;false&quot;UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 2 Accent 6&quot; /&gt;&lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;69&quot; SemiHidden=&quot;false&quot;UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 3 Accent 6&quot; /&gt;&lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;70&quot; SemiHidden=&quot;false&quot;UnhideWhenUsed=&quot;false&quot; Name=&quot;Dark List Accent 6&quot; /&gt;&lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;71&quot; SemiHidden=&quot;false&quot;UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Shading Accent 6&quot; /&gt;&lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;72&quot; SemiHidden=&quot;false&quot;UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful List Accent 6&quot; /&gt;&lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;73&quot; SemiHidden=&quot;false&quot;UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Grid Accent 6&quot; /&gt;&lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;19&quot; SemiHidden=&quot;false&quot;UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Subtle Emphasis&quot; /&gt;&lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;21&quot; SemiHidden=&quot;false&quot;UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Intense Emphasis&quot; /&gt;&lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;31&quot; SemiHidden=&quot;false&quot;UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Subtle Reference&quot; /&gt;&lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;32&quot; SemiHidden=&quot;false&quot;UnhideWhenUsed=&quot;false&quot; 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&lt;p align=&quot;center&quot; class=&quot;MsoNormal&quot; style=&quot;text-align: center;&quot;&gt;&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 8pt; font-family: &amp;quot;Garamond&amp;quot;,&amp;quot;serif&amp;quot;; color: rgb(0, 0, 51);&quot;&gt;Supermarket Mania &amp;copy; and TM 2008 G5 Entertainment AB. All Rights Reserved.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p align=&quot;center&quot; class=&quot;MsoNormal&quot; style=&quot;text-align: center;&quot;&gt;&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 8pt; font-family: &amp;quot;Garamond&amp;quot;,&amp;quot;serif&amp;quot;; color: rgb(0, 0, 51);&quot;&gt;Apple, the Apple logo, and iPod are trademarks of Apple Inc., registered in the &lt;st1:place w:st=&quot;on&quot;&gt;&lt;st1:country-region w:st=&quot;on&quot;&gt;U.S.&lt;/st1:country-region&gt;&lt;/st1:place&gt; and other countries. iPhone is a trademark of Apple Inc.&lt;/span&gt;&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 8pt; font-family: &amp;quot;Garamond&amp;quot;,&amp;quot;serif&amp;quot;;&quot;&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;</description><link>http://www.g5e.com/news/2009/03</link><pubDate>2009-03-03</pubDate></item><item><title>G5 Announces interim results January-December 2008</title><description>G5 announces interim results January-December 2008. Check &lt;a href=&quot;/investor?t=rep&quot;&gt;reports&lt;/a&gt; section for more information.</description><link>http://www.g5e.com/news/2009/02</link><pubDate>2009-02-26</pubDate></item><item><title>EA Mobile releases The Simpsons Itchy &amp; Scratchy Land mobile game developed by G5</title><description>EA Mobile has released The Simpsons Itchy &amp;amp; Scratchy Land mobile game developed by G5 Entertainment for EA Mobile. The game was codenamed Project Emerald while in development at G5 for J2ME, BREW, Windows Mobile and Blackberry platforms. The company also provided additional porting services on this project.&lt;br /&gt;
&lt;br /&gt;
Vlad Suglobov, CEO of G5 Entertainment, comments: &amp;ldquo;This game is the third game we developed for EA Mobile after the first Simpsons mobile game &amp;ndash; Minutes to Meltdown, and Sims 2 Castaway mobile game. We are glad that our work for EA continues with the game codenamed Project Agate, which we currently have in development for several mobile platforms. We look forward to expanding our collaboration with EA in 2009.&amp;ldquo;</description><link>http://www.g5e.com/news/2008/12</link><pubDate>2008-12-15</pubDate></item><item><title>Big Fish Games releases Paranormal Agency game from Shape Games</title><description>Big Fish Games (&lt;a href=&quot;http://www.bigfishgames.com&quot; target=&quot;_blank&quot;&gt;www.bigfishgames.com&lt;/a&gt;), one of the leading casual game portals in the world, has released Paranormal Agency casual PC game, developed by Shape Games, a subsidiary of G5 Entertainment AB. Paranormal Agency is a game in a very popular Hidden Object genre, and will be exclusive to Big Fish Games portal for 30 days in exchange for additional marketing on their portal. All intellectual property rights in Paranormal Agency belong to Shape Games.&lt;br /&gt;
&lt;br /&gt;
Vlad Suglobov, CEO of G5 Entertainment AB, comments: &amp;ldquo;Big Fish Games is known for having a large audience of fans of Hidden Object genre, and additional promotion on Big Fish Games portal will help realize the potential of the game. It is the first time a game from Shape Games is released through direct partnership with one of the world&amp;rsquo;s largest portals, and it means we&amp;rsquo;ll see better margins and turnover on this product. We are glad that the game made it to the market and will be heavily promoted before the end of the year. The first weeks of sales bring in a major part of the revenue which will be included in 2008 result.&amp;rdquo;</description><link>http://www.g5e.com/news/2008/12</link><pubDate>2008-12-05</pubDate></item><item><title>G5 Entertainment develops two original PC casual games for 2009</title><description>In accordance with the company&amp;rsquo;s strategy, G5 Entertainment has started the development of two original PC casual games for release in Q2 2009. The development is funded from the proceeds of the recently completed rights issue. The games will be distributed by G5 directly to the world&amp;rsquo;s leading PC casual game portals.&lt;br /&gt;
&lt;br /&gt;
Vlad Suglobov, CEO, comments: &amp;ldquo;In 2008, G5 gained a lot of knowledge about PC casual games market from the release of company&amp;rsquo;s first PC casual game Supermarket Mania and acquisition of casual game developer Shape Games. For the new games, we have picked two genres that we believe will dominate the charts in 2009. Both games will be powered by our proprietary Talisman technology which already supports PC casual platform. We aim to deliver addictive game play experience, and raise the quality bar of casual games on PC.&amp;rdquo;</description><link>http://www.g5e.com/news/2008/12</link><pubDate>2008-12-01</pubDate></item><item><title>G5 signs development deal with SkyZone Entertainment</title><description>G5 Entertainment has signed new development deal with the established customer of the company &amp;ndash; SkyZone Entertainment, a publisher of mobile games and content. G5 is going to develop a game in a popular genre for SkyZone. The game will be powered by G5&amp;rsquo;s proprietary Talisman technology, and will be released in 2009. The project received codename Jeniffer inside G5. More information about the game will be available later.&lt;br /&gt;
&lt;br /&gt;
Vlad Suglobov, CEO, comments: &amp;ldquo;We are glad to see our customers returning over and over again to use our services. We are happy to be one of the chosen development partners of SkyZone Entertainment, and we look forward to developing more games together.&amp;rdquo;</description><link>http://www.g5e.com/news/2008/11</link><pubDate>2008-11-19</pubDate></item><item><title>G5 announces interim results for Q3 2008</title><description>G5 announces interim results for Q3 2008. Check &lt;a href=&quot;/investor&quot;&gt;&lt;u&gt;&lt;strong&gt;investors&lt;/strong&gt;&lt;/u&gt;&lt;/a&gt; section for more information.</description><link>http://www.g5e.com/news/2008/11</link><pubDate>2008-11-14</pubDate></item><item><title>G5 Entertainment ansluts till AktieTorget</title><description>G5 Entertainment har nu avslutat en f&amp;ouml;retr&amp;auml;desemission och kommer i samband med detta att byta lista fr&amp;aring;n NGM Nordic MTF till Aktietorget. AktieTorget har godk&amp;auml;nt G5 Entertainment AB f&amp;ouml;r upptagande till handel. &lt;br /&gt;
&lt;br /&gt;
F&amp;ouml;rsta handelsdag f&amp;ouml;r handel p&amp;aring; Aktietorget blir onsdagen den 19 november 2008.&lt;br /&gt;
&amp;nbsp;&lt;br /&gt;
Emissionen &amp;auml;r nu registrerad hos Bolagsverket. Aktiekapitalet h&amp;ouml;jdes med totalt 104 457,40 SEK vilket inneb&amp;auml;r 1 044 574 nya aktier och emissionen tillf&amp;ouml;rde bolaget 4 073 838,60 SEK. Efter nyemissionen har bolaget 7 419 574 utest&amp;aring;ende aktier.&lt;br /&gt;
Sista dag f&amp;ouml;r handel med BTA &amp;auml;r den 12 november (p&amp;aring; Nordic MTF). Stoppdagen &amp;auml;r den 17 november och omvandlingen fr&amp;aring;n BTA till AK sker den 19 november.&lt;br /&gt;
&amp;nbsp;&lt;br /&gt;
Bolagets kortnamn &amp;auml;r G5EN och ISIN-koden &amp;auml;r SE0001824004. Bolaget har 7 419 574 aktier och en handelspost omfattar 1 000 aktier.</description><link>http://www.g5e.com/news/2008/11</link><pubDate>2008-11-11</pubDate></item><item><title>G5 and Shape Games attended Casual Connect Kiev, Shape to distribute its new game directly to the leading portals</title><description>Representatives of Shape Games and G5 Entertainment attended Casual Connect Conference in Kiev during 22-24 October and met with the representatives of the leading casual game portals from USA, EU, and Eastern Europe, showing them Shape's latest games. Following the meetings, it was decided that Shape will distribute its upcoming arcade casual game Success Story directly to all casual game portals willing to distribute the game. Shape will not give away the exclusive distribution rights to any chosen portal, as was previously announced.&lt;br /&gt;
&lt;br /&gt;
Both Paranormal Agency and Success Story are expected to be released initially before the end of the year, with some of the portals releasing the games in the beginning of 2009.</description><link>http://www.g5e.com/news/2008/11</link><pubDate>2008-11-05</pubDate></item><item><title>G5 and a leading mobile game publisher develop branded mobile game for 2009</title><description>G5 has signed an agreement with a leading mobile game publisher to co-fund the development of a mobile game based on widely recognizable media brand with large audience of loyal fans. In return for the participation in the funding of the game, G5 is entitled to a significant portion of the revenue the game will generate.&lt;br /&gt;
&lt;br /&gt;
The game is developed for mobile platforms including iPhone, and is powered by G5&amp;rsquo;s proprietary Talisman cross-platform technology. The game is aimed at Q2 2009 release and the management expects the game to recoup G5&amp;rsquo;s investment and generate good margin in 2009 already, with additional profit coming in during the next 2 years of game&amp;rsquo;s sales.&lt;br /&gt;
&lt;br /&gt;
Vlad Suglobov, CEO, says: &amp;ldquo;With this deal G5 is trying a different business model in mobile game development where we share more financial risk with the publisher in return for a revenue share. The risks we are taking are offset by company&amp;rsquo;s outstanding expertise and track record in this field, and our ability to commit financial resources required. The management expects that this new type of deal will lead to higher margins and higher degree of collaboration with our publishing partners.&amp;rdquo;</description><link>http://www.g5e.com/news/2008/10</link><pubDate>2008-10-28</pubDate></item><item><title>G5 Entertainment AB slutf&amp;#246;r f&amp;#246;retr&amp;#228;desemission</title><description>G5 Entertainment AB (publ) har slutfort den nyemission med foretrade for bolagets aktieagare som offentliggjordes den 25 augusti 2008. Nyemissionen tillfor bolaget ca 4,1 MSEK fore emissionskostnader.&lt;br /&gt;
&lt;br /&gt;
G5 har under perioden 28 september-13 oktober 2008 genomfort en nyemission med foretradesratt for bolagets aktieagare. Emissionen tecknades till ca 67 procent av nuvarande aktieagare och nya aktieagare.&lt;br /&gt;
&lt;br /&gt;
- Med tanke pa den negativa borsutvecklingen under teckningsperioden ar vi anda nojda med utfallet av emissionen. Genom nyemissionen kan vi ta tillvara de mojligheter vi ser inom vara affarsomraden och vi kan mota den efterfragan som vi nu ser pa bolagets produkter. Det ar ocksa gladjande att vi fatt in 90 nya aktieagare. G5 kommer att prioritera projektmojligheterna och anvanda emissionslikviden till att genomfora investeringar i de projekt dar bolaget ser storst potential sager Vlad Suglobov, verkstallande direktor pa G5.&lt;br /&gt;
&lt;br /&gt;
BTA (betald tecknad aktie) kommer att ersattas med aktier sa snart nyemissionen har registrerats hos Bolagsverket vilket beraknas vara slutfort under vecka 44, 2008. Efter denna registrering kommer BTA att bokas ut fran respektive VP-konto och ersattas med aktier utan avisering. De nyemitterade aktierna beraknas bli foremal for handel pa Aktietorget under vecka 44 i anslutning till detta.&lt;br /&gt;
&lt;br /&gt;
Thenberg &amp;amp; Kinde Fondkommission AB har agerat finansiell radgivare till G5 i samband med foretradesemissionen.</description><link>http://www.g5e.com/news/2008/10</link><pubDate>2008-10-16</pubDate></item><item><title>G5 delivers completed game project to EA Mobile</title><description>G5 Entertainment has completed the development of the game with internal name Project Emerald. The game was developed for EA Mobile &amp;ndash; world&amp;rsquo;s largest mobile game publisher, and G5 has developed the game on its proprietary Talisman technology for BREW, J2ME, Windows Mobile, and BlackBerry platforms. The game will be announced and released in the upcoming months.&lt;br /&gt;
&lt;br /&gt;
Vlad Suglobov, CEO, comments: &lt;br /&gt;
&lt;br /&gt;
&amp;ldquo;We are glad to continue our collaboration with EA Mobile. We are already working on another project with them, and we look forward to continuing our mutually beneficial relationship.&lt;br /&gt;
&lt;br /&gt;
G5 is currently in negotiations with a number of publishers about new projects for Q4 2008 and first half 2009, with announces to follow soon. The company is on track to meet its 2008 forecast.&amp;rdquo;</description><link>http://www.g5e.com/news/2008/10</link><pubDate>2008-10-08</pubDate></item><item><title>F&amp;#246;rl&amp;#228;ngning av f&amp;#246;retr&amp;#228;desemission i G5 Entertainment AB (publ)</title><description>&lt;p&gt;Teckningsgraden i emissionen  uppg&amp;aring;r till 67 % och Styrelsen i G5 Entertainment AB har beslutat att f&amp;ouml;rl&amp;auml;nga  p&amp;aring;g&amp;aring;ende f&amp;ouml;retr&amp;auml;desemission till den 13 oktober 2008. &lt;/p&gt;
&lt;p&gt;- Teckningsperioden som startade  den 18 september har pr&amp;auml;glats av stor turbulens p&amp;aring; aktiemarknaderna globalt och  det &amp;auml;r ett styrketecken att vi under denna period lyckats attrahera ett  kapital som m&amp;ouml;jligg&amp;ouml;r fortsatt exekvering av  v&amp;aring;r tillv&amp;auml;xtplan. &lt;/p&gt;
&lt;p&gt;Vi vill samtidigt ge aktie&amp;auml;garna  i G5 som inte utnyttjade sina teckningsr&amp;auml;tter samt allm&amp;auml;nheten lite mer tid f&amp;ouml;r  att besluta om deltagande i f&amp;ouml;retr&amp;auml;desemissionen och f&amp;ouml;rl&amp;auml;nger  teckningsperioden, s&amp;auml;ger bolagets VD, Vlad Suglobov.&lt;/p&gt;
&lt;p&gt;Teckning under f&amp;ouml;rl&amp;auml;ngningstiden  skall ske p&amp;aring; &amp;rdquo;Anm&amp;auml;lningssedel med teckning utan f&amp;ouml;retr&amp;auml;desr&amp;auml;tt&amp;rdquo; som kan laddas  ner fr&amp;aring;n &lt;a href=&quot;http://www.g5e.se/&quot; target=&quot;_blank&quot;&gt;&lt;strong&gt;&lt;u&gt;www.g5e.se&lt;/u&gt;&lt;/strong&gt;&lt;/a&gt; , &lt;a href=&quot;http://www.aktietorget.se/&quot; target=&quot;_blank&quot;&gt;&lt;strong&gt;&lt;u&gt;www.aktietorget.se&lt;/u&gt;&lt;/strong&gt;&lt;/a&gt; och  &lt;a href=&quot;http://www.thenberg.se&quot; target=&quot;_blank&quot;&gt;&lt;strong&gt;&lt;u&gt;www.thenberg.se&lt;/u&gt;&lt;/strong&gt;&lt;/a&gt;.&lt;/p&gt;
&lt;h2&gt;Erbjudandet i korthet&lt;/h2&gt;
&lt;table height=&quot;145&quot; border=&quot;0&quot; width=&quot;517&quot;&gt;
    &lt;tbody&gt;
        &lt;tr&gt;
            &lt;td&gt;Emissionsbelopp&lt;/td&gt;
            &lt;td&gt;6 215 625 kr &lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;Antal emitterade aktier: &lt;/td&gt;
            &lt;td&gt;1 593  750 aktier&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;Antal aktier f&amp;ouml;re nyemissionen: &lt;/td&gt;
            &lt;td&gt;6 375 000  aktier&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;Teckningskurs: &lt;/td&gt;
            &lt;td&gt;3,90 kr/aktie&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;Teckningsperiod:&lt;/td&gt;
            &lt;td&gt;sista dag f&amp;ouml;r  teckning 13 oktober 2008&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt; &lt;/td&gt;
            &lt;td&gt; &lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;Betalning  f&amp;ouml;r teckning utan f&amp;ouml;retr&amp;auml;desr&amp;auml;tt:&lt;/td&gt;
            &lt;td&gt;i  enlighet med uts&amp;auml;nd avr&amp;auml;kningsnota&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;Start  f&amp;ouml;r handel i nyemitterade aktier: &lt;/td&gt;
            &lt;td&gt;omkring  den 10 november 2008&lt;/td&gt;
        &lt;/tr&gt;
    &lt;/tbody&gt;
&lt;/table&gt;
&lt;p&gt;Vid  teckning utan f&amp;ouml;retr&amp;auml;de tecknas aktier i poster om 1000.&lt;br /&gt;
Prospekt och anm&amp;auml;lningssedel finns p&amp;aring;  &lt;a href=&quot;http://www.g5e.se/&quot; target=&quot;_blank&quot;&gt;&lt;strong&gt;&lt;u&gt;www.g5e.se&lt;/u&gt;&lt;/strong&gt;&lt;/a&gt; , &lt;a href=&quot;http://www.aktietorget.se/&quot; target=&quot;_blank&quot;&gt;&lt;strong&gt;&lt;u&gt;www.aktietorget.se&lt;/u&gt;&lt;/strong&gt;&lt;/a&gt; och  &lt;a href=&quot;http://www.thenberg.se&quot; target=&quot;_blank&quot;&gt;&lt;strong&gt;&lt;u&gt;www.thenberg.se&lt;/u&gt;&lt;/strong&gt;&lt;/a&gt; &lt;/p&gt;
&lt;p&gt;Listning p&amp;aring; Aktietorget planeras till vecka 44.&lt;br /&gt;
R&amp;aring;dgivare i emissionen &amp;auml;r Thenberg  &amp;amp; Kinde Fondkommison AB&lt;/p&gt;</description><link>http://www.g5e.com/news/2008/10</link><pubDate>2008-10-03</pubDate></item><item><title>G5 becomes licensed developer for iPhone, PlayStation 3, PlayStation Portable, Nintendo DS</title><description>G5 Entertainment has become licensed developer for a number of game platforms including iPhone, PlayStation 3, PlayStation Portable, and Nintendo DS. The company has received corresponding approvals from the platform owners, and is now able to develop games for these platforms, and use development resources and support from the platform owners.&lt;br /&gt;
&lt;br /&gt;
Vlad Suglobov, CEO, comments: &amp;ldquo;According to the strategy that we announced to the shareholders, G5 is going to engage in the development of games for a number of promising digital distribution and portable platforms, while further developing its mobile and PC casual businesses. Having the official authorization from the platform owners was step one in our new strategy and we're glad it&amp;rsquo;s accomplished now. Soon we will follow up with the information about new projects.&amp;rdquo;</description><link>http://www.g5e.com/news/2008/10</link><pubDate>2008-10-01</pubDate></item><item><title>G5 launches dedicated MIDS (Mobile Interface Design System) solution web-site</title><description>G5 opens a web-site fully dedicated to company&amp;rsquo;s MIDS (Mobile Interface Design System) solution, marketed under G5 Business Solutions brand. The web-site, &lt;a target=&quot;_blank&quot; href=&quot;http://www.mids.se&quot;&gt;&lt;b&gt;&lt;u&gt;www.mids.se&lt;/b&gt;&lt;/u&gt;&lt;/a&gt;, offers information about the solution and is aimed at corporate customers who are already using the solution, as well as the growing number of potential new licensors. &lt;br /&gt;
&lt;br /&gt;
MIDS solution is licensed to Vimpel Communications &amp;ndash; one of Russia&amp;rsquo;s largest wireless operators with over 60 million subscribers. Since early 2008 G5 is showcasing MIDS solutions at industry events to the leading operators, handset manufacturers and design agencies. The company is accumulating the knowledge of the needs of its potential customers and is working on completing first off-the-shelf version of the solution. G5 is also developing a trial version of MIDS system for distribution to potential licensors later this year. At the moment the team at G5 Business Solutions is concentrated on adding important components and polishing interface and functionality to ensure highest quality of G5&amp;rsquo;s offering.</description><link>http://www.g5e.com/news/2008/09</link><pubDate>2008-09-24</pubDate></item><item><title>Big Fish Games to distribute Paranormal Agency game from Shape Games</title><description>Shape Games Inc, a subsidiary of G5 Entertainment AB, has signed direct distribution agreement with Big Fish Games for Shape&amp;rsquo;s new game in the popular genre Hidden Object &amp;ndash; Paranormal Agency. The game will be available on Big Fish portal in a few weeks, and will be exclusive to Big Fish for 30 days in exchange for additional promotional efforts. After 30 days, Shape Games will distribute the game to other casual game portals.&lt;br /&gt;
&lt;br /&gt;
In Paranormal Agency, featuring charismatic characters and many mini-games, players will help top-secret detective agency resolve thrilling mystery involving ghosts, poltergeist, and supernatural events. The game is self-funded and self-produced by Shape Games Inc, and is distributed by the company directly to the world&amp;rsquo;s largest portals. The revenue from the game&amp;rsquo;s sales will contribute to group&amp;rsquo;s revenue in second half 2008.&lt;br /&gt;
&lt;br /&gt;
&amp;ldquo;Direct distribution to the world&amp;rsquo;s leading casual game portals is important to Shape Games and G5. It allows better control of how the product is positioned and promoted, it moves company higher in the value chain, improves company&amp;rsquo;s margin and reduces working capital requirements.&amp;rdquo; &amp;ndash; says Vlad Suglobov, CEO of G5 Entertainment.</description><link>http://www.g5e.com/news/2008/09</link><pubDate>2008-09-17</pubDate></item><item><title>Offentligg&amp;#246;rande av Investment memorandum</title><description>&lt;p&gt;&lt;strong&gt;G5 Entertainment AB (publ) offentligg&amp;ouml;r  i dag, torsdagen den 11 september, Investment memorandum med anledning av f&amp;ouml;rest&amp;aring;ende  f&amp;ouml;retr&amp;auml;desemission. &lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&amp;ndash; St&amp;auml;rkta av framg&amp;aring;ngar under  2007 och 2008 och med en aggressiv tillv&amp;auml;xtplan med f&amp;ouml;rv&amp;auml;ntningar p&amp;aring; minst 50 %  oms&amp;auml;ttningstillv&amp;auml;xt under 2009-2010 v&amp;auml;nder vi oss till v&amp;aring;ra aktie&amp;auml;gare och  allm&amp;auml;nheten f&amp;ouml;r att delta i en f&amp;ouml;retr&amp;auml;desemission, s&amp;auml;ger bolagets VD, Vlad  Suglobov.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Erbjudandet i korthet&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;
&lt;table height=&quot;220&quot; border=&quot;0&quot; width=&quot;707&quot;&gt;
    &lt;tbody&gt;
        &lt;tr&gt;
            &lt;td&gt;Emissionsbelopp:&lt;/td&gt;
            &lt;td&gt;6 215 625 kr &lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;Antal emitterade aktier:&lt;/td&gt;
            &lt;td&gt;1 593  750 aktier&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;Antal aktier f&amp;ouml;re nyemissionen:&lt;/td&gt;
            &lt;td&gt;6 375 000  aktier&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;F&amp;ouml;retr&amp;auml;desr&amp;auml;tt:&lt;/td&gt;
            &lt;td&gt;Fyra  (4) befintlig aktie i G5 ber&amp;auml;ttigar till teckning av en (1) aktie i G5&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;Teckningskurs:  &lt;/td&gt;
            &lt;td&gt;3,90 kr/aktie&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;Teckningsperiod: &lt;/td&gt;
            &lt;td&gt;18 september &amp;ndash; 2  oktober 2008&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;Handel med teckningsr&amp;auml;tter: &lt;/td&gt;
            &lt;td&gt;18 &amp;ndash; 29 september 2008&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;Betalning  f&amp;ouml;r teckning genom f&amp;ouml;retr&amp;auml;desr&amp;auml;tt:&lt;/td&gt;
            &lt;td&gt;teckning  genom betalning&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;Betalning  f&amp;ouml;r teckning utan f&amp;ouml;retr&amp;auml;desr&amp;auml;tt:&lt;/td&gt;
            &lt;td&gt;i  enlighet med uts&amp;auml;nd avr&amp;auml;kningsnota&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;Start  f&amp;ouml;r handel i nyemitterade aktier: &lt;/td&gt;
            &lt;td&gt;omkring  den 1 november 2008&lt;/td&gt;
        &lt;/tr&gt;
    &lt;/tbody&gt;
&lt;/table&gt;
&lt;/p&gt;
&lt;p&gt;Vid  teckning utan f&amp;ouml;retr&amp;auml;de tecknas aktier i poster om 1000.&lt;br /&gt;
Prospekt och anm&amp;auml;lningsedel finns p&amp;aring;  &lt;a href=&quot;http://www.g5e.se/&quot; target=&quot;_blank&quot;&gt;www.g5e.se&lt;/a&gt; , &lt;a href=&quot;http://www.aktietorget.se/&quot; target=&quot;_blank&quot;&gt;www.aktietorget.se&lt;/a&gt; och  &lt;a href=&quot;http://www.thenberg.se&quot; target=&quot;_blank&quot;&gt;www.thenberg.se&lt;/a&gt; &lt;/p&gt;
&lt;p&gt;Informationsm&amp;ouml;ten kommer att anordnas i samarbete med  Aktietorget, se information om Torgdagar p&amp;aring; &lt;a href=&quot;http://www.aktietorget.se/&quot; target=&quot;_blank&quot;&gt;www.aktietorget.se&lt;/a&gt;.  Listning p&amp;aring; Aktietorget planeras till vecka 44.&lt;br /&gt;
R&amp;aring;dgivare i emissionen &amp;auml;r Thenberg  &amp;amp; Kinde Fondkommison AB&lt;/p&gt;
&lt;p&gt;&lt;a target=&quot;_blank&quot; href=&quot;http://www.g5e.com/documents/2008/G5 Memorandum 2008.pdf&quot;&gt;&lt;strong&gt;Investment memorandum&lt;/strong&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;
http://www.g5e.com/documents/2008/G5_Infofolder.pdf&quot; target=&quot;_blank&quot;&gt;&lt;strong&gt;Information folder&lt;/strong&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;&lt;a target=&quot;_blank&quot; href=&quot;/documents/2008/G5 Anmalningssedel utan foretrade 2008.pdf&quot;&gt;&lt;strong&gt;Subscription Note&lt;/strong&gt;&lt;/a&gt;&lt;/p&gt;</description><link>http://www.g5e.com/news/2008/09</link><pubDate>2008-09-11</pubDate></item><item><title>Unsolicited email warning</title><description>G5 Entertainment AB has no relation to the recently reported unsolicited emails which might be using G5 Entertainment&amp;rsquo;s web-site visual identity. G5 Entertainment AB is not engaged in sending out any unsolicited email messages, and we would like to warn those of you who received unsolicited emails of potential&amp;nbsp; attempts to obtain your personal information &amp;ndash; so called &amp;ldquo;phishing&amp;rdquo; fraud. If you received such emails &amp;ndash; delete them permanently.</description><link>http://www.g5e.com/news/2008/09</link><pubDate>2008-09-09</pubDate></item><item><title>St&amp;#228;mmokommunik&amp;#233; extra bolagsst&amp;#228;mma– G5 Entertainment AB (publ)</title><description>Extra bolagsstamma i G5 Entertainment AB (publ) har hallits pa Kung Carl Hotell pa&lt;br /&gt;
Birger Jarlsgatan 21 i Stockholm den 8 september 2008.&lt;br /&gt;
&lt;br /&gt;
Stamman beslutade att genomfora en nyemission om hogst 1.593.750 aktier med foretradesratt&lt;br /&gt;
till teckning for de befintliga aktieagarna varigenom bolagets aktiekapital kan okas med hogst&lt;br /&gt;
159.375 kronor. Styrelsen foreslar nu att bolagsstamman godkanner styrelsens beslut som i ovrigt&lt;br /&gt;
innehaller i huvudsak foljande.&lt;br /&gt;
&lt;br /&gt;
Ratt att teckna nya aktier skall med foretradesratt tillkomma Bolagets aktieagare, varvid fyra (4)&lt;br /&gt;
innehavda aktier skall ge ratt att teckna en (1) ny aktie.&lt;br /&gt;
&lt;br /&gt;
Bolagets aktiekapital skall okas med hogst 159 375 kronor genom nyemission av hogst&lt;br /&gt;
1.593.750 aktier (envar med ett kvotvarde om 0,1 kronor).&lt;br /&gt;
&lt;br /&gt;
Teckningskursen skall vara 3.90 kr per aktie. Avstamningsdag for erhallande av teckningsratter&lt;br /&gt;
skall vara fredagen den 12 september 2008.&lt;br /&gt;
&lt;br /&gt;
For det fall samtliga teckningsratter inte utnyttjas for aktieteckning med foretradesratt, skall&lt;br /&gt;
tilldelning i forsta hand ske till de personer som tecknat aktier med stod av foretradesratt, pro rata&lt;br /&gt;
i forhallande till deras teckning med stod av foretradesratt, och i andra hand till de personer som&lt;br /&gt;
anmalt intresse av att teckna aktier utan foretradesratt, pro rata i forhallande till deras anmalda&lt;br /&gt;
intresse.&lt;br /&gt;
&lt;br /&gt;
Aktieteckning skall ske under perioden den 18 september 2008 &amp;ndash; den 2 oktober 2008. Teckning&lt;br /&gt;
av aktier med stod av Foretradesratt skall ske genom samtidig kontant betalning. Aktier som&lt;br /&gt;
tecknas utan Foretradesratt skall betalas kontant senast tredje bankdagen efter det att&lt;br /&gt;
tilldelningsbeslut fattats och avrakningsnota utsants. Styrelsen skall aga ratt att forlanga tiden for&lt;br /&gt;
teckning och betalning. De nya aktierna skall berattiga till utdelning fran och med innevarande&lt;br /&gt;
rakenskapsar 2008.</description><link>http://www.g5e.com/news/2008/09</link><pubDate>2008-09-08</pubDate></item><item><title>BYTER HANDELSPLATS OCH LISTAS P&amp;#197; AKTIETORGET</title><description>&lt;strong&gt;Byte av handelsplats&lt;/strong&gt;&lt;br /&gt;
&lt;br /&gt;
G5 Entertainment AB har godkants for upptagande till handel pa Aktietorget.&lt;br /&gt;
&lt;br /&gt;
I samband med att en foretradesemission planeras under perioden 18 september - 2 oktober har styrelsen i G5 Entertainment AB beslutat att byta handelsplats till Aktietorget.&lt;br /&gt;
&lt;br /&gt;
&amp;rdquo;Flera bolag spelbranschen ar redan listade pa Aktietorget och vi anser att det ar battre for bolaget att handlas i en miljo med liknande bolag. Vi ser ocksa att en flytt till Aktietorget mojliggor en okad exponering av bolaget mot aktiemarknadens aktorer genom bade nationella och regionala marknadsaktiviteter.&amp;rdquo;, sager VD Vlad Suglobov i en kommentar.&lt;br /&gt;
Listning pa Aktietorget beraknas till vecka 44. Exakt datum meddelas senare.&lt;br /&gt;
&lt;br /&gt;
&lt;strong&gt;Beslut om foretradesemission&lt;/strong&gt;&lt;br /&gt;
&lt;br /&gt;
Aktieagare i G5 Entertainment AB (publ) har kallats till extra bolagsstamma mandagen den 8 september 2008 for att fatta beslut om att genomfora en foretradesemission.&lt;br /&gt;
&lt;br /&gt;
&lt;strong&gt;Tidplan for nyemission&lt;/strong&gt;&lt;br /&gt;
&lt;br /&gt;
Nyemissionen kommer att folja nedanstaende tidplan: &lt;br /&gt;
&lt;br /&gt;
9 september 2008 - Sista dag G5 Entertainment AB:s aktier handlas inklusive ratt till deltagande i nyemissionen &lt;br /&gt;
&lt;br /&gt;
10 september 2008 - Forsta dag G5 Entertainment AB:s aktier handlas exklusive ratt till deltagande i nyemissionen.&lt;br /&gt;
&lt;br /&gt;
12 september 2008 - Avstamningsdag for deltagande i nyemissionen, det vill saga de aktieagare som ar registrerade som agare denna dag kommer att erhalla teckningsratter for deltagande i nyemissionen.&lt;br /&gt;
&lt;br /&gt;
18 september 2008 - Forsta dag for teckning och betalning av aktier. Forsta dag for handel i teckningsratter och betalda tecknade aktier. Informationsmemorandum offentliggors.&lt;br /&gt;
&lt;br /&gt;
29 september 2008 - Sista dag for handel i teckningsratter.&lt;br /&gt;
&lt;br /&gt;
2 oktober 2008 - Sista dag for teckning och betalning av nya aktier. &lt;br /&gt;
&lt;br /&gt;
Omkring 8 oktober 2008 - Pressmeddelande om preliminar anslutningsgrad i nyemissionen.&lt;br /&gt;
&lt;br /&gt;
Ett informationsmemorandum med villkoren for nyemissionen samt information om bolaget och dess finansiella stallning kommer finnas tillgangligt hos bolaget och pa bolagets hemsida senast den 18 september 2008. Informationsmemorandumet kommer aven att skickas till aktieagare registrerade hos VPC AB per den 12 september 2008.</description><link>http://www.g5e.com/news/2008/09</link><pubDate>2008-09-03</pubDate></item><item><title>G5 Entertainment to bring Supermarket Mania to iPhone</title><description>G5 Entertainment develops iPhone version of Supermarket Mania game &amp;ndash; G5&amp;rsquo;s successful debut in PC casual games and G5&amp;rsquo;s own intellectual property. Supermarket Mania is built on G5&amp;rsquo;s proprietary Talisman game technology which supports all major mobile platforms, PC, and now iPhone, and minimizes cross-platform porting time. The management plans that the development will be completed soon and the game is planned to be released before the end of the year.&lt;br /&gt;
&lt;br /&gt;
Vlad Suglobov, CEO, comments: &amp;ldquo;iPhone is a platform with huge potential and is one of the areas G5 wants to invest into &amp;ndash; both in terms of technology, porting of our existing original products and the development of new products. In connection with further development of its games business, G5 is also looking to explore opportunities in portable consoles and downloadable games for home consoles through services like Xbox Live Arcade, PlayStation Store, and WiiWare. G5&amp;rsquo;s focus in games business area stays on smaller development cycles, digital distribution, and wider player audience.&amp;ldquo;</description><link>http://www.g5e.com/news/2008/08</link><pubDate>2008-08-27</pubDate></item><item><title>Kallelse till extra bolagsst&amp;#228;mma 8 september 2008 i G5 Entertainment AB (publ)</title><description>Aktie&amp;auml;gare i &lt;strong&gt;G5 Entertainment AB (publ)&lt;/strong&gt; kallas h&amp;auml;rmed till extra bolagsst&amp;auml;mma m&amp;aring;ndagen den 8 september 2008 klockan 15.00 i &lt;strong&gt;M&amp;ouml;tesrum Engelbrektsplan, Hotell Kung Carl p&amp;aring; Birger Jarlsgatan 21, Stockholm, Sverige&lt;/strong&gt; i Stockholm. St&amp;auml;mmolokalen &amp;ouml;ppnar f&amp;ouml;r registrering klockan 14.30.&lt;br /&gt;
&lt;br /&gt;
&lt;strong&gt;Anm&amp;auml;lan&lt;/strong&gt;&lt;br /&gt;
&lt;br /&gt;
Aktie&amp;auml;gare som &amp;ouml;nskar deltaga i st&amp;auml;mman skall:&lt;br /&gt;
&amp;nbsp;&lt;br /&gt;
dels &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; vara inf&amp;ouml;rd i den av VPC AB f&amp;ouml;rda aktieboken senast den 2 september 2008,&lt;br /&gt;
&amp;nbsp;&lt;br /&gt;
dels &amp;nbsp;&amp;nbsp;&amp;nbsp;anm&amp;auml;la sitt deltagande till bolaget senast den 4 september kl 12 under adress: &lt;strong&gt;G5 Entertainment AB (publ)&lt;/strong&gt;, Box 5339, 102 47 Stockholm eller per fax +46 8 545 075 49, alternativt per e-post &lt;strong&gt;investors@g5e.se&lt;/strong&gt;.&lt;br /&gt;
&amp;nbsp;&lt;br /&gt;
Vid anm&amp;auml;lan b&amp;ouml;r uppges namn, personnummer/organisationsnummer, adress och telefonnummer samt registrerat aktieinnehav.&lt;br /&gt;
&lt;br /&gt;
Aktie&amp;auml;gares r&amp;auml;tt vid st&amp;auml;mman f&amp;aring;r ut&amp;ouml;vas genom befullm&amp;auml;ktigat ombud. Fullmakt skall vara skriftlig och f&amp;aring;r ej vara &amp;auml;ldre &amp;auml;n tolv m&amp;aring;nader. Fullmakter, registreringsbevis och andra beh&amp;ouml;righetshandlingar b&amp;ouml;r vara bolaget tillhanda under ovanst&amp;aring;ende adress senast den 4 september 2008. V&amp;auml;nligen observera att fullmakt m&amp;aring;ste ins&amp;auml;ndas i original eller medf&amp;ouml;ras. &lt;br /&gt;
&lt;br /&gt;
Aktie&amp;auml;gare som l&amp;aring;tit f&amp;ouml;rvaltarregistrera sina aktier m&amp;aring;ste tillf&amp;auml;lligt omregistrera aktierna i eget namn hos VPC f&amp;ouml;r att &amp;auml;ga r&amp;auml;tt att delta vid st&amp;auml;mman. S&amp;aring;dan omregistrering, s k r&amp;ouml;str&amp;auml;ttsregistrering, m&amp;aring;ste vara genomf&amp;ouml;rd senast den 2 september 2008 och f&amp;ouml;rvaltaren b&amp;ouml;r s&amp;aring;ledes underr&amp;auml;ttas h&amp;auml;rom i god tid f&amp;ouml;re detta datum.&lt;br /&gt;
&lt;br /&gt;
&lt;strong&gt;F&amp;ouml;rslag till dagordning&lt;/strong&gt;&lt;br /&gt;
&lt;br /&gt;
1.&amp;nbsp;&amp;nbsp;&amp;nbsp; St&amp;auml;mmans &amp;ouml;ppnande &lt;br /&gt;
2.&amp;nbsp;&amp;nbsp;&amp;nbsp; Val av ordf&amp;ouml;rande vid st&amp;auml;mman &lt;br /&gt;
3.&amp;nbsp;&amp;nbsp;&amp;nbsp; Uppr&amp;auml;ttande och godk&amp;auml;nnande av r&amp;ouml;stl&amp;auml;ngd &lt;br /&gt;
4.&amp;nbsp;&amp;nbsp;&amp;nbsp; Val av en eller flera justeringsm&amp;auml;n och en protokollf&amp;ouml;rare &lt;br /&gt;
5.&amp;nbsp;&amp;nbsp;&amp;nbsp; Pr&amp;ouml;vning av om st&amp;auml;mman blivit beh&amp;ouml;rigen sammankallad &lt;br /&gt;
6.&amp;nbsp;&amp;nbsp;&amp;nbsp; Godk&amp;auml;nnande av styrelsens beslut om nyemission med f&amp;ouml;retr&amp;auml;desr&amp;auml;tt f&amp;ouml;r aktie&amp;auml;garna enl 13 kap aktiebolagslagen &lt;br /&gt;
7.&amp;nbsp;&amp;nbsp;&amp;nbsp; St&amp;auml;mmans avslutande &lt;br /&gt;
&amp;nbsp;&lt;br /&gt;
&lt;strong&gt;Punkt 6&lt;/strong&gt;&lt;br /&gt;
&amp;nbsp;&lt;br /&gt;
Bolaget skall genomf&amp;ouml;ra en nyemission om h&amp;ouml;gst 1.593.750 aktier med f&amp;ouml;retr&amp;auml;desr&amp;auml;tt till teckning f&amp;ouml;r de befintliga aktie&amp;auml;garna varigenom bolagets aktiekapital kan &amp;ouml;kas med h&amp;ouml;gst&amp;nbsp; 159.375 kronor. Styrelsen f&amp;ouml;resl&amp;aring;r nu att bolagsst&amp;auml;mman godk&amp;auml;nner styrelsens beslut som i &amp;ouml;vrigt inneh&amp;aring;ller i huvudsak f&amp;ouml;ljande.&lt;br /&gt;
&amp;nbsp;&lt;br /&gt;
R&amp;auml;tt att teckna nya aktier skall med f&amp;ouml;retr&amp;auml;desr&amp;auml;tt tillkomma Bolagets aktie&amp;auml;gare, varvid fyra (4) innehavda aktier skall ge r&amp;auml;tt att teckna en (1) ny aktie.&lt;br /&gt;
&lt;br /&gt;
Bolagets aktiekapital skall &amp;ouml;kas med h&amp;ouml;gst 159 375 kronor genom nyemission av h&amp;ouml;gst &lt;br /&gt;
1.593.750 aktier (envar med ett kvotv&amp;auml;rde om 0,1 kronor).&lt;br /&gt;
&lt;br /&gt;
Teckningskursen skall vara 3.90 kr per aktie. Avst&amp;auml;mningsdag f&amp;ouml;r erh&amp;aring;llande av teckningsr&amp;auml;tter skall vara fredagen den 12 september 2008.&lt;br /&gt;
&lt;br /&gt;
F&amp;ouml;r det fall samtliga teckningsr&amp;auml;tter inte utnyttjas f&amp;ouml;r aktieteckning med f&amp;ouml;retr&amp;auml;desr&amp;auml;tt, skall tilldelning i f&amp;ouml;rsta hand ske till de personer som tecknat aktier med st&amp;ouml;d av f&amp;ouml;retr&amp;auml;desr&amp;auml;tt, pro rata i f&amp;ouml;rh&amp;aring;llande till deras teckning med st&amp;ouml;d av f&amp;ouml;retr&amp;auml;desr&amp;auml;tt, och i andra hand till de personer som anm&amp;auml;lt intresse av att teckna aktier utan f&amp;ouml;retr&amp;auml;desr&amp;auml;tt, pro rata i f&amp;ouml;rh&amp;aring;llande till deras anm&amp;auml;lda intresse.&lt;br /&gt;
&lt;br /&gt;
Aktieteckning skall ske under perioden den 18 september 2008 &amp;ndash; den 2 oktober 2008. Teckning av aktier med st&amp;ouml;d av F&amp;ouml;retr&amp;auml;desr&amp;auml;tt skall ske genom samtidig kontant betalning. Aktier som tecknas utan F&amp;ouml;retr&amp;auml;desr&amp;auml;tt skall betalas kontant senast tredje bankdagen efter det att tilldelningsbeslut fattats och avr&amp;auml;kningsnota uts&amp;auml;nts. Styrelsen skall &amp;auml;ga r&amp;auml;tt att f&amp;ouml;rl&amp;auml;nga tiden f&amp;ouml;r teckning och betalning. De nya aktierna skall ber&amp;auml;ttiga till utdelning fr&amp;aring;n och med innevarande r&amp;auml;kenskaps&amp;aring;r 2008.&lt;br /&gt;
&lt;br /&gt;
&lt;strong&gt;Handlingar&lt;/strong&gt;&lt;br /&gt;
&lt;br /&gt;
Styrelsens fullst&amp;auml;ndiga f&amp;ouml;rslag till beslut enligt punkten 6 samt handlingar enligt 13 kap 6 &amp;sect; aktiebolagslagen finns tillg&amp;auml;ngliga hos bolaget samt p&amp;aring; bolagets hemsida www.g5e.se senast fr o m den 25 augusti 2008 och kommer att skickas till de aktie&amp;auml;gare som s&amp;aring; beg&amp;auml;r och uppger sin postadress.&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;em&gt;Stockholm i augusti 2008&lt;br /&gt;
&lt;br /&gt;
Styrelsen&lt;/em&gt;&lt;br /&gt;
&lt;/div&gt;</description><link>http://www.g5e.com/news/2008/08</link><pubDate>2008-08-25</pubDate></item><item><title>G5 Entertainment kommenterar investeringen i Casual Games och Business Solutions</title><description>I kallelse till extra bolagstamma den 8 september offentliggor G5 Entertainment beslutet att nyemittera 1.593.750 aktier till priset 3,90 SEK per styck, med syfte att anskaffa medel till foretaget. Intakterna kommer att anvandas till investeringar i G5:s dynamiskt vaxande affarsomraden Casual Games och Business Solutions.&lt;br /&gt;
&amp;nbsp;&lt;br /&gt;
Vd Vlad Suglobov sager: &amp;rdquo;G5 har presterat over genomsnittet och vuxit dynamiskt, samtidigt som foretaget har gatt med vinst flera kvartal i rad. Ledningen ser unika mojligheter i G5:s affarsomraden, och vi vill bibehalla och oka foretagets nuvarande tillvaxttakt &amp;ndash; bade organiskt och genom fusioner och forvarv. For att vi ska kunna dra nytta av mojligheterna och tillfora kapital pa de dynamiska marknader dar vi ar verksamma behover vi vara proaktiva och ha resurser att investera. Styrelsen inser att de finansiella marknaderna ar turbulenta, och ur det perspektivet ar kanske valet av tidpunkt inte perfekt, men vi tror pa att om vi agerar nu och tar vara pa mojligheterna vi star infor sa kommer det att tjana aktieagarnas intressen och i slutandan betala sig battre an om vi senarelagger eller slapper mojligheterna.&amp;rdquo;&lt;br /&gt;
&amp;nbsp;&lt;br /&gt;
Foretagets tre grundare kommer att teckna sa manga nya aktier som deras privatekonomi tillater. Personalen i foretaget kommer ocksa att teckna sig for aktier med hansyn tagen till var och ens privata ekonomi.&lt;br /&gt;
&amp;nbsp;&lt;br /&gt;
En extra bolagsstamma for G5 Entertainment kommer att hallas den 8 september 2008, vilket tidigare meddelats. Plats: Konferensrum Engelbrektsplan, Hotell Kung Carl, Birger Jarlsgatan 21, Stockholm. Tid: Mandagen den 8 september 2008, kl. 15.00.</description><link>http://www.g5e.com/news/2008/08</link><pubDate>2008-08-25</pubDate></item><item><title>G5 announces interim results for Q2 2008</title><description>G5 announces interim results for Q2 2008. Check &lt;a href=&quot;/investor&quot;&gt;&lt;u&gt;&lt;strong&gt;investors&lt;/strong&gt;&lt;/u&gt;&lt;/a&gt; section for more information.</description><link>http://www.g5e.com/news/2008/08</link><pubDate>2008-08-15</pubDate></item><item><title>G5 develops mobile games UFC 2009 Undisputed and Red Faction 3 for THQ Wireless</title><description>Known as Project Jade inside G5, mobile third person shooter game Red Faction 3 was developed by G5 for THQ Wireless and is now in porting, aimed for later release alongside videogame. Ultimate Fighting Championship 2009 Undisputed, known as Project Sapphire internally at G5, is still being developed by G5 for the same publisher. UFC 2009 Undisputed is to be released in 2009. Both games are developed for BREW and J2ME platforms and are powered by G5&amp;rsquo;s cross-platform Talisman technology.&lt;br /&gt;
&lt;br /&gt;
During July 23-25 G5 representatives attended Casual Connect Seattle to meet with the largest casual game portals. In the first week of August G5 representatives will be visiting mobile and casual game publishers in California to showcase new technology and discuss projects for filling G5&amp;rsquo;s pipeline going into 2009.&lt;br /&gt;
&lt;br /&gt;
In July, group&amp;rsquo;s staff, including Moscow and Kharkiv offices of G5, and Shape Games staff, turned over 60 in line with company&amp;rsquo;s expansion plans. The management of the company is now listed in more detail at &lt;u&gt;&lt;strong&gt;&lt;a href=&quot;http://www.g5e.com/company/management&quot;&gt;http://www.g5e.com/company/management&lt;/a&gt;&lt;/strong&gt;&lt;/u&gt;</description><link>http://www.g5e.com/news/2008/07</link><pubDate>2008-07-28</pubDate></item><item><title>New PC casual game project “Paranormal Agency” ready for release in August</title><description>Shape Games Inc, a subsidiary of G5 Entertainment AB, has finished work on yet another PC casual game &amp;ndash; &lt;em&gt;Paranormal Agency&lt;/em&gt;. This is Shape&amp;rsquo;s second game in the popular Hidden Object genre. In &lt;em&gt;Paranormal Agency&lt;/em&gt;, featuring charismatic characters and many mini-games, players will help top-secret detective agency resolve thrilling mystery involving ghosts, poltergeist, and supernatural events.&lt;br /&gt;
&lt;br /&gt;
The game is self-funded and self-produced by Shape Games Inc, and will be distributed by the company directly to the world&amp;rsquo;s largest portals, according to management&amp;rsquo;s plan to experiment with different distribution and publishing strategies. The game has already been confirmed to be picked up by two of Top3 portals. &lt;em&gt;Paranormal Agency&lt;/em&gt; is set to be released in August 2008, and revenue from game&amp;rsquo;s sales will contribute to group&amp;rsquo;s revenue in second half 2008.</description><link>http://www.g5e.com/news/2008/07</link><pubDate>2008-07-21</pubDate></item><item><title>G5 is to develop multiplayer 3D game for 3G networks in Russia</title><description>G5 has signed a deal to develop multiplayer 3D game for 3G networks in Russia. G5 is paid to develop a game that will, for marketing purposes, demonstrate the benefits of 3G network capabilities and modern handsets, compared to previous generation. The game is developed for the needs of Russia&amp;rsquo;s leading GSM operator, under contract between G5 and representative of large international IT company supplying 3G solutions.&lt;br /&gt;
&lt;br /&gt;
Vlad Suglobov, CEO, comments: &amp;ldquo;Leading operators in Russia are unfolding 3G networks, and there is growing need for applications that use new features. This deal opens doors for G5 to explore opportunities on the Russian mobile market.&amp;rdquo;</description><link>http://www.g5e.com/news/2008/07</link><pubDate>2008-07-15</pubDate></item><item><title>New casual game project signed with Real Arcade; Supermarket Mania comes out on Oberon Games, Pogo, and Playfirst portals</title><description>A new yet unannounced game project from Shape Games Inc., subsidiary of G5 Entertainment AB, was signed with Real Arcade &amp;ndash; world&amp;rsquo;s largest casual games portal. According to the deal, Real Arcade gets exclusive worldwide distribution rights, while Shape Games retains distribution rights for the game on Russian market. More information about the project, including the release date, is going to be announced soon.&lt;br /&gt;
&lt;br /&gt;
G5&amp;rsquo;s debut PC casual game Supermarket Mania achieved top chart positions on &lt;strong&gt;&lt;a href=&quot;http://Playfirst.com&quot; target=&quot;_blank&quot;&gt;Playfirst.com&lt;/a&gt;&lt;/strong&gt; &amp;ndash; one of the most popular casual game portals, came out on EA&amp;rsquo;s &lt;strong&gt;&lt;a href=&quot;http://Pogo.com&quot; target=&quot;_blank&quot;&gt;Pogo.com&lt;/a&gt;&lt;/strong&gt; casual games portal, and is going to be released in a matter of days on &lt;strong&gt;&lt;a href=&quot;http://OberonGames.com&quot; target=&quot;_blank&quot;&gt;OberonGames.com&lt;/a&gt;&lt;/strong&gt; &amp;ndash; another large casual games portal.&lt;br /&gt;
&lt;br /&gt;
Vlad Suglobov comments: &amp;ldquo;The new deal of Shape Games shows that company continues to establish itself on the international market and improve its distribution network. Supermarket Mania&amp;rsquo;s sales performance confirms that G5 has made successful debut in PC casual games. Both factors will ensure dynamic performance of G5&amp;rsquo;s casual game business in the second half of 2008.&amp;rdquo;</description><link>http://www.g5e.com/news/2008/07</link><pubDate>2008-07-14</pubDate></item><item><title>G5 signs a new blockbuster deal with EA and completes Hellboy game for Konami</title><description>G5 has delivered Hellboy Mobile game (known as Project Emily internally in G5) to the publisher &amp;ndash; Konami Digital Entertainment. Hellboy Mobile is powered by G5&amp;rsquo;s proprietary Talisman&amp;trade; technology and is coming out soon, along with Hellboy 2 Golden Army movie and upcoming Hellboy videogame from Konami.&lt;br /&gt;
&lt;br /&gt;
The newly signed project with EA Mobile received codename Agate inside G5. The game is based on a popular franchise and an upcoming movie; it will be powered by G5&amp;rsquo;s proprietary cross-platform Talisman&amp;trade; technology, and is aimed to be released in 2009.&lt;br /&gt;
&lt;br /&gt;
Vlad Suglobov, CEO, comments: &amp;ldquo;We are looking forward to the commercial release of the games that G5 completed recently, and we are glad to continue our work with EA, Konami, and other publishers. The management is confident that G5 will meet its Q2 forecast.&amp;rdquo;</description><link>http://www.g5e.com/news/2008/07</link><pubDate>2008-07-09</pubDate></item><item><title>G5 completes the acquisition of Shape Games Inc.</title><description>G5 has completed the acquisition of shares representing 51 percent of Shape Games Inc, in accordance with the binding agreement signed on May 29th 2008, and as announced the same day.</description><link>http://www.g5e.com/news/2008/07</link><pubDate>2008-07-08</pubDate></item><item><title>More casual games from G5 and Shape Games</title><description>Five games from the portfolio of Shape Games Inc were added to G5&amp;rsquo;s web-site games catalogue, completely with the description, screenshots and the links to download demo version and purchase full version. Browse our Games section and check out very popular burger serving game &lt;strong&gt;&lt;a href=&quot;http://www.g5e.com/games/stand_o_food&quot;&gt;Stand O&amp;rsquo;Food&lt;/a&gt; &lt;/strong&gt;and its amazing sequel &lt;strong&gt;&lt;a href=&quot;http://www.g5e.com/games/stand_o_food_2&quot;&gt;Stand O&amp;rsquo;Food 2&lt;/a&gt;&lt;/strong&gt;. Don&amp;rsquo;t forget to try &lt;strong&gt;&lt;a href=&quot;http://www.g5e.com/games/mahjongg_artifacts&quot;&gt;Mahjongg Artifacts&lt;/a&gt;&lt;/strong&gt; and &lt;strong&gt;&lt;a href=&quot;http://www.g5e.com/games/mahjongg_artifacts_chapter_2&quot;&gt;Mahjongg Artifacts: Chapter 2&lt;/a&gt;&lt;/strong&gt;  &amp;ndash; both beautiful and exciting Mahjongg adventures, and have a look at &lt;strong&gt;&lt;a href=&quot;http://www.g5e.com/games/mystery_cookbook&quot;&gt;Mystery Cookbook&lt;/a&gt;&lt;/strong&gt; &amp;ndash; a game in extremely popular and addictive hidden object genre. Shape Games Inc is now being acquired by G5 Entertainment according to the binding agreement signed on May 29th, 2008.</description><link>http://www.g5e.com/news/2008/07</link><pubDate>2008-07-07</pubDate></item><item><title>Supermarket Mania becomes best-seller on Russian market</title><description>Supermarket Mania &amp;ndash; G5&amp;rsquo;s debut PC casual game &amp;ndash; is now available to Russian players, through Russian portal of Alawar Entertainment &lt;a target=&quot;_blank&quot; href=&quot;http://www.alawar.ru&quot;&gt;www.alawar.ru&lt;/a&gt; and its partner network of web-sites in Russia, which covers most of Russian PC casual games market. According to Alawar, Supermarket Mania quickly gained momentum and became top-seller across their Russian distribution network, selling over 5000 copies in two weeks after release, with above-average conversion ratio of 3.5%. Supermarket Mania is sold in Russia at the price of 100 rubles (approx 25 SEK), with G5 getting substantial part of it in royalties.&lt;br /&gt;
&lt;br /&gt;
Vlad Suglobov, CEO, comments: &amp;ldquo;Russian PC casual games market is growing dynamically, and with no doubt will generate substantial part of revenue for Supermarket Mania. The performance of the game will positively reflect on company&amp;rsquo;s results in the short term.&amp;rdquo;</description><link>http://www.g5e.com/news/2008/06</link><pubDate>2008-06-30</pubDate></item><item><title>The sequel to the best-selling casual game – Stand O’Food 2 – to be released on July 4th</title><description>Stand O&amp;rsquo;Food 2 &amp;ndash; the sequel to the best-selling casual game by Shape Games Inc., is going to become available to the players on July 4th 2008. At first, the game will be available through the portal of Alawar Entertainment, and in a few weeks the game will be available on many other portals, including the largest ones. The original Stand O&amp;rsquo;Food game became a best-selling PC casual game in 2007, spending 2 weeks at #1 on RealArcade portal, a total of 42 days in RealArcade's Top 10 Games Chart, 37 days in Top10 chart of Big Fish Games portal, and achieving Top 10 positions on many other portals.&lt;br /&gt;
&lt;br /&gt;
&amp;ldquo;Stand O&amp;rsquo;Food 2 is outrunning the original game in every aspect while retaining the core values of the fast-food themed fast paced puzzling action with great visuals. In Stand O&amp;rsquo;Food 2, we have added new types of food and cooking devices, and we also introduced some totally new features like extraterrestrial levels and new upgrade categories.&amp;rdquo; &amp;ndash; says Vadim Kumerov, CEO of Shape Games Inc.&lt;br /&gt;
&lt;br /&gt;
Shape Games Inc is US-headquartered developer of original PC casual games with the development office located in Moscow region. The company is being acquired by G5 Entertainment according to the binding agreement signed on 29th May 2008, with the acquisition expected to be completed before 15th July 2008.</description><link>http://www.g5e.com/news/2008/06</link><pubDate>2008-06-23</pubDate></item><item><title>G5 signs cross-platform deal with Konami Digital Entertainment</title><description>G5 has signed a contract with Konami Digital Entertainment to develop a game based on G5&amp;rsquo;s original concept for two platforms: mobile and online (PC casual). Both games are to be completed and released in 2008. More information about the games will be available at a later stage.&lt;br /&gt;
&lt;br /&gt;
The game was assigned codename Project Jasmine inside G5. It will be using G5&amp;rsquo;s cross-platform Talisman&amp;trade; technology which now supports a wide range of platforms including BREW, J2ME, Symbian, Windows Mobile, PC.&lt;br /&gt;
&lt;br /&gt;
Vlad Suglobov, CEO, comments: &amp;ldquo;Project Jasmine demonstrates synergetic effect from G5&amp;rsquo;s move into PC casual games. Our Talisman technology supports both mobile and PC platforms, and our experience in both mobile and PC casual games makes us one-stop shop for the publishers looking at releasing their games on a number of digital distribution platforms simultaneously.&amp;rdquo;</description><link>http://www.g5e.com/news/2008/06</link><pubDate>2008-06-09</pubDate></item><item><title>Saints Row 2 Mobile has been developed by G5 for THQ Wireless</title><description>Saints Row 2 mobile game developed by G5 Entertainment for THQ Wireless has been announced and is going to be available to players later this year. Codenamed Project Sienna while in development at G5 before the announcement, Saints Row 2 is powered by G5&amp;rsquo;s proprietary Talisman&amp;trade; technology, and is a mobile version of the highly anticipated sequel of the blockbuster videogame.&lt;br /&gt;
&lt;br /&gt;
&amp;ldquo;Saints Row 2 is one of the most complex modern mobile games. Thanks to the capabilities of our Talisman engine, the game offers huge and alive game world, multitude of quests, a lot of non-stop action, and easy-to-pick controls.&amp;rdquo; &amp;ndash; says Mike Zakharov, Senior Producer at G5.</description><link>http://www.g5e.com/news/2008/06</link><pubDate>2008-06-02</pubDate></item><item><title>G5 acquires casual game developer Shape Games</title><description>G5 Entertainment announces its intended acquisition of 51% of outstanding stock of Shape Games&amp;nbsp; &amp;ndash; US-headquartered independent developer of original and innovative PC casual games with development office in Moscow Region. The parties have entered into the binding agreement on May 29th 2008 and the consummation of the transaction is expected by 15th July 2008. According to the agreement and using AGM 2007 authorization, G5 will purchase 51% of Shape Games outstanding stock for the consideration of 375 000 newly issued shares in G5, with additional consideration up to US$ 100 000 based on Shape Games performance in 2008, to be paid after 1 year. G5 also receives 3-year option to purchase remaining 49% of Shape Games for the total of US$ 490 000, exercisable in whole or partially. According to the agreement, Vlad Suglobov, CEO of G5 Entertainment, will be lending his shares in G5 to the sellers of Shape Games until the moment G5 issues new shares, to facilitate the transaction.&lt;br /&gt;
&lt;br /&gt;
Since foundation in 2006, Shape Games has produced a number of successful original games. Stand o&amp;rsquo;Food, Mahjongg Artifacts, Mahjongg Artifacts: Chapter II, Mystery Cookbook have topped charts of Real Arcade, Big Fish and other casual game portals, and established Shape Games&amp;rsquo; own successful franchises in popular casual game genres. In 2007, Shape Games revenue amounted to 1.9 MSEK with 670 KSEK operating profit. With 3 high-quality games in the final stages of development for release during summer, Shape Games is aiming for 2.5 MSEK revenue and 900 KSEK operating profit in 2008.&lt;br /&gt;
&lt;br /&gt;
Vlad Suglobov, CEO of G5 Entertainment, comments: &amp;ldquo;The deal brings to G5 group valuable intellectual property, recurring revenue, and strong production team. This acquisition strengthens G5&amp;rsquo;s strategy of developing own original IP products for multiple platforms, and speeds up G5&amp;rsquo;s entrance to rapidly growing PC casual games market.&amp;rdquo;&lt;br /&gt;
&lt;br /&gt;
Vadim Kumerov, CEO of Shape Games, comments: &amp;ldquo;Shape Games has established a number of successful casual game franchises, and we are looking forward to bringing them to other platforms with G5, and expanding our business using G5&amp;rsquo;s customer network.&amp;rdquo;&lt;br /&gt;
&lt;br /&gt;
Shape Games Web-site: &lt;a href=&quot;http://www.shapegame.ru&quot; target=&quot;_blank&quot;&gt;www.shapegame.ru&lt;/a&gt;</description><link>http://www.g5e.com/news/2008/05</link><pubDate>2008-05-29</pubDate></item><item><title>Supermarket Mania released and promoted on Big Fish Games – one of the world’s top 3 largest casual game portals</title><description>Supermarket Mania &amp;ndash; G5&amp;rsquo;s debut PC casual game &amp;ndash; is now available to visitors of Big Fish Games (&lt;a href=&quot;http://www.bigfishgames.com&quot; target=&quot;_blank&quot;&gt;www.bigfishgames.com&lt;/a&gt;). The game is promoted on the first page of this leading casual games portal, and already entered Top 10 downloadable games chart, and became #1 downloadable game in &amp;ldquo;Action &amp;amp; Arcade Games&amp;rdquo; category.&lt;br /&gt;
&lt;br /&gt;
Vlad Suglobov, CEO, comments: &amp;ldquo;With 25 million unique visitors per month and over 1 million games downloaded per day, Big Fish Games is perfect place to realize full potential of Supermarket Mania. We expect Supermarket Mania royalty revenue to reflect positively on G5&amp;rsquo;s results in Q3 and Q4 2008.&amp;rdquo;</description><link>http://www.g5e.com/news/2008/05</link><pubDate>2008-05-26</pubDate></item><item><title>Supermaket Mania to be distributed by Top-3 casual games portal</title><description>G5's debut PC casual game Supermarket Mania will be distributed by world's Top-3 casual games portal. The game will be available exclusively to the visitors of the portal for 30 days in exchange for additional promotion of the game on the pages of the portal. Launch date and the name of the portal to be announced separately.&lt;br /&gt;
&lt;br /&gt;
Vlad Suglobov, CEO, comments: &amp;quot;Only few games get exclusive and dedicated promotion on top portals, and we are glad that Supermarket Mania is good enough for it. Promotion is very important in order to reach as many potential buyers as possible, and it is worth 30 days exclusive deal. We know that players like the game and we are looking forward to seeing how Supermarket Mania performs against other top games on this portal.&amp;quot;</description><link>http://www.g5e.com/news/2008/05</link><pubDate>2008-05-22</pubDate></item><item><title>G5 publishes company’s Annual Report for 2007</title><description>Annual Report 2007 of G5 is made available today. Check &lt;u&gt;&lt;a href=&quot;/investor?t=rep&quot;&gt;investors&lt;/a&gt;&lt;/u&gt; section for more information.</description><link>http://www.g5e.com/news/2008/05</link><pubDate>2008-05-16</pubDate></item><item><title>G5 announces interim results for Q1 2008</title><description>G5 announces interim results for Q1 2008. Check &lt;u&gt;&lt;a href=&quot;/investor?t=rep&quot;&gt;reports&lt;/a&gt;&lt;/u&gt; section for more information.</description><link>http://www.g5e.com/news/2008/05</link><pubDate>2008-05-15</pubDate></item><item><title>G5 delivers Project Sienna to the satisfied publisher, gets more porting work, and invites investors to the meeting with CEO on June 2nd, 2008</title><description>G5 has successfully delivered Project Sienna to the leading publisher. The game, powered by G5&amp;rsquo;s Talisman technology, is now going into porting and will soon be announced and released.&lt;br /&gt;
&lt;br /&gt;
G5 also continues supplying porting services to the publishers, and has received new porting task from another big publisher.&lt;br /&gt;
&lt;br /&gt;
Vlad Suglobov, CEO, comments: &amp;ldquo;In 2007 G5 prepared itself to work on several big mobile games simultaneously during 2008, and it is happening now. Thanks to the efforts of our highly professional production and management team at Moscow office in Russia, and the increasingly important contribution from our development and QA team at Kharkiv office in Ukraine, the plan is working well and we are able to expand while retaining high quality we are known for.&amp;rdquo;&lt;br /&gt;
&lt;br /&gt;
Annual General Meeting of shareholders in G5 Entertainment will happen on June 2nd, 2008, as communicated before. The same day, we welcome investors and media to the meeting with company management where Vlad Suglobov will present G5 and answer questions.&lt;br /&gt;
&lt;br /&gt;
Place: Room Birger Jarlsgatan, Hotell Kung Carl, Birger Jarlsgatan 21, Stockholm, Sweden&lt;br /&gt;
Time: Monday, 2nd June 2008, 2.30pm.&lt;br /&gt;
&lt;br /&gt;
Notifications: &lt;a href=&quot;mailto:investor@g5e.com&quot;&gt;investor@g5e.com&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
Welcome!</description><link>http://www.g5e.com/news/2008/05</link><pubDate>2008-05-12</pubDate></item><item><title>NOTICE OF ANNUAL GENERAL MEETING OF SHAREHOLDERS IN G5 ENTERTAINMENT AB (PUBL)</title><description>The shareholders of G5 Entertainment AB (publ) are hereby invited to attend the Annual General Meeting of Shareholders at 4.30 PM on Monday, June 2nd, 2008. The meeting will be held at Room Birger Jarlsgatan, Hotell Kung Carl, Birger Jarlsgatan 21, Stockholm, Sweden.&lt;br /&gt;
&lt;br /&gt;
For more information click &lt;a href=&quot;http://www.g5e.com/investor?t=oth&amp;amp;y=2008#20080505&quot;&gt;here&lt;/a&gt;&amp;nbsp;&lt;span style=&quot;font-size: 11pt; font-family: &amp;quot;Calibri&amp;quot;,&amp;quot;sans-serif&amp;quot;;&quot;&gt;&lt;a target=&quot;_self&quot; href=&quot;http://www.g5e.com/investor?t=oth&amp;amp;y=2008#20080505&quot;&gt; &lt;/a&gt;&lt;/span&gt;</description><link>http://www.g5e.com/news/2008/05</link><pubDate>2008-05-05</pubDate></item><item><title>Supermarket Mania will be released on April 18th</title><description>G5&amp;rsquo;s debut casual PC game Supermarket Mania in now undergoing final days of open testing organized by game&amp;rsquo;s distributor, and should be released on Alawar.com and become available to Russian and abroad customers on April 18th.</description><link>http://www.g5e.com/news/2008/04</link><pubDate>2008-04-16</pubDate></item><item><title>G5 delivers a game to the satisfied publisher and signs a new deal in the new game genre</title><description>G5 has successfully delivered Project Jade to the leading publisher. The game, powered by G5&amp;rsquo;s Talisman technology, is undergoing porting and will soon be announced and released.&lt;br /&gt;&lt;br /&gt;The company has also signed a new deal with another publisher to produce a game in a genre new for G5. The game will be powered by G5&amp;rsquo;s Talisman technology and is codenamed Project Souphia inside G5.&lt;br /&gt;&lt;br /&gt;Vlad Suglobov, CEO, comments: &amp;ldquo;Approaching the second quarter of the year, we are glad to see strong interest from publishers towards using G5&amp;rsquo;s services. We are happy to have a number of loyal publishing partners we are working with for some time now, and we are looking forward to expanding our work with all of them in the near future.&amp;rdquo;</description><link>http://www.g5e.com/news/2008/03</link><pubDate>2008-03-25</pubDate></item><item><title>G5 Announces interim results January-December 2007</title><description>G5 announces interim results January-December 2007. Check &lt;a href=&quot;/investor?t=rep&quot;&gt;reports&lt;/a&gt; section for more information.</description><link>http://www.g5e.com/news/2008/02</link><pubDate>2008-02-25</pubDate></item><item><title>G5’s attendance at 3GSM congress shows interest to G5’s MIDS solution, investors and media are invited to the meeting with Vlad Suglobov, CEO of G5</title><description>During the week 10th-15th February G5 representatives attended 3GSM congress in Barcelona, holding numerous meetings with potential licensees for company&amp;rsquo;s innovative MIDS solution, which automates interface design, prototyping, and usability testing. There is interest among operators and handset manufacturers towards licensing MIDS, and management will work to increase the number of MIDS licensees in coming months.&lt;br /&gt;
&lt;br /&gt;
This week, 18th-22nd February, G5 representatives attend Game Developers Conference in San Francisco, meetings top publishers to discuss projects for Q2 and Q3 of 2008.&lt;br /&gt;
&lt;br /&gt;
G5 will publish its interim report for Q4 2007 on Monday, 25th of February, as communicated before. The same day, we welcome investors and media to the meeting with company management where Vlad Suglobov will present the interim report and provide more detailed presentation about G5's MIDS solution.&lt;br /&gt;
&lt;br /&gt;
Place: Nordic Growth Market NGM offices, Sveavagen 21, Stockholm&lt;br /&gt;
Time: Monday, 25th of February, 14:00&lt;br /&gt;
&lt;br /&gt;
Notifications: &lt;a href=&quot;mailto:investor@g5e.com&quot;&gt;investor@g5e.com&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Welcome!</description><link>http://www.g5e.com/news/2008/02</link><pubDate>2008-02-19</pubDate></item><item><title>G5 signs AAA mobile game project with a new customer</title><description>G5 has signed a contract with a new customer &amp;ndash; a mobile arm of a leading videogame publisher &amp;ndash; to develop AAA mobile game based on the upcoming videogame using characters from the popular graphic novel. Targeted for 2008 release, the game will be using G5&amp;rsquo;s proven Talisman&amp;trade; cross-platform technology to minimize time to market and achieve highest quality and compatibility. The project received codename Project Emily inside G5. The name of the customer and the brand involved cannot be disclosed at the moment due to confidentiality terms in the contract.&lt;br /&gt;
&lt;br /&gt;
Vlad Suglobov, CEO, comments: &amp;ldquo;In 2008, our growth in mobile game development will be driven by increasing the number of customers and increasing the number of projects in development, possible due to expanded capacity in Moscow and Kharkiv. We are happy to welcome a new customer and the team will do everything to turn this first project into a long-term relationship.&amp;rdquo;</description><link>http://www.g5e.com/news/2008/02</link><pubDate>2008-02-18</pubDate></item><item><title>G5 has completed work on its first PC casual game: Supermarket Mania</title><description>G5 has completed work on its first PC casual game named Supermarket Mania. The game will be available to players before the end of Q1 2008. Supermarket Mania is aimed at the widest audience of beginner gamers, and will be available through digital distribution channels to gamers around the world. The game is now undergoing acceptance testing of the exclusive distributor &amp;ndash; Alawar Entertainment. In a few weeks it will be launched in Russia, while abroad release is in two-three months and depends on the release schedule of casual gaming portals. Supermarket Mania is powered by G5&amp;rsquo;s cross-platform Talisman&amp;trade; technology. More information about the game including screenshots can be found at &lt;a href=&quot;http://www.g5e.com/games/supermarket_mania&quot;&gt;http://www.g5e.com/games/supermarket_mania&lt;/a&gt;.</description><link>http://www.g5e.com/news/2008/02</link><pubDate>2008-02-13</pubDate></item><item><title>The Sims 2 Castaway tops world charts</title><description>The Sims 2 Castaway, mobile game developed by G5 for EA Mobile, occupied #1 position in the Top 20 mobile games sales chart, according to GameMobile.co.uk. The chart is compiled and updated weekly from the global sales data, and is available at: &lt;a href=&quot;http://www.gamemobile.co.uk/gamemobile-games-chart.htm&quot; target=&quot;_blank&quot;&gt;http://www.gamemobile.co.uk/gamemobile-games-chart.htm&lt;/a&gt;</description><link>http://www.g5e.com/news/2008/02</link><pubDate>2008-02-06</pubDate></item><item><title>G5 signs up to develop another mobile marketing project for Johnny Walker</title><description>G5 has landed a deal to develop another mobile marketing application for Johnny Walker Red Label brand. The concept of the project is similar to the first one - a PDA game to be offered to bar visitors for a quick game for prizes - and can be thought of as &amp;quot;sequel&amp;quot; to the first game, with different game play mechanics and additional features. More information will be available on G5's web-site after the completion of the project.&lt;br /&gt;
&lt;br /&gt;
Vlad Suglobov, CEO, comments: &amp;quot;Getting repeat orders from the existing customers shows that we are on the right track with our mobile marketing offerings.&amp;quot;</description><link>http://www.g5e.com/news/2008/02</link><pubDate>2008-02-04</pubDate></item><item><title>G5 opens QA and development office in Kharkiv, Ukraine</title><description>G5 is establishing its presence in Ukraine with the opening of lower-cost QA and development office in Kharkiv. With population of 1.5 million, the city in the Eastern part of Ukraine is the 2nd largest in country and is an optimal choice for the expansion of G5's operations. The communication is simplified due to adoption of Russian language in Kharkiv, while commuting is easy thanks to overnight trains and direct flights connecting to Moscow, with no visa required to cross the border.&lt;br /&gt;
&lt;br /&gt;
With many technical universities, Kharkiv has a lot of young technicians and is already home to a number of IT companies, including those in gaming field: Gameloft, one of the leading mobile publishers is setting up development office in town. However, human resource market is far from deficit &amp;ndash; it is easier to scale up operations compared to Moscow, and average salaries are advantageous compared to G5's current level.&lt;br /&gt;
&lt;br /&gt;
To streamline G5's entry, the company is setting up joint venture with a partner with local presence in Kharkiv. Pipe Studio (&lt;a target=&quot;_blank&quot; href=&quot;http://www.pipestudio.ru&quot;&gt;www.pipestudio.ru&lt;/a&gt;), a PC/online game development studio headquartered in Moscow, has successfully built up a 40+ production staff in Kharkiv starting two years ago.&lt;br /&gt;
&lt;br /&gt;
Vlad Suglobov, CEO of G5, comments: &amp;quot;G5 is growing dynamically, and we need solid development resource base to achieve our growth goals for 2008 and further. Regional expansion is a natural move to grow, and Kharkiv is the optimal place when it comes to weighing resource costs, their quality, and simplicity of communication. Having a local partner to build upon is key to avoid pitfalls and minimize launch period before achieving desired production efficiency. It is especially important given our growth goals for 2008.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Andrey Golovlev, President of Pipe Studio, says:&amp;nbsp; &amp;quot;This city has talented developers, and with G5's know-how, tools and processes it's a smart move to grow here. Partnering with an established studio will make unfolding their operations here quick and efficient.&amp;quot;</description><link>http://www.g5e.com/news/2008/01</link><pubDate>2008-01-29</pubDate></item><item><title>The Simpsons: Minutes to Meltdown is number 9 among 10 top selling games on Verizon Wireless in 2007</title><description>Verizon Wireless, the leading US wireless operator, serving 63.7 million subscribers, has published a list of 10 top selling games in 2007. The Simpsons: Minutes to Meltdown mobile game, which G5 developed for Electronic Arts, is ranked number 9, although the game was released only in July, 2007.&lt;br /&gt;
&lt;br /&gt;
The top-ranked games include:&lt;br /&gt;
&lt;br /&gt;
1. Tetris(R) by EA Mobile (New 2007 version) &lt;br /&gt;
2. Smarter Than A 5th Grader? by Capcom Entertainment &lt;br /&gt;
3. Guitar Hero III by Hands-On Mobile Americas, Inc.&lt;br /&gt;
4. Call of Duty 4: Modern Warfare by Glu Mobile Inc.&lt;br /&gt;
5. Need for Speed ProStreet 3D by EA Mobile&lt;br /&gt;
6. Diner Dash 2 by Glu Mobile Inc.&lt;br /&gt;
7. Assassin's Creed by Gameloft&lt;br /&gt;
8. Madden NFL 08 by EA SPORTS 3D by EA Mobile &lt;br /&gt;
9. The Simpsons by EA Mobile &lt;br /&gt;
10. God of War: Betrayal by Sony Pictures Digital</description><link>http://www.g5e.com/news/2008/01</link><pubDate>2008-01-25</pubDate></item><item><title>IGN Wireless has reviewed Star Wars: Empire Strikes Back</title><description>IGN Wireless, a leading US web-site dedicated to mobile gaming, has reviewed Star Wars: Empire Strikes Back mobile game developed by G5 for THQ Wireless. The game received 7 out of 10 review score. The review says: &amp;ldquo;&amp;hellip;Starting on the ice world of Hoth and ending in the escape from Bespin, Empire touches on every key moment from the movie. Each sequence offers a different play style, from the balancing act of wrapping an AT-ATs legs in a tow cable by pressing left or right depending on the arc of Luke's speeder to the more action-oriented push through the depths of the Cloud City&amp;hellip;&amp;rdquo;&lt;br /&gt;
&lt;br /&gt;
Read the full review &lt;a target=&quot;_blank&quot; href=&quot;http://wireless.ign.com/articles/846/846829p1.html&quot;&gt;here&lt;/a&gt;</description><link>http://www.g5e.com/news/2008/01</link><pubDate>2008-01-24</pubDate></item><item><title>The Sims 2 Castaway developed by G5 for Electronic Arts is announced and gets award from the specialist press</title><description>The Sims 2 Castaway mobile game developed by G5 Entertainment for EA Mobile &amp;ndash; a mobile arm of videogame publisher Electronic Arts &amp;ndash; has been announced and reviewed by PocketGamer.co.uk. The specialist portable gaming web-site has awarded the game 8 out of 10 ranking and Silver Medal.&lt;br /&gt;
&lt;br /&gt;
Codenamed Project Ruby while in development at G5 before the announcement, The Sims 2 Castaway is powered by G5&amp;rsquo;s proprietary Talisman&amp;trade; technology, and is a mobile version of the new installment in The Sims franchise. In the game, the player finds himself on an uninhabited island following the shipwreck, and has to put together a team of other survivors to discover pirate treasure, unlock the mystery of the island and find the way to escape.&lt;br /&gt;
&lt;br /&gt;
&amp;ldquo;Working on the game based on The Sims, the most popular PC franchise in the history, was a great honor and an exciting job for our team. We put a lot of effort into it, and we are happy to see The Sims 2 Castaway being received so well.&amp;rdquo; &amp;ndash; says Slavick Kokorev, Executive Producer at G5.&lt;br /&gt;
&lt;br /&gt;
&amp;ldquo;Our work with EA Mobile continues to be very rewarding, and the way The Sims 2 Castaway is received shows that G5&amp;rsquo;s team is one of the best choices available to publishers today.&amp;rdquo; &amp;ndash; comments Vlad Suglobov, CEO of G5.</description><link>http://www.g5e.com/news/2008/01</link><pubDate>2008-01-21</pubDate></item><item><title>G5 develops AAA mobile game based on popular sports franchise for top publisher</title><description>G5 has landed a deal to develop AAA mobile game the leading videogame publisher. The game is targeted for 2008 release and is based on a very popular sports franchise. Codenamed Project Sapphire inside G5, the game is powered by G5&amp;rsquo;s proprietary Talisman&amp;trade; technology, which allows efficient cross-platform mobile game development and deployment on a wide range of mobile devices. At the moment the company can&amp;rsquo;t disclose the customer or the brand involved because of confidentiality agreements.&lt;br /&gt;
&lt;br /&gt;
&amp;ldquo;We are excited to be working on Project Sapphire. Sports games are very important market for us and G5&amp;rsquo;s team will use all its expertise and will do its best to raise the quality bar and deliver an outstanding mobile game to the publisher.&amp;rdquo; &amp;ndash; says Mike Zakharov, Senior Producer at G5.</description><link>http://www.g5e.com/news/2008/01</link><pubDate>2008-01-14</pubDate></item><item><title>G5 continues to supply world’s biggest brands with the mobile marketing solutions</title><description>G5 continues to supply the world&amp;rsquo;s biggest brands with the innovative mobile marketing solutions. The company has taken on another project for one of the world&amp;rsquo;s top brands &amp;ndash; this time G5 will supply more complex interactive application, a game, providing the user with the engaging interactive experience revolving around the brand.&lt;br /&gt;
&lt;br /&gt;
&amp;ldquo;Providing the user with the compelling game based around the brand is a great way to enhance involvement in the brand. We are glad to see mobile marketing area of G5&amp;rsquo;s business taking off, with repeat orders coming from the customers.&amp;rdquo; &amp;ndash; says Vlad Suglobov, CEO.</description><link>http://www.g5e.com/news/2008/01</link><pubDate>2008-01-09</pubDate></item><item><title>G5 announces 2008 forecast and reporting schedule</title><description>The management of G5 Entertainment expects revenue in 2008 to reach 17.5 MSEK with operating result of 3.5 MSEK. The company is developing well and has fulfilled its 2007 forecast of 10 MSEK revenue, 2 MSEK operating result.&lt;br /&gt;
&lt;br /&gt;
G5&amp;rsquo;s first PC casual game went into Beta testing before the end of 2007. It was decided to spend additional time on polishing and improvements to make sure that production values meet market expectations. The game is expected to be delivered to the distributor on February 15th 2008. The title of the game, as well as game information and screenshots will be made public shortly before this day.&lt;br /&gt;
&lt;br /&gt;
G5's interim report January-December 2007 will be published on February 25th 2008 to allow better synchronization between auditors in Sweden, Hong Kong and Russia. Interim report Q1 2008 will be published on May 15th 2008, Q2 2008 report on August 15th 2008, Q3 2008 report on November 14th 2008, Q4 2008 report on February 26th 2009.</description><link>http://www.g5e.com/news/2008/01</link><pubDate>2008-01-07</pubDate></item><item><title>G5 licenses computer-aided user interface design and quality assurance solution to Russia’s top wireless operator</title><description>G5 has signed an agreement with one of the largest Russian mobile operators. The operator buys from G5 a license to use G5&amp;rsquo;s unique computer-aided user interface design and quality assurance solution which helps streamline processes and improve efficiency in the areas of user interface design and deployment. During 2008, this agreement is expected to generate orders in the amount equal to several deals in G5&amp;rsquo;s core business of mobile game development. There is potential for more licensing deals to be signed, as G5 is free to license the solution worldwide except Russian Federation, where it is tied exclusively to the client for the next 2 years.&lt;br /&gt;
&lt;br /&gt;
Vlad Suglobov, CEO, comments: &amp;ldquo;This deal strengthens G5&amp;rsquo;s relationship with an important client, one of the leading players on its market. There is also an opportunity for G5 to capitalize on our solution by taking it global next year.&amp;rdquo;&lt;br /&gt;
&lt;br /&gt;
Petr Shkumatov, Head of G5s business area Mobile Services, says: &amp;ldquo;G5&amp;rsquo;s solution is unique on the market. It is powered by G5&amp;rsquo;s innovative technology and is based on our extensive experience in mobile interface design and user psychology, combined with understanding of wireless operators&amp;rsquo; needs. Our solution brings operators instant reduction of costs and improvement in product quality which leads to increased customer loyalty and revenue per user.&amp;rdquo;</description><link>http://www.g5e.com/news/2007/12</link><pubDate>2007-12-11</pubDate></item><item><title>G5 has developed mobile marketing application for Johnny Walker</title><description>G5 Entertainment has developed innovative mobile marketing application for Johnny Walker Red Label. The application, which is a compelling bartender-themed game based around JWRL brand, runs on PDA and is to be used by JWRL agents to promote the whiskey brand in restaurants and bars of Russia. The visitors are going to be invited by JWRL agents to play short game sessions for prizes.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Mobile marketing opportunities are endless, and are only limited by the imagination. It's a new marketing media: portable, connected, interactive, engaging - like no other media before. We are only starting to explore this enormous space, and we are currently discussing new exciting projects.&amp;quot; &amp;ndash; Comments Vlad Suglobov, CEO of G5.&lt;br /&gt;
&lt;br /&gt;
More information about the project including screen shots is available at: &lt;a href=&quot;http://www.g5e.com/products/mobile_johnny_walker&quot;&gt;http://www.g5e.com/products/mobile_johnny_walker&lt;/a&gt;</description><link>http://www.g5e.com/news/2007/12</link><pubDate>2007-12-06</pubDate></item><item><title>Hollywood Star mobile game developed by G5 for In-Fusio is announced and will be released soon</title><description>In-Fusio, international publisher of mobile games, has announced Hollywood Star mobile game developed by G5 Entertainment. In Hollywood Star, you play a fresh-faced young actor or actress who has just arrived in LA with the intention to make it big on the silver screen. Take some acting lessons and find yourself an agent to nurture your career and make right choices. There are celebrity parties to attend, cosmetic surgeries to get, directors to charm&amp;hellip; and jealous rivals looking to stab you in the back.&lt;br /&gt;&lt;br /&gt;Completed by G5 in June, the game is powered by G5&amp;rsquo;s proprietary Talisman&amp;trade; technology. The game will be released soon and additional information is available from the publisher&amp;rsquo;s web-site: &lt;a href=&quot;http://www.in-fusio.com&quot; target=&quot;_blank&quot;&gt;www.in-fusio.com&lt;/a&gt;</description><link>http://www.g5e.com/news/2007/12</link><pubDate>2007-12-03</pubDate></item><item><title>G5's “T-34 vs Tiger” game gets pan-European publisher</title><description>&amp;nbsp;Lighthouse Interactive will publish G5's WWII Battle Tanks: T-34 vs Tiger PC CD-ROM tank simulation game dedicated to World War II on the territory of Europe. The international publisher acquired exclusive pan-European publishing rights from IDDK, the original Russian publisher of the game. T-34 is expected to hit shelves across Europe before the end of Q1 2008.&lt;br /&gt;
&lt;br /&gt;
Vlad Suglobov, CEO of G5 comments: &amp;quot;The deal with Lighthouse Interactive brings excellent tank simulation game to its fans in Europe, where we've seen support from the simulation fan community throughout the development process. This deal definitely improves G5's chances of getting royalty on top of the game's budget.&amp;quot;</description><link>http://www.g5e.com/news/2007/11</link><pubDate>2007-11-27</pubDate></item><item><title>Star Wars: Empire Strikes Back mobile game developed by G5 for THQ is released</title><description>THQ Wireless, a mobile division of the leading global game publisher THQ, has released Star Wars: Empire Strikes Back mobile game developed by G5 Entertainment. The game enables the players to live out key scenes from the 5th episode of Star Wars saga including Force training, Jedi combat with Imperial Forces, piloting Millennium Falcon while avoiding asteroids and flying Snow Speeder battling AT-AT walkers.&lt;br /&gt;&lt;br /&gt;Codenamed Project Anabel while in development at G5, Star Wars: ESB is powered by G5&amp;rsquo;s proprietary Talisman&amp;trade; technology. In Sweden, the game is available through &lt;a href=&quot;http://www.inpoc.se&quot; target=&quot;_blank&quot;&gt;www.inpoc.se&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;Vlad Suglobov, CEO of G5, comments: &amp;ldquo;Our team really enjoyed working on Star Wars: ESB together with THQ Wireless. We are looking forward to expanding our relations and developing more great games for this leading publisher.&amp;rdquo;</description><link>http://www.g5e.com/news/2007/11</link><pubDate>2007-11-26</pubDate></item><item><title>G5 delivers mobile marketing application for a global brand</title><description>Developed by G5, &amp;ldquo;My Style, My Fusion&amp;rdquo; mobile application is now available through the web-site of Gillette&amp;reg; Fusion product line in selected territories. The application allows users to take photos of themselves or friends and experiment with various facial hair styles. The resulting images can be stored to show later to friends. The application initially supports over 30 models of modern handsets, available gradually in upcoming days, and can be downloaded over the air or through the PC using the phone cable.&lt;br /&gt;
&lt;br /&gt;
Link: &lt;a href=&quot;http://www.gillettefusionarabia.com/en&quot; target=&quot;_blank&quot;&gt;www.gillettefusionarabia.com/en&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
Vlad Suglobov, CEO, comments: &amp;quot;Mobile is a powerful media which is becoming increasingly important to global brands. Everyone has a mobile phone and why not enjoy a few minutes of exciting experience based around a new product launch? There are quite a few technological hurdles to overcome in this space, and G5 is happy to be helping with resolving them, as we see high potential in this market.&amp;quot;</description><link>http://www.g5e.com/news/2007/11</link><pubDate>2007-11-19</pubDate></item><item><title>G5 announces interim results for Q3 2007</title><description>G5 announces interim results for Q3 2007. Check &lt;a href=&quot;/investor?t=rep&quot;&gt;reports&lt;/a&gt; section for more information.</description><link>http://www.g5e.com/news/2007/11</link><pubDate>2007-11-15</pubDate></item><item><title>Invitation to the media and investor meeting with Vlad Suglobov, CEO of G5</title><description>G5 will publish its interim report for Q3 2007 on Thursday, 15th of November, as communicated before. The same day, we welcome investors and media to the meeting with company management where Vlad Suglobov will present the interim report and provide more detailed presentation about G5's strategy and business model for G5's business areas.&lt;br /&gt;
&lt;br /&gt;
Place: Hotell Kung Carl, Birger Jarlsgatan 21, conference room Engelbrektsplan&lt;br /&gt;
Time: Thursday, 15th of November, 14:00.&lt;br /&gt;
&lt;br /&gt;
Notifications: &lt;a href=&quot;mailto:investor@g5e.com&quot;&gt;investor@g5e.com&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
Welcome!</description><link>http://www.g5e.com/news/2007/11</link><pubDate>2007-11-06</pubDate></item><item><title>G5 develops another AAA mobile game based on blockbuster movie for top 3 publisher</title><description>As expected, G5 signed a deal to develop AAA mobile game for one of top 3 video game publishers. The game is targeted for 2008 release, is based on the upcoming blockbuster movie and is codenamed Project Emerald inside G5. At the moment the company cannot disclose the customer or the brand involved. The game is powered by G5&amp;rsquo;s proprietary Talisman&amp;trade; technology &amp;ndash; a cross-platform mobile engine and tools which allow for highly efficient game development on a wide range of mobile devices.&lt;br /&gt;
&amp;nbsp;&lt;br /&gt;
Vlad Suglobov, CEO, comments: &amp;ldquo;G5 team is glad to be working on Project Emerald, and we appreciate the trust our partners have in us. With the latest deals signed, our expectations for Q3 and Q4 are in line with the forecast, while our increased capacity allows us to handle more work and we continue discussing other opportunities at the moment.&amp;rdquo;</description><link>http://www.g5e.com/news/2007/10</link><pubDate>2007-10-29</pubDate></item><item><title>G5 ships two games, looks forward to new assignments</title><description>During the week of October 22-26th Vlad Suglobov, CEO, will attend CTIA Wireless IT &amp;amp; Entertainment conference in San Francisco, California. A number of meetings will be held with the publishers regarding new assignments for 2008.&lt;br /&gt;
&lt;br /&gt;
Project Anabel is now complete and approved by its publisher. The game will be released to public within a few weeks. The timeline for the development of the game was challenging, but G5 delivered on time to satisfied publisher. The company is now working on a new project for an existing customer that will be announced in more detail after contract has been through counterpart&amp;rsquo;s legal review.&lt;br /&gt;
&lt;br /&gt;
G5 has completed work on PC CD-ROM game &amp;ldquo;T-34 vs Tiger&amp;rdquo;. The game is scheduled for release in Russia during Q4. The game will be distributed by Russia&amp;rsquo;s largest game distributor &amp;ndash; 1C Company, and it&amp;rsquo;s coming out in the right season of the year, with minimum competition in its market niche. The team which developed the game will reinforce mobile and PC casual teams within G5.&lt;br /&gt;
&lt;br /&gt;
One year ago, on October 2nd 2006 G5 was first publicly traded on Nordic MTF. Vlad Suglobov comments on the anniversary: &amp;ldquo;It has been an exciting year for G5 and we are looking forward to the coming years, as the business is developing well in all of our business areas, including mobile games, mobile marketing, and mobile applications, while we continue to expand our activities to other sectors&amp;rdquo;.</description><link>http://www.g5e.com/news/2007/10</link><pubDate>2007-10-22</pubDate></item><item><title>G5 develops AAA mobile game for the leading publisher</title><description>G5 has signed an agreement with the leading international videogame publisher to develop AAA quality mobile game based on the publisher's very popular videogame franchise. At the moment G5 cannot disclose the customer or the brand involved. The project which received the codename Sienna is scheduled for release in 2008, and it will be developed on G5's proprietary Talisman&amp;trade; mobile technology by the team working on project Anabel, which is nearing the completion. &lt;br /&gt;
&lt;br /&gt;
G5 has also launched its new corporate web-site which is available at &lt;a href=&quot;http://www.g5e.com&quot; target=&quot;_blank&quot;&gt;www.g5e.com&lt;/a&gt;. The web-site has improved structure which provides better access to the corporate and investor information, and information about G5&amp;rsquo;s technology and completed games.&lt;br /&gt;
&lt;br /&gt;
Vlad Suglobov, CEO, comments: &amp;ldquo;We are very glad to be working on project Sienna and continue expanding our relations with major publishers.&amp;nbsp; In accordance with the growing demand during past year G5 has been successful in consolidating its development resources to enable the company to work on 4-5 mobile game projects simultaneously, which is one of the foundations for achieving 2008 forecast. With many development opportunities in discussion at the moment, we expect to sign more projects soon.&amp;rdquo;</description><link>http://www.g5e.com/news/2007/09</link><pubDate>2007-09-26</pubDate></item><item><title>G5 gets more work on already released game</title><description>&lt;p style=&quot;text-align: justify; line-height: 12pt;&quot; class=&quot;MsoNormal&quot;&gt;&lt;span lang=&quot;EN-US&quot; style=&quot;font-family: &amp;quot;Garamond&amp;quot;,&amp;quot;serif&amp;quot;;&quot;&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;
G5 signed a deal to perform additional work for already released game. In connection with the outstanding sales performance of the game, the publisher wants the game to run on a larger number of handsets available on the international market, and the additional game versions are to be produced by G5 Entertainment. Several other projects are also in discussion with a number of customers towards starting before end of 2007.</description><link>http://www.g5e.com/news/2007/09</link><pubDate>2007-09-04</pubDate></item><item><title>First deal for G5 in the new business area</title><description>&lt;p class=&quot;basetext&quot;&gt;G5 is further expanding its business to new areas, in which company&amp;rsquo;s competence &amp;ndash; user interface design, interactive experience, advanced mobile technology, tight schedule management &amp;ndash; are in demand. G5 has signed a deal with the Russian company which provides integrated communication solutions to Russian market leaders and state authorities. According to the deal, G5 is going to design and develop user interface part of a larger communication system. At this moment, disclosing the name of the client and the scope of the deal in more detail is restricted due to the confidentiality provisions in the contract.&lt;/p&gt;
&lt;p class=&quot;basetext&quot;&gt;Petr Shkumatov, Head of Mobile Services, comments: &amp;ldquo;G5&amp;rsquo;s developments in interactive entertainment area are well-known internationally. The expertise which G5 gained working with the world&amp;rsquo;s largest media companies is in high demand on the dynamic Russian market, and can be applied to many areas outside interactive entertainment &amp;ndash; like communications, business applications, and mobile services. With this and other projects in discussions, we are now laying foundation to what should drive G5&amp;rsquo;s growth outside games area in the coming years&amp;rdquo;.&lt;/p&gt;</description><link>http://www.g5e.com/news/2007/08</link><pubDate>2007-08-23</pubDate></item><item><title>G5 announces interim results for Q2 2007</title><description>&lt;br /&gt;
G5 announces interim results for Q2 2007. Check &lt;a href=&quot;/investor?t=rep&quot;&gt;investors&lt;/a&gt; section for more information.</description><link>http://www.g5e.com/news/2007/08</link><pubDate>2007-08-16</pubDate></item><item><title>Invitation to the media and investor meeting with Vlad Suglobov, CEO of G5</title><description>&lt;p class=&quot;basetext&quot;&gt;G5 will publish its interim report for Q2 2007 on Thursday, 16th of August, as communicated before. The same day, we welcome investors and media to the meeting with company management where Vlad Suglobov will present G5 and interim report and answer questions.&lt;/p&gt;
&lt;p class=&quot;basetext&quot;&gt;Place: Tamm &amp;amp; Partners Fondkommission&amp;rsquo;s office at Birger Jarlsgatan 26, 3 tr.&lt;br /&gt;
Time: Thursday, 16th of August, 13:30.&lt;/p&gt;
&lt;p class=&quot;basetext&quot;&gt;Notifications:  &lt;a href=&quot;mailto:investor@g5e.com&quot;&gt;investor@g5e.com&lt;/a&gt;&lt;/p&gt;
&lt;p class=&quot;basetext&quot;&gt;Welcome!&lt;/p&gt;</description><link>http://www.g5e.com/news/2007/08</link><pubDate>2007-08-08</pubDate></item><item><title>G5 to supply advertising mobile application for one of top brands in the category</title><description>&lt;p class=&quot;basetext&quot;&gt;G5 continues it collaboration with the American advertising agency serving global companies which manufacture, market and sell popular consumer goods. G5 will be supplying another mobile application for another customer of the agency &amp;ndash; one of the top brands in its category. The application, a game, will be built around the exciting brand experience to create deeper consumer involvement with the brand.&lt;/p&gt;
&lt;p class=&quot;basetext&quot;&gt;Vlad Suglobov, CEO, comments: &amp;ldquo;Our customers for the pilot project in the area of mobile advertising and marketing are very satisfied with our performance, and we are glad that our collaboration continues. Application development for mobile advertising and marketing has high potential, and we are looking to continue expanding in this direction. The company is on track to meet 2007 financial forecast&amp;rdquo;.&lt;/p&gt;</description><link>http://www.g5e.com/news/2007/08</link><pubDate>2007-08-06</pubDate></item><item><title>NOTICE OF EXTRAORDINARY MEETING OF SHAREHOLDERS IN G5 ENTERTAINMENT AB (publ.)</title><description>&lt;br /&gt;
G5 Entertainment is announcing Extraordinary General Meeting to be held at 4:00 PM on August 16th, 2007 at Tamm &amp;amp; Partners AB on Birger Jarlsgatan 26, Stockholm, Sweden. The agenda includes discharge of the auditor, election of a new auditor, and election of a new member of the board &amp;ndash; Anders Nilsson.&lt;br /&gt;
&lt;br /&gt;
Vlad Suglobov, CEO, comments:&lt;br /&gt;
&amp;nbsp;&lt;br /&gt;
&amp;ldquo;The Board has reviewed the cost and work done by G5&amp;rsquo;s auditor in the last 12 months and concluded that the cost has been unreasonably high in relation to the company size and the work performed. We find the timing right in between annual reports to replace the auditor and give the new auditor time to settle in and prepare for 2007 audit. There are no disagreements regarding company financials. As G5 is growing rapidly, the board feels it is important to ensure partnership with professionals who can provide both cost effective and scalable support.&amp;rdquo;&lt;br /&gt;
&lt;br /&gt;
&amp;ldquo;The board will be glad to welcome Anders Nilsson, who will bring experience in financial and legal aspects of running fast-growing IT companies.&amp;rdquo;&amp;nbsp;</description><link>http://www.g5e.com/news/2007/07</link><pubDate>2007-07-27</pubDate></item><item><title>The Simpsons: Minutes to Meltdown by Electronic Arts and G5 is announced and released</title><description>&lt;p class=&quot;heading2&quot;&gt;World&amp;rsquo;s largest videogame publisher Electronic Arts has announced and released The Simpsons: Minutes to Meltdown &amp;ndash; the mobile game developed by G5 Entertainment. The game is based on, and released to accompany The Simpsons Movie, the first full motion picture set in The Simpsons universe to hit the theaters worldwide on July 27th, 2007.&lt;/p&gt;
&lt;p&gt;Mikhail Zakharov, The Simpsons: Minutes to Meltdown mobile game producer at G5 comments: &amp;ldquo;This project was a perfect fit for G5&amp;rsquo;s proprietary Talisman&amp;trade; mobile technology. In the game, the player sees a spectacular view of The Simpsons world with tens of familiar Springfield locations and characters from the series &amp;ndash; only possible with G5&amp;rsquo;s advanced technology. Making this game was a challenge because of the highest quality standards of the companies involved: EA, Fox, and Gracie Films, and we are glad that they all liked the game.&amp;rdquo;&lt;/p&gt;
&lt;p class=&quot;basetext&quot;&gt;Vlad Suglobov, G5 CEO, adds: &amp;ldquo;The launch of The Simpsons Movie is accompanied by the advertising campaign worldwide, with some innovative moves like popular US chain stores converted into The Simpsons&amp;rsquo; famous Kwik-E-Marts, selling Buzz Cola and KrustyO&amp;rsquo;s Cereal familiar to the fans of the series. The Simpsons is a huge brand which appeals to many millions of fans worldwide, and we are happy to help extend The Simpsons experience to mobile platforms. This project was our first with Electronic Arts, and I am sure that it set a beginning for a long-term cooperation&amp;rdquo;.&lt;/p&gt;</description><link>http://www.g5e.com/news/2007/07</link><pubDate>2007-07-24</pubDate></item><item><title>New opportunities for G5 following US road show</title><description>&lt;p class=&quot;basetext&quot;&gt;During the last week of June and first week of July, Vlad Suglobov, CEO, visited G5's existing and prospective customers in Los Angeles, San Francisco, San Diego, and New York greater areas. During over 10 meetings held, G5's latest Talisman technology and game play prototypes were demonstrated, and development opportunities for the second half 2007 and first half 2008 were discussed.&lt;/p&gt;
&lt;p class=&quot;basetext&quot;&gt;&amp;quot;Rapid development of mobile games market worldwide, coupled with the growing demand for G5's services makes us comfortable with sustaining high growth in 2008&amp;quot;, &amp;ndash; says Vlad Suglobov.&lt;/p&gt;</description><link>http://www.g5e.com/news/2007/07</link><pubDate>2007-07-05</pubDate></item><item><title>G5 signs up to develop mobile game based on top PC franchise for top 3 publisher</title><description>&lt;p class=&quot;basetext&quot;&gt;G5 signed a large deal to develop a mobile game for one of top 3 video game publishers. Project Ruby, as the game is codenamed inside G5, is to be based on one of the world&amp;rsquo;s most popular and most valuable PC game franchises. The game is already in development at G5, and is targeted for Q1 2008 release. Like all mobile games produced by G5, Project Ruby is powered by G5&amp;rsquo;s proprietary Talisman&amp;trade; Technology &amp;ndash; a cross-platform mobile engine and tools which allow for highly efficient game development on mobile devices.&lt;/p&gt;
&lt;p class=&quot;basetext&quot;&gt;&amp;ldquo;The team at G5 is enthusiastic to work on Project Ruby and top PC franchise involved. G5 brand is strengthening among company&amp;rsquo;s customers, and it helps us shorten sales cycle. We also see that publishers are willing to spend bigger budgets on their headliner games, because of the growing quality of our work and positive market dynamics. With this project signed and other opportunities in discussion already, we feel confident about meeting 2007 forecast.&amp;rdquo; &amp;ndash; comments Vlad Suglobov, CEO.&lt;/p&gt;</description><link>http://www.g5e.com/news/2007/06</link><pubDate>2007-06-20</pubDate></item><item><title>G5's game gets Editors Award from WGWorld.com, the company ships another great game to the satisfied publisher</title><description>&lt;p class=&quot;basetext&quot;&gt;Stargate SG-1: Entropy Syndrome mobile game developed by G5 and published by SkyZone Entertainment, was reviewed by WGWorld.com - a popular web resource dedicated to mobile gaming. The game received 4 out of 5 ranking and Editors Award, confirming G5's ability to continuously deliver highest quality mobile games to wireless gamers worldwide.&lt;/p&gt;
&lt;p class=&quot;basetext&quot;&gt;G5 has delivered another mobile game to the satisfied publisher. The game which is based on a popular idea took 6 months to develop. The project was completed on time and the publisher is very happy with the quality of the game, which should become available to the gamers worldwide in a few months. G5 is already discussing new development opportunities with the publisher of the game.&lt;/p&gt;</description><link>http://www.g5e.com/news/2007/06</link><pubDate>2007-06-13</pubDate></item><item><title>G5 has appointed Alawar Entertainment as a distributor for the upcoming PC casual game</title><description>&lt;p class=&quot;basetext&quot;&gt;G5 has appointed Eastern Europe's largest PC &amp;amp; Mac casual games publisher Alawar Entertainment as a distributor for G5's upcoming original casual game for PC &amp;amp; Mac platforms. The game is in development at G5 for a few weeks already, is scheduled to be completed in Q3 2007, and is to be announced separately. Alawar Entertainment will distribute the game on skyrocketing Russian market of PC game downloads, and worldwide through the network of market leading partners like RealArcade, Big Fish, Oberon, and others.&lt;/p&gt;
&lt;p class=&quot;basetext&quot;&gt;&amp;quot;Casual games market is predicted to grow to US$ 2 billion by 2010 in US alone, and in Russia this market has shown enormous growth during last year. Partnership with Alawar will allow G5 to use established distribution channels in Russia and worldwide to ensure maximum market reach for our upcoming game. We are entering PC casual games market with the goal to establish successful proprietary franchises and produce multiple games every year,&amp;quot; &amp;ndash; comments Vlad Suglobov, CEO of G5 Entertainment.&lt;/p&gt;
&lt;p class=&quot;basetext&quot;&gt;&amp;quot;Casual games market is young but growing dynamically worldwide. In Russia, it took off only in 2003, and was growing 20% per month during last year. We are glad to see large game developers like G5 turning their attention to this market, and we are confident that our experience in marketing and distribution of casual games combined with G5's game design and platform expertise will produce compelling products for today's casual games market,&amp;quot; - comments Alexander Lyskovsky, President of Alawar Entertainment.&lt;/p&gt;</description><link>http://www.g5e.com/news/2007/06</link><pubDate>2007-06-05</pubDate></item><item><title>G5 ships premier mobile game for upcoming blockbuster movie launch, top 3 publisher is happy and willing to give more work</title><description>&lt;p class=&quot;basetext&quot;&gt;G5 completed the production and shipped to the publisher a premier mobile game to be released along with a blockbuster movie during upcoming summer months. G5 announced and started the development of the project back in December 2006. The project became the first with this publisher, which is among top 3 videogame publishers in the world. The project was ambitious and demanding one, but the development went smooth and was completed on time. The publisher is very satisfied with the company&amp;rsquo;s performance, and new projects are already in negotiation for the immediate development launch.&lt;/p&gt;
&lt;p class=&quot;basetext&quot;&gt;Vlad Suglobov, CEO, comments: &amp;ldquo;I am glad to see how G5&amp;rsquo;s outstanding proprietary technology, and our highest standards in production, processes and customer relations result in satisfied customers and more business opportunities. Establishing long-term relations with the biggest publishers is the key to achieving and exceeding our growth goals&amp;rdquo;.&lt;/p&gt;</description><link>http://www.g5e.com/news/2007/05</link><pubDate>2007-05-28</pubDate></item><item><title>G5 to supply advertising mobile application promoting one of top 20 global brands</title><description>&lt;br /&gt;
G5 teams up with the American advertising agency serving global companies which manufacture, market and sell popular consumer goods. G5 will be supplying high quality mobile application for the advanced international advertising campaigns of the agency&amp;rsquo;s customer ranked as one of top 20 global brands in 2006. The interactive application provided will serve to increase the involvement of the consumer in the new products by providing exciting interactive experience developed around them. Mobile advertising has high potential, and in case this innovating promotional approach succeeds, development of advertising applications can become a new growth point in G5&amp;rsquo;s business.</description><link>http://www.g5e.com/news/2007/05</link><pubDate>2007-05-22</pubDate></item><item><title>G5 publishes company’s Annual Report for 2006</title><description>&lt;p class=&quot;basetext&quot;&gt;Annual Report 2006 of G5 is made available today. Check &lt;a href=&quot;/investor?t=rep&quot;&gt;investors&lt;/a&gt; section for more information.&lt;/p&gt;
&lt;p class=&quot;basetext&quot;&gt;Vlad Suglobov comments: &amp;ldquo;We feel that this sector of the market and the general interest in G5 is growing rapidly in both Sweden and abroad and we have seen this annual report as an opportunity to describe our company in more detail&amp;rdquo;.&lt;/p&gt;</description><link>http://www.g5e.com/news/2007/05</link><pubDate>2007-05-16</pubDate></item><item><title>G5 announces interim results for Q1 2007</title><description>&lt;p class=&quot;basetext&quot;&gt;G5 announces interim results for Q1 2007. Check &lt;a href=&quot;/investor?t=rep&quot;&gt;investors&lt;/a&gt; section for more information.&lt;/p&gt;</description><link>http://www.g5e.com/news/2007/05</link><pubDate>2007-05-10</pubDate></item><item><title>G5 signs up large two-game deal with the leading international publisher</title><description>&lt;p class=&quot;basetext&quot;&gt;G5 has entered into the agreement with the new customer &amp;ndash; a leading international mobile game publisher, to develop two premium quality mobile games. One game is based on one of the world&amp;rsquo;s most popular movie brands, while another is based on the popular videogame franchise. At the moment G5 cannot disclose the customer or the brands involved. The work on the games and agreement negotiation has started soon after Game Developers Conference meeting in San Francisco in early March. The games are targeted for Q4 2007 release.&lt;/p&gt;
&lt;p class=&quot;basetext&quot;&gt;Vlad Suglobov, CEO, comments: &amp;ldquo;Development of these games is truly exciting job for the whole team at G5 because the franchises involved are so extremely popular throughout the world among massive amount of people. I am glad that we attracted a new customer by G5&amp;rsquo;s outstanding mobile technology and impressive track record of delivering highest quality games based on most popular brands. Because of the brands involved and huge market potential of these games, G5 is allowed higher development budget, and it will reflect positively on the financial results. We look forward to turning this first deal into long-term relationship.&amp;rdquo;&lt;/p&gt;</description><link>http://www.g5e.com/news/2007/05</link><pubDate>2007-05-03</pubDate></item><item><title>G5 develops E-mail service for SkyLink subscribers, appoints telecom exec as Head of Mobile Services</title><description>&lt;p class=&quot;basetext&quot;&gt;G5 will supply E-mail service solution to Russia&amp;rsquo;s largest CDMA operator SkyLink. G5 will customize its high-performance solution to allow SkyLink CDMA450 1x and EV-DO subscribers to send and receive emails in TEXT, RTF, and HTML formats with support for a wide range of popular file formats in email attachments.&lt;/p&gt;
&lt;p class=&quot;basetext&quot;&gt;G5 also strengthened its team with the appointment of experienced telecom manager in Russia as Head of Mobile Services. The person brings on board G5 years of experience in telecom field, and deep understanding of operators&amp;rsquo; and mobile subscribers needs.&lt;/p&gt;
&lt;p class=&quot;basetext&quot;&gt;Vlad Suglobov, CEO of G5 Entertainment, comments: &amp;ldquo;Providing service solutions to wireless operators becomes bigger part of G5&amp;rsquo;s business. We see big growth potential in this sector, and we are expanding our operations in the area&amp;rdquo;.&lt;/p&gt;</description><link>http://www.g5e.com/news/2007/04</link><pubDate>2007-04-23</pubDate></item><item><title>G5 distributes mobile games of SkyZone in Russia: Duke Nukem, Rocky™: Legacy and Stargate SG-1 ™ are on the way to Russian players</title><description>&lt;p class=&quot;basetext&quot;&gt;SkyZone Entertainment appointed G5 as Russian distributor of its mobile games Duke Nukem Mobile: Bikini Project, Rocky&amp;trade;: Legacy, Stargate SG-1&amp;trade;, The Crocodile Hunter&amp;trade;: Operation Rescue, and Samurai: The Bushido Code. The games will be widely available to the majority of Russian mobile players through G5&amp;rsquo;s network of the leading content providers, and BREW versions of the games will be specifically available to subscribers of Russia&amp;rsquo;s largest CDMA operator Skylink.&lt;/p&gt;
&lt;p class=&quot;basetext&quot;&gt;&amp;ldquo;SkyZone is delighted at the opportunity to distribute our licensed and original content in partnership with G5. We feel that G5's reach allows SkyZone to maximize content delivery to an entertainment-hungry and media-savvy audience throughout Russia,&amp;rdquo; &amp;ndash; says Bob Shireman, Chief Publishing Officer of SkyZone Entertainment.&lt;/p&gt;
&lt;p class=&quot;basetext&quot;&gt;&amp;ldquo;We are happy to bring Russian players high quality mobile games based on popular licenses. These games will definitely find a lot of fans in Russia,&amp;rdquo; &amp;ndash; comments Vlad Suglobov, CEO of G5 Entertainment.&lt;/p&gt;</description><link>http://www.g5e.com/news/2007/04</link><pubDate>2007-04-17</pubDate></item><item><title>New date for Annual General Meeting</title><description>&lt;br /&gt;
The Board of Directors in G5 has decided to set a new date for the Annual General Meeting, which will be held on June 1st, 2007 in Stockholm, Sweden.</description><link>http://www.g5e.com/news/2007/04</link><pubDate>2007-04-16</pubDate></item><item><title>G5 exhibits and participates at Russian Game Developers Conference (KRI) 2007 in Moscow</title><description>&lt;br /&gt;
G5 will exhibit at the central event of Russian game development industry: Game Developers Conference (KRI), which will be held in Moscow on April 6-8, 2007. G5&amp;rsquo;s latest mobile game, Stargate SG-1: Entropy Syndrome, developed for SkyZone Entertainment, will be displayed at the booth along with the PC simulation game WWII Battle Tank: T-34 vs Tiger. Vlad Suglobov, CEO, will be giving a speech at the conference, while other G5 representatives will take part in panels and round tables. If you want to setup a meeting during the conference, please email at &lt;a href=&quot;mailto:contacts@g5e.com&quot;&gt;contacts@g5e.com&lt;/a&gt;</description><link>http://www.g5e.com/news/2007/04</link><pubDate>2007-04-02</pubDate></item><item><title>G5 gets new porting assignment and receives extended budget and timeline for projects in development</title><description>&lt;p class=&quot;basetext&quot;&gt;G5 received more porting work from the established client, and extended budgets and timeline for three other projects in development, all in accordance with customers&amp;rsquo; needs.&lt;/p&gt;
&lt;p class=&quot;basetext&quot;&gt;Vlad Suglobov, CEO, comments: &amp;ldquo;G5&amp;rsquo;s goal is to establish long-term relations with its customers and partners, and changes in projects&amp;rsquo; budgets and schedules are done in accordance with customers&amp;rsquo; requests and needs. All affected projects are in the final stages of development, and changes will positively reflect on G5&amp;rsquo;s Q1 results. We are also glad that the new assignment continues another long mutually beneficial cooperation with the leading publisher&amp;rdquo;.&lt;/p&gt;</description><link>http://www.g5e.com/news/2007/03</link><pubDate>2007-03-28</pubDate></item><item><title>Stargate SG-1™ mobile game, developed by G5 and published by SkyZone, is released in USA</title><description>&lt;p class=&quot;basetext&quot;&gt;Stargate SG-1&amp;trade;: Entropy Syndrome mobile game, developed by G5 and published by SkyZone Entertainment is now available to players in USA on U.S. Cellular and is coming to other mobile operators&amp;rsquo; catalogues very soon.&lt;/p&gt;
&lt;p class=&quot;basetext&quot;&gt;Based on the hit TV series, Stargate SG-1&amp;trade;: Entropy Syndrome offers an exciting storyline with multiple styles of gameplay. Play as the main characters of SG-1 to overcome various hostile forces that threaten the Stargate Command and its alliances. Eradicate the resurging Replicators, capture a fugitive Ori Prior, and rescue the crippled Stargate Command while saving the kidnapped President. It's all in the day's work for the heroes of SG-1.&lt;/p&gt;
&lt;p class=&quot;basetext&quot;&gt;&amp;ldquo;With Stargate SG-1&amp;trade;: Entropy Syndrome release, G5 continues to establish itself as the best partner for the publishers and media companies looking to develop quality games based on a popular movie or media brand. G5 designs and delivers games which provide unique and addictive mobile play experience while supporting and enforcing the brand values. Entropy Syndrome is our first release in 2007, and we are preparing more outstanding games for the players this year.&amp;rdquo; &amp;ndash; says Vlad Suglobov, CEO.&lt;/p&gt;</description><link>http://www.g5e.com/news/2007/03</link><pubDate>2007-03-26</pubDate></item><item><title>G5 starts development of casual games for PC, pitches new projects on Mobile</title><description>&lt;p class=&quot;basetext&quot;&gt;G5 enters PC casual games development by starting internal production of casual game based on original property. The game is going to appeal to the wider audience of players, providing easy controls and addictive game play process.&lt;/p&gt;
&lt;p class=&quot;basetext&quot;&gt;Vlad Suglobov, CEO, says: &amp;ldquo;PC casual games market provides good growth potential for G5. The market is growing rapidly in Russia and worldwide, it has market demographics similar to mobile games market, while it favors original intellectual property. G5 is well positioned to participate, taking advantage of its PC platform expertise and production cycles similar to mobile games development&amp;rdquo; .&lt;/p&gt;
&lt;p class=&quot;basetext&quot;&gt;Following numerous meetings held with the leading mobile publishers at Game Developers Conference in San Francisco during the week of 5-9 March, G5 collected a number of new leads and prospects, and the team is now pitching for a number of projects.&lt;/p&gt;
&lt;p class=&quot;basetext&quot;&gt;Vlad Suglobov comments: &amp;ldquo;We are on track for Q1 2007 results in accordance with the full year forecast, while new projects will establish foundation for further growth in the following quarters this year&amp;rdquo; .&lt;/p&gt;</description><link>http://www.g5e.com/news/2007/03</link><pubDate>2007-03-19</pubDate></item><item><title>G5 Entertainment distributes 3rd party mobile games in Russia, Chairman visits Vietnam to find development partners, CEO to attend Game Developers Conference in San Francisco</title><description>&lt;p class=&quot;basetext&quot;&gt;G5 has signed distribution agreement with one of the leading US publishers which appoints G5 as a distributor of the trial set of mobile games, including two games based on popular movie brands. The company is leveraging its partner network of content providers and wireless operators to deliver games to Russian users.&lt;/p&gt;
&lt;p class=&quot;basetext&quot;&gt;Ein Stadalninkas, chairman, visited Vietnam where he held a number of meetings with the representatives of local IT and gaming companies with regard to establishing G5&amp;rsquo;s development office in Vietnam to further improve company&amp;rsquo;s profitability. A number of opportunities were identified and a follow-up visit with CEO Vlad Suglobov is scheduled for late March.&lt;/p&gt;
&lt;p class=&quot;basetext&quot;&gt;Vlad Suglobov, CEO, is going to attend Game Developers Conference 2007 in San Francisco, during the week 5-9 of March, to meet current and prospective customers and discuss development opportunities. The trip is expected to generate more orders for the company during 2007.&lt;/p&gt;</description><link>http://www.g5e.com/news/2007/02</link><pubDate>2007-02-21</pubDate></item><item><title>G5 announces interim results for Q4 2006</title><description>&lt;p class=&quot;basetext&quot;&gt;G5 announces interim results for Q4 2006. Check &lt;a href=&quot;/investor?t=rep&quot;&gt;investors&lt;/a&gt; section for more information.&lt;/p&gt;</description><link>http://www.g5e.com/news/2007/02</link><pubDate>2007-02-16</pubDate></item><item><title>G5 signs deal with Russia’s “Top 3” wireless operator.</title><description>&lt;p class=&quot;basetext&quot;&gt;Recently, G5 signed a contract with one of the Russian &amp;ldquo;Top 3&amp;rdquo; wireless operators. According to the deal, G5 will develop certain wireless products for the operators&amp;rsquo; usage.&lt;/p&gt;
&lt;p class=&quot;basetext&quot;&gt;Vlad Suglobov, CEO, comments: &amp;ldquo;In 2006 we started providing development services to Russian wireless operators &amp;ndash; our first customer was CDMA operator Skylink, and this collaboration already generated us around 4% of the annual revenue. The new deal with the large GSM operator starts an important relationship, and we expect more deals to be signed during Q1 2007 with our existing and new customers. Now that mobile penetration rate approaches 100% in Russia, the competition between operators increases and they start looking more closely at additional services they provide to customers. This is where G5 can help them with our outstanding knowledge of the platform and usability&amp;rdquo;.&lt;/p&gt;</description><link>http://www.g5e.com/news/2007/02</link><pubDate>2007-02-07</pubDate></item><item><title>G5 revises PC deal and offers porting services to mobile publishers</title><description>&lt;p class=&quot;basetext&quot;&gt;G5 and Russian PC games publisher IDDK agreed to increase financing and expand development timeline of the project &amp;ldquo;WWII Battle Tanks: T-34 vs. Tiger&amp;rdquo;. The development of the game will continue in Q1 and Q2 2007. The budget of the project will be properly increased for further improvements in the quality and competitiveness of the game.&lt;/p&gt;
&lt;p class=&quot;basetext&quot;&gt;Recently, G5 signed another contract with an established partner &amp;ndash; one of the leading mobile publishers in the USA. According to the deal G5 will port the publisher&amp;rsquo;s mobile game from J2ME platform to BREW.&lt;/p&gt;
&lt;p class=&quot;basetext&quot;&gt;&amp;ldquo;It is not the first time when G5 provides a service of porting a mobile game from another platform to BREW. It is one of our aims to help publishers with game porting as G5 have sufficient experience of working with BREW platform and we can seriously improve gameplay, graphics and performance during the porting&amp;rdquo;, - says Vlad Suglobov, CEO.&lt;/p&gt;
&lt;p class=&quot;basetext&quot;&gt;Evolved Games, a global videogames publisher, opened a dedicated section on its official site for the PC game &amp;ldquo;Whirlwind over Vietnam&amp;rdquo;, developed by G5, in preparation for the upcoming release of the game in the USA.&lt;/p&gt;</description><link>http://www.g5e.com/news/2007/01</link><pubDate>2007-01-29</pubDate></item><item><title>G5 ships next premium mobile game to a leading US mobile publisher</title><description>&lt;p class=&quot;basetext&quot;&gt;G5 has finished the work on its next premium mobile game, based on the popular media brand, for a leading US mobile publisher. The project was started during summer 2006 and accomplished in a timely manner. The game should be announced and released worldwide in a few months.&lt;/p&gt;
&lt;p class=&quot;basetext&quot;&gt;&amp;quot;G5's ability to deliver on promise, both in terms of quality of the product and the delivery timeline is a key to establishing long-term relations with partners. We are glad that this project is accomplished, adding another great product to G5's track record, strengthening our relations with the publisher, and confirming that G5 is on the track to meet its financial forecast for 2006.&amp;quot; - says Vlad Suglobov, CEO.&lt;/p&gt;</description><link>http://www.g5e.com/news/2007/01</link><pubDate>2007-01-17</pubDate></item><item><title>G5 wins blockbuster movie game production deal</title><description>&lt;p class=&quot;basetext&quot;&gt;Following G5&amp;rsquo;s successful completion of the prototypes for publisher&amp;rsquo;s consideration, G5 was chosen as a developer for a mobile game based on highly anticipated full motion picture by world&amp;rsquo;s leading mobile publisher. The game is set to be released worldwide simultaneously with the movie during summer 2007.&lt;/p&gt;
&lt;p class=&quot;basetext&quot;&gt;The deal for the development of the prototypes was a result of G5&amp;rsquo;s road show in Los Angeles and San Francisco in October 2006.&lt;/p&gt;
&lt;p class=&quot;basetext&quot;&gt;&amp;ldquo;This is the third game development contract signed within a month and we are very pleased with the development of the company and our ability to meet future business forecasts. This project is the first one with this customer, and we are glad that the publisher appreciated our efforts to deliver outstanding prototypes. Positive first experience lays good foundation for the expansion of the scope of our work with the customer in the future&amp;rdquo;, &amp;ndash; says Vlad Suglobov, CEO.&lt;/p&gt;</description><link>http://www.g5e.com/news/2006/12</link><pubDate>2006-12-11</pubDate></item><item><title>G5 to distribute Ozura games in Russia</title><description>&lt;br /&gt;
G5 Entertainment AB has signed the distribution agreement with the mobile game developer Ozura. According to the agreement G5 will distribute Ozura's mobile games through G5's distribution channels. Ozura's portfolio includes titles of most popular genres such as action, sports, puzzle, strategy, RPG and others finding strong and steady players' interest in more than 100 countries.</description><link>http://www.g5e.com/news/2006/11</link><pubDate>2006-11-28</pubDate></item><item><title>G5's games are available to Skylink subscribers in Russia</title><description>&lt;br /&gt;
Demo versions of G5's original games for BREW: Fight Hard 3D, Hero&amp;rsquo;s Quest and others are now available for free trial to Moscow and Saint Petersburg subscribers of the largest Russian CDMA operator Skylink. The trial period ends November 29th 2006. Starting this day, full versions of the games are going to be available for paid download only.</description><link>http://www.g5e.com/news/2006/11</link><pubDate>2006-11-22</pubDate></item><item><title>G5 lands one more development deal</title><description>&lt;p class=&quot;basetext&quot;&gt;Following the October road show when G5 was presented to publishers in Los Angeles and San Francisco, the company signed another contract with international mobile publisher. The deal appoints G5 as a developer for the large-scale original game based around a popular idea.&lt;/p&gt;
&lt;p class=&quot;basetext&quot;&gt;G5 CEO Vlad Suglobov comments: &amp;quot;We lost some momentum in Q3 due to a cancellation of a project based on reasons outside our control. With the deals signed during the last two weeks we feel that we have rebuilt that momentum and that we are on track for 2007&amp;quot;.&lt;/p&gt;
&lt;p class=&quot;basetext&quot;&gt;The company's last trip to the US has been a success resulting in two large deals for G5. The Company is now looking at some opportunities to increase its everyday presence in Los Angeles to secure a steady flow of projects to the Russian development teams.&lt;/p&gt;</description><link>http://www.g5e.com/news/2006/11</link><pubDate>2006-11-20</pubDate></item><item><title>G5 signs a deal with the leading international mobile games publisher</title><description>&lt;span lang=&quot;EN-US&quot;&gt;&lt;br /&gt;
Following October road show when G5 was presented to publishers in Los Angeles and San Francisco, the company signed a contract with the leading international mobile publisher. According to the deal, G5 will develop a number of prototypes for the game based on popular movie license. Based on the results, the most attractive prototype will go into full production.&lt;/span&gt;</description><link>http://www.g5e.com/news/2006/11</link><pubDate>2006-11-16</pubDate></item><item><title>Largest Russian CDMA operator to distribute G5’s original mobile games</title><description>&lt;p class=&quot;basetext&quot;&gt;&lt;span lang=&quot;EN-US&quot;&gt;G5 Entertainment have signed a distribution agreement with Russia's largest CDMA&amp;nbsp;wireless operator,&amp;nbsp;Skylink. According to the agreement, G5's mobile games for BREW platform: Fight Hard 3D, Hero's Quest and others will be available to Skylink users in Russia following launch of a BREW service later this fall. The games will be localized to Russian language and ported across BREW-enabled handsets available to Skylink subscribers.&lt;/span&gt;&lt;/p&gt;
&lt;p class=&quot;basetext&quot;&gt;&lt;span lang=&quot;EN-US&quot;&gt;&amp;quot;We are glad to see BREW coming to Russian users with the help of Skylink. Some of our internationally best-selling games will finally be available to a Russian audience, in the Russian language. This deal further strengthens our relationship with Skylink and our distribution network in Russia&amp;quot;, - said Vlad Suglobov, CEO of G5 Entertainment AB.&lt;/span&gt;&lt;/p&gt;</description><link>http://www.g5e.com/news/2006/11</link><pubDate>2006-11-03</pubDate></item><item><title>CEO of G5 presented the company to new partners during California road show</title><description>&lt;br /&gt;
Vlad Suglobov, CEO of G5 Entertainment, visited Los Angeles and San Francisco, USA during the week of 23rd-27th October, where he held a number of meetings with current and potential publishing partners of G5. During the meetings, projects in development and future cooperation opportunities were discussed, and Vlad presented the latest developments in G5.</description><link>http://www.g5e.com/news/2006/11</link><pubDate>2006-11-02</pubDate></item><item><title>Vlad Suglobov, CEO of G5 Entertainment AB, is going to participate in the Investment panel at Game Developers Conference Russia</title><description>&lt;span lang=&quot;EN-US&quot;&gt;&lt;span lang=&quot;EN-US&quot;&gt;&lt;br /&gt;
GDC Russia (&lt;a target=&quot;_blank&quot; href=&quot;http://www.gdcrussia.com/&quot;&gt;www.gdcrussia.com&lt;/a&gt;), a three-day event co-organized by CMP and (game)land, to be held in Saint-Petersburg 18th-20th October, will focus on the rapidly-growing Russian games industry and will feature compelling lectures and panels from both Russian and international speakers. Vlad Suglobov will take part in Investment panel along with top-managers from Intel Capital, Mint Capital, Aurora Russia, Quadriga Capital Russia, AVG Holding BV, and Nival Interactive, to reflect on the specifics of investing in game development companies.&lt;/span&gt;&lt;/span&gt;</description><link>http://www.g5e.com/news/2006/10</link><pubDate>2006-10-13</pubDate></item><item><title>Scarface mobile game published by Starwave is released worldwide</title><description>&lt;span lang=&quot;EN-US&quot;&gt;
&lt;p class=&quot;basetext&quot;&gt;&lt;span lang=&quot;EN-US&quot;&gt;Scarface: The Rise of Tony Montana mobile game, based on legendary Brian De Palma&amp;rsquo;s epic movie, published by Starwave Mobile, is now available worldwide on a wide range of J2ME and BREW handsets.&lt;/span&gt;&lt;/p&gt;
&lt;p class=&quot;basetext&quot;&gt;IGN Wireless, a world&amp;rsquo;s leading mobile gaming web-site warmly reviewed Scarface: The Rise of Tony Montana and concluded 7.6 &amp;ldquo;Good&amp;rdquo; ranking, pointing out that not many games based on licensed properties capture the personality of the source material this well. &lt;/p&gt;
&lt;p class=&quot;basetext&quot;&gt;&lt;a href=&quot;http://wireless.ign.com/articles/737/737282p1.html&quot; target=&quot;_blank&quot;&gt;Read the full review here&lt;/a&gt;&lt;/p&gt;
&lt;p class=&quot;basetext&quot;&gt;&amp;ldquo;With Scarface, G5 Mobile continues to establish itself as the best partner for the publishers looking to develop quality games based on a popular movie or media brand. Working with G5 ensures high quality of the games and warm press reviews which translates into satisfied customers, operators, and brand owners. G5 is truly a mobile game development pioneer, producing quality mobile games since 2001. This year saw Pirates: Dead Man&amp;rsquo;s Chest and Scarface: The Rise of Tony Montana games released, and we have more outstanding games in the development pipeline.&amp;rdquo; &amp;ndash; says Vlad Suglobov, CEO&lt;/p&gt;
&lt;/span&gt;</description><link>http://www.g5e.com/news/2006/10</link><pubDate>2006-10-06</pubDate></item><item><title>Russian gaming magazine Game Land interviews G5 team</title><description>&lt;span lang=&quot;EN-US&quot;&gt;
&lt;p class=&quot;basetext&quot;&gt;&lt;span lang=&quot;EN-US&quot;&gt;Game Land, one of the most popular and respected Russian gaming magazines and the only one writing about games on all modern gaming platforms, interviewed the &amp;ldquo;Whirlwind of Vietnam: UH-1&amp;rdquo; development team. In September issue of the magazine G5 tells about the project, its features and development process. In the interview readers can find the latest information about &amp;nbsp;&amp;ldquo;Whirlwind of Vietnam: UH-1&amp;rdquo; and see a full-page photo of CEO Vlad Suglobov near a real UH-1 Huey, the legendary US helicopter, reconstructed in the game.&lt;/span&gt;&lt;/p&gt;
&lt;p class=&quot;basetext&quot;&gt;&lt;span lang=&quot;EN-US&quot;&gt;&lt;a href=&quot;/documents/218_interview_vertolyty%20vietnama.pdf&quot;&gt;Review full text (Russian)&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;
&lt;/span&gt;</description><link>http://www.g5e.com/news/2006/09</link><pubDate>2006-09-28</pubDate></item><item><title>G5 Entertainment AB announces listing on Nordic OTC</title><description>&lt;span lang=&quot;EN-US&quot;&gt;&lt;br /&gt;
G5 Entertainment AB (publ) today announces its listing on Nordic OTC. The trading in shares will start on October 2nd under the trading symbol G5EN. The process is coordinated by Tamm &amp;amp; Partners Fondkommission AB, who also will be sponsor for the trading on Nordic OTC. More information can be found in the &lt;a href=&quot;/investor?t=rep&quot;&gt;Investors&lt;/a&gt; section.&lt;/span&gt;</description><link>http://www.g5e.com/news/2006/09</link><pubDate>2006-09-26</pubDate></item><item><title>Scarface: The Rise of Tony Montana is announced</title><description>&lt;span lang=&quot;EN-US&quot;&gt;&lt;span lang=&quot;EN-US&quot;&gt;&lt;br /&gt;
Starwave Mobile, a unit of Walt Disney Internet Group, recently announced the development of Scarface: The Rise of Tony Montana mobile game. The game is developed for J2ME and BREW platforms. It is the dawn of the 1980s, and somewhere on the coast of Florida a young, ambitious and cold-blooded Tony Montana has washed ashore. Bent on acquiring his own piece of the American Dream, Tony will do whatever it takes to rise through the ranks and become Miami's number one criminal kingpin. Scarface: The Rise of Tony Montana will be published worldwide by Starwave Mobile very soon.&lt;/span&gt;&lt;/span&gt;</description><link>http://www.g5e.com/news/2006/09</link><pubDate>2006-09-25</pubDate></item><item><title>“Whirlwind of Vietnam: UH-1” is in flight!</title><description>&lt;span lang=&quot;EN-US&quot;&gt;&lt;span lang=&quot;EN-US&quot;&gt;&lt;br /&gt;
G5 Software and 1C Company are proud to announce the release of the highly anticipated helicopter flight simulation title &amp;ldquo;Whirlwind of Vietnam: UH-1&amp;rdquo;. The game which tells the story of the war conflict between US troops and the forces of North Vietnam in the Ia Drang Valley in 1965 hit shelves on the 15 of September, 2006 in Russia. The release date of the game in other countries will be announced later.&lt;/span&gt;&lt;/span&gt;</description><link>http://www.g5e.com/news/2006/09</link><pubDate>2006-09-19</pubDate></item><item><title>Missile Crisis released on Verizon Wireless</title><description>&lt;span lang=&quot;EN-US&quot;&gt;
&lt;p class=&quot;basetext&quot;&gt;&lt;span lang=&quot;EN-US&quot;&gt;The mobile game Missile Crisis, developed by G5 Mobile, is published by Starwave Mobile (a part of Walt Disney Internet Group) and is now available in USA on Verizon Wireless. The game is set in 1962, and the Cuban Missile Crisis could result in all-out nuclear war between the US and the Soviets. One US Special Forces agent is sent in to resolve a top secret conflict involving a secret weapon under development. Use stealth, skill, and arms to remove enemy troops, locate equipment, solve problems, control enemy tanks &amp;ndash; even hide bodies so you won&amp;rsquo;t be detected while you complete your objectives. But work fast &amp;ndash; the US must be protected against an undetectable first strike weapon.&lt;/span&gt;&lt;span lang=&quot;EN-US&quot;&gt;&lt;/span&gt;&lt;span lang=&quot;EN-US&quot;&gt;The game is available on the wide range of BREW handsets.&lt;/span&gt;&lt;/p&gt;
&lt;/span&gt;</description><link>http://www.g5e.com/news/2006/09</link><pubDate>2006-09-11</pubDate></item><item><title>G5 establishes new business contacts in India</title><description>&lt;span lang=&quot;EN-US&quot;&gt;&lt;br /&gt;
This week G5 Entertainment AB and mobile content developer Nazara entered into distribution agreement for G5's BREW games in India . Soon 4 mobile games including best-selling and award-winning Fight Hard 3D will be available in India through the leading mobile network operators.&lt;/span&gt;</description><link>http://www.g5e.com/news/2006/08</link><pubDate>2006-08-23</pubDate></item><item><title>G5 is putting final touches on Whirlwind of Vietnam: UH-1</title><description>&lt;span lang=&quot;EN-US&quot;&gt;&lt;br /&gt;
G5 Software is putting final touches on Whirlwind of Vietnam: UH-1, a Vietnam War helicopter simulator for PC which the company develops since 2005. The game is set to be released later this fall in Eastern Europe by the publisher 1C Company.&lt;/span&gt;</description><link>http://www.g5e.com/news/2006/08</link><pubDate>2006-08-02</pubDate></item><item><title>G5 ships the next premium mobile game to the leading mobile publisher</title><description>&lt;span lang=&quot;EN-US&quot;&gt;&lt;br /&gt;
Nailing down the success in the field of the development of mobile games based on the most popular media brands, G5 has finished the work on the next large project for the leading mobile publisher. The project was started in 2005 and the game will hit shelves later this year. Right now the game is being ported for the wide range of BREW and J2ME handsets.&lt;/span&gt;</description><link>http://www.g5e.com/news/2006/07</link><pubDate>2006-07-19</pubDate></item><item><title>G5 lands a deal with the leading US mobile games publisher</title><description>&lt;span lang=&quot;EN-US&quot;&gt;Following meetings at Electronic Entertainment Expo in Los Angeles in May, G5 recently signed a contract with the leading US mobile games publisher for the development of the mobile game based on one of the most popular media brands.&lt;/span&gt;</description><link>http://www.g5e.com/news/2006/06</link><pubDate>2006-06-30</pubDate></item><item><title>Pirates of the Caribbean II: Dead Man's Chest Wins Best Mobile Game Award from KRI 2006</title><description>&lt;span lang=&quot;EN-US&quot;&gt;
&lt;p class=&quot;basetext&quot;&gt;Pirates of the Caribbean: Dead Man's Chest, published by mDisney, has received 3.5 review points out of 5 from WGWorld.com&lt;/p&gt;
&lt;p class=&quot;basetext&quot;&gt;WGWorld.com: &amp;quot;Pirates of the Caribbean: Dead Man's Chest takes two types of game play and mixes them well to deliver a sturdy performance... The characters are large and detail to environments is pretty good.&amp;quot;&lt;/p&gt;
&lt;p class=&quot;basetext&quot;&gt;&lt;a href=&quot;http://www.wgworld.com/site/article/pirates-of-the-caribbean-dead-mans-chest&quot; target=&quot;_blank&quot;&gt;read the full review here&lt;/a&gt;&lt;/p&gt;
&lt;/span&gt;</description><link>http://www.g5e.com/news/2006/06</link><pubDate>2006-06-26</pubDate></item><item><title>Pirates of the Caribbean: Dead Man's Chest Earns High Ratings in Press</title><description>&lt;span lang=&quot;EN-US&quot;&gt;
&lt;p class=&quot;basetext&quot;&gt;Pirates of the Caribbean: Dead Man's Chest, published by mDisney, has climbed on top of the best selling mobile games lists and begun to collect high review ratings in western press.&lt;/p&gt;
&lt;p class=&quot;basetext&quot;&gt;Last week Pirates of the Caribbean : Dead Man's Chest has won 7.9 out of 10 review points on IGN.com.&lt;/p&gt;
&lt;p class=&quot;basetext&quot;&gt;Levi Buchanan, IGN.com reviewer: &amp;ldquo;As far as action genre movie tie-ins go, this is definitely one of the better ones I have played in a little while thanks to good control and some very smart design choices. Recommended&amp;rdquo;.&lt;/p&gt;
&lt;p class=&quot;basetext&quot;&gt;&lt;a href=&quot;http://wireless.ign.com/articles/713/713027p1.html&quot; target=&quot;_blank&quot;&gt;read the full review here&lt;/a&gt;&lt;/p&gt;
&lt;/span&gt;</description><link>http://www.g5e.com/news/2006/06</link><pubDate>2006-06-22</pubDate></item><item><title>Sky Link, Comverse and G5 Holdings Show the First CDMA 450 MMS-center</title><description>&lt;span lang=&quot;EN-US&quot;&gt;
&lt;p class=&quot;basetext&quot;&gt;Sky Link, Comverse and G5 Holdings announce the test launch of the world first MMS-center, developed for CDMA 450. The MMS-platform is provided by the Comverse company, the world leader in providing software and systems for advanced cellular multimedia services. G5 Holdings, the leading Russian BREW software developer, performed as a supplier of the MMS client application.&lt;/p&gt;
&lt;span class=&quot;basetext&quot;&gt;MMS service makes it possible for clients to exchange text messages of unlimited length and multimedia messages of large size between Sky Link subscribers as well as with subscribers of the other GSM networks. MMS service was shown on Sky Link booth in &amp;ldquo;Sviaz-Expocomm 2006&amp;rdquo; exhibition.&lt;/span&gt;&lt;/span&gt;</description><link>http://www.g5e.com/news/2006/05</link><pubDate>2006-05-12</pubDate></item><item><title>G5 Mobile is attending Electronic Entertainment Expo (E3) in Los Angeles, California,</title><description>&lt;span lang=&quot;EN-US&quot;&gt;&lt;br /&gt;
G5 Mobile is attending Electronic Entertainment Expo (E3) in Los Angeles, California, May 10-12 to meet with top mobile game publishers. We will be happy to meet you and discuss business opportunities. Please contact us&amp;nbsp;at &lt;a href=&quot;mailto:contact@g5h.ru&quot;&gt;contact@g5h.ru &lt;/a&gt;to setup a meeting.&lt;/span&gt;</description><link>http://www.g5e.com/news/2006/05</link><pubDate>2006-05-02</pubDate></item><item><title>Pirates of the Caribbean II: Dead Man's Chest Wins Best Mobile Game Award from KRI 2006</title><description>&lt;span lang=&quot;EN-US&quot;&gt;&lt;span class=&quot;basetext&quot;&gt;&lt;br /&gt;
Pirates of the Caribbean II: Dead Man's Chest, published by mDisney, won the 2006 Russian Game Developers Conference (KRI) &amp;ldquo;Best Mobile Game&amp;rdquo; award held in Moscow on April 7-9.&lt;/span&gt;&lt;/span&gt;</description><link>http://www.g5e.com/news/2006/04</link><pubDate>2006-04-09</pubDate></item><item><title>G5 attracts Scandinavian Investors</title><description>&lt;span lang=&quot;EN-US&quot;&gt;&lt;br /&gt;
In March 2005 EMCapital Limited assisted a group of Scandinavian VC investors to acquire a stake in G5 Holdings. The investors took interest in both mobile and PC game units. The change expects to add more structured approach to the company's growth and expand their client base in selected European markets. EM Capital is based in Stockholm and specializes in capitalization of European and Asian growth businesses. For more information please visit &lt;a target=&quot;_blank&quot; href=&quot;http://www.emcapital.se/&quot;&gt;&lt;strong&gt;www.emcapital.se&lt;/strong&gt;&lt;/a&gt;&lt;/span&gt;</description><link>http://www.g5e.com/news/2006/03</link><pubDate>2006-03-13</pubDate></item><item><title></title><description></description><link>http://www.g5e.com/news/0000/00</link><pubDate>0000-00-00</pubDate></item><item><title>Treasure Seekers: Visions of Gold for the iPhone and iPad is to be released soon!</title><description>Be ready to meet another exciting hidden object game from G5! You will play as a young girl Nicole, who ventures to retrieve her grandmother`s hidden treasure. Travel over 40 levels in 7 specific sites of action, test your skills with 19 challenging puzzles and unveil the mystery of the ancient map of a treasure island!

 
&lt;a href =&quot;http://www.g5e.com/games/treasure_seekers_iphone&quot;&gt; &lt;u&gt; The iPhone version&lt;/u&gt;&lt;/a&gt; comes with iPhone 4 Retina Display friendly graphics and Game Center integration, and &lt;a href =&quot;http://www.g5e.com/games/treasure_seekers_ipad&quot;&gt; &lt;u&gt; Treasure Seekers: Visions of Gold HD&lt;/u&gt;&lt;/a&gt; looks outstanding on the iPad.  Both versions are submitted to Apple review and are going to pop up on the App Store on October 28th.  Prepare to face the breathtaking adventure!</description><link>http://www.g5e.com/news/0000/00</link><pubDate>0000-00-00</pubDate></item></channel></rss>